// B3 11 ÁÄÌ컺´æÍ¨Öª #tagGCTalkCache struct tagGCTalkCacheInfo { BYTE ChannelType; // 1 ÊÀ½ç 2 ÏÉÃË BYTE NameLen; char Name[NameLen]; //size = SrcNameLen DWORD PlayerID; DWORD Time; WORD Len; char Content[Len]; //size = Len char Extras[256]; //¸½¼ÓÖµÁбí }; struct tagGCTalkCache { tagHead Head; WORD Count; tagGCTalkCacheInfo InfoList[Count]; //size = Count };