// B1 02 Íæ¼ÒʱװƤ·ô¼¤»î״̬ #tagMCClothesCoatSkinState struct tagMCClothesCoatLVInfo { tagHead Head; DWORD CoatIndex; //ʱװË÷Òý BYTE CoatLV; //ʱװµÈ¼¶ DWORD CoatExp; //ʱװף¸£Öµ¾­Ñé }; struct tagMCClothesCoatSkinState { tagHead Head; DWORD SkinOpenState; //ʱװ¼¤»î״̬, °´Ë÷Òý±íʾ¼¤»î״̬ BYTE CoatNum; //ʱװ¸öÊý tagMCClothesCoatLVInfo CoatInfoList[CoatNum]; // ʱװÊý¾ÝÁбí };