// A4 0B Íæ¼Ò²ÎÓëµÄÏÉÃËÁªÈüÏÉÃËÐÅÏ¢ #tagGCPlayerJoinFamilyWarInfo struct tagGCPlayerJoinFamilyWarInfo { tagHead Head; DWORD JoinFamilyID; //²ÎÓëµÄÏÉÃËID£¬Ä¬ÈÏ0±¾ÏÉÃË£¬ÏÉÃ˲»Í¬Ê±²Å»áÊÕµ½±¾°ü BYTE JoinFamilyNameLen; char JoinFamilyName[JoinFamilyNameLen]; };