//03 01 ֪ͨѰ±¦»ñµÃÎïÆ· #tagMGNotifyTreasureRecord struct tagMGNotifyTreasureRecord { tagHead Head; DWORD PlayerID; //Íæ¼ÒID char PlayerName[33]; //Ѱ±¦Íæ¼Ò½ÇÉ«Ãû£¬size = 33 BYTE Type; //Ѱ±¦ÀàÐÍ 1ÈËÎï×°±¸ 2ÈËÎïÊÎÆ· 3×øÆï×°±¸ DWORD ItemID; //Ѱ±¦»ñµÃµÄÎïÆ·ID£¬Èç¹ûÊÇ BYTE ItemCount; //ÎïÆ·ÊýÁ¿ BYTE IsAppoint; //ÎïÆ·ÊÇ·ñÊǶ¨ÖÆÎïÆ·£¬0·ñ1ÊÇ };