// AA 47 ½ÚÈÕÓÎÀú»î¶¯Íæ¼ÒÐÅÏ¢ #tagMCFeastTravelPlayerInfo struct tagMCFeastTravelPlayerAward { BYTE AwardIndex; //ÓÎÀú½±ÀøË÷Òý BYTE GetAwardCount; //ÒÑÁìÈ¡´ÎÊý£»Ç°¶ËÅжÏÊÇ·ñ¿ÉÁìÈ¡: ×ÜÓÎÀúÖµ >= (ÒÑÁìÈ¡´ÎÊý + 1) * µ¥´ÎËùÐèÓÎÀúÖµ }; struct tagMCFeastTravelPlayerTask { BYTE TravelTaskID; //ÓÎÀúÈÎÎñID DWORD TravelValue; //µ±Ç°½ø¶ÈÖµ£¬Ò»Ö±ÀÛ¼Ó BYTE FinishCount; //µ±Ç°ÒÑÍê³É´ÎÊý; ǰ¶Ë¼ÆËãδÍê³É´ÎÊýµÄ½ø¶ÈÖµ=max(0, µ±Ç°½ø¶ÈÖµ - (Íê³É´ÎÊý * µ¥´ÎËùÐè½ø¶È)) }; struct tagMCFeastTravelPlayerInfo { tagHead Head; DWORD TravelPoint; //µ±Ç°×ÜÓÎÀúÖµ£¬Ò»Ö±ÀÛ¼Ó£¬²»»á¿ÛµÄ BYTE TravelPlayerTaskCount; // ÓÎÀúÈÎÎñÊý£¬²»Ò»¶¨ÓÐͬ²½£¬ÓÐͬ²½Êý¾ÝÔòÌæ»»¼´¿É tagMCFeastTravelPlayerTask TravelPlayerTaskList[TravelPlayerTaskCount]; //ÓÎÀúÈÎÎñÐÅÏ¢Áбí BYTE TravelPlayerAwardCount; // ÓÎÀú½±ÀøÊý£¬²»Ò»¶¨ÓÐͬ²½£¬ÓÐͬ²½Êý¾ÝÔòÌæ»»¼´¿É tagMCFeastTravelPlayerAward TravelPlayerAwardList[TravelPlayerAwardCount]; //ÓÎÀú½±ÀøÐÅÏ¢Áбí };