// B5 10 ÅÄÂôÐвéѯÅÄÂôÖеÄÎïÆ· #tagCGQueryAuctionItem struct tagCGQueryAuctionItem { tagHead Head; BYTE Job; //¹ýÂËÖ°Òµ£¬0Ϊ²»ÏÞÖÆ BYTE ItemTypeCount; DWORD ItemTypeList[ItemTypeCount]; //Ö¸¶¨µÄÎïÆ·ÀàÐÍ BYTE ClassLV; //¹ýÂ˽×Êý£¬0Ϊ²»ÏÞÖÆ BYTE SpecItemIDCount; //Ö¸¶¨ÎïÆ·ID¸öÊý DWORD SpecItemIDList[SpecItemIDCount]; //Ö¸¶¨ÎïÆ·ID char FromItemGUID[40]; //´ÓÄĸöÎïÆ·¿ªÊ¼²éѯ BYTE QueryDir; //²éѯ·½Ïò£¬1-Íùºó²é£¬2-Íùǰ²é BYTE QueryCount; //²éѯ¸öÊý£¬0Ϊȫ²¿ };