using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class HeroSmallHeadCell : MonoBehaviour { [SerializeField] HeroHeadBaseCell heroHeadBaseCell; [SerializeField] Image jobImg; [SerializeField] Text nameText; public void Display(int heroID) { var hero = HeroConfig.Get(heroID); heroHeadBaseCell.Init(hero.HeroID, hero.SkinIDList[0]); nameText.text = hero.Name; jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.Class)); } }