using System.Collections.Generic; public partial class TreasureItemLibConfig : ConfigBase { private static Dictionary> resultDict = new Dictionary>(); protected override void OnConfigParseCompleted() { if (!resultDict.ContainsKey(LibID)) { resultDict[LibID] = new List() { ItemID }; } else { resultDict[LibID].Add(ItemID); } } public static List GetItemIDList(int libID) { return resultDict[libID]; } }