using System.Collections.Generic; using UnityEngine; using System; using System.Linq; public class RebornSkill : SkillBase { public RebornSkill(BattleObject _caster, SkillConfig _skillCfg, HB427_tagSCUseSkill _vNetData, List _packList, BattleField _battleField) : base(_caster, _skillCfg, _vNetData, _packList, _battleField) { } }