using UnityEngine; // record直接全程播放就好了 不需要其他操作 public class StopModeOperationAgent : IOperationAgent { public StopModeOperationAgent(BattleField battleField) : base(battleField) { } public override void Run() { base.Run(); } public override void DoNext() { base.DoNext(); battleField.AutoSetBattleMode(); battleField.operationAgent.DoNext(); } }