// 03 03 Íæ¼Ò»º´æÐÅϢͬ²½ #tagGMPlayerCache struct tagGMPlayerCache { tagHead Head; DWORD PlayerID; //Íæ¼ÒID DWORD FindPlayerID; //Òª²éѯµÄÍæ¼ÒID WORD PropDataSize; char PropData[PropDataSize]; //ÊôÐԼǼ WORD PlusDataSize; char PlusData[PlusDataSize]; //À©Õ¹¼Ç¼ };