using System.Collections.Generic; using UnityEngine; public class CustomB421ActionPack : GameNetPackBasic { public string guid; public Queue actionPacks = new Queue(); public static CustomB421ActionPack CreateB421ActionPack(string _guid, List packList) { // 合并一下这个角色的行动内容的技能 制作成CustomB421ActionPack List combinedPackList = CustomHB426CombinePack.CombineToSkillPackFromList(_guid, packList); CustomB421ActionPack actionPack = new CustomB421ActionPack(); actionPack.guid = _guid; actionPack.actionPacks = new Queue(combinedPackList); return actionPack; } public void Distribute() { } }