//A5 02 ×øÆïÑ¡Ôñ #tagPlayerChooseHorse struct tagPlayerChooseHorse { tagHead Head; BYTE ChooseType; // 1-°´µÈ½×£¬2-°´»Ã»¯ BYTE LVID; // ½×µÈ¼¶»ò»Ã»¯ID };