//03 04 Íæ¼ÒÁìÈ¡²¹³¥ÎïÆ··¢·Å½á¹û#tagMGGiveCompensationResult struct tagMGGiveCompensationResult { tagHead Head; DWORD PlayerID; //Íæ¼ÒID BYTE CompensationType; //²¹³¥ÀàÐÍ 0 È«·þ 1 ¸öÈË char GUID[40]; BYTE Result; //·¢·Å²¹³¥½á¹û 1 ³É¹¦ 0 ʧ°Ü };