// A3 07 çÎç¿ÆæÓöÐÅÏ¢ #tagMCFairyAdventuresInfo struct tagMCFairyAdventuresData { BYTE EventID; BYTE Gear; //µÚ¼¸µµ DWORD Condition; //Ìõ¼þ }; struct tagMCFairyAdventuresInfo { tagHead Head; BYTE Cnt; tagMCFairyAdventuresData InfoList[Cnt];// ÐÅÏ¢ };