//B3 08 Í¨ÖªÍæ¼Ò·Ö×éÐÅÏ¢ #tagGCGroupPlayers struct tagGCGroupPlayer { DWORD PlayerID; DWORD SortValue; }; struct tagGCGroupPlayers { tagHead Head; BYTE GroupType; // ·Ö×é 1 ×î½üÁªÏµÈË 2 ºÃÓÑ 3 ³ðÈË 4 ºÚÃûµ¥ WORD Count; tagGCGroupPlayer Players[Count]; //size = Count };