using System.Collections.Generic; using UnityEngine; public partial class HeroInfo { public long sid; public int heroId; public int heroLevel; public int heroStar; public int breakLevel; // public List heroEquipList; // public List heroRuneList; // public List heroMedalList; // public HeroConfig heroConfig; public HeroSkillMgr heroSkillMgr; public HeroInfo(/*TODO 等待服务器数据*/) { heroSkillMgr = new HeroSkillMgr(this); } }