// C0 07 ¿ç·þÕ½³¡¼ÓÈëÕÙ¼¯³¡´Î #tagCGCrossBattlefieldJoinByCall struct tagCGCrossBattlefieldJoinByCall { tagHead Head; BYTE Hour; //Õ½³¡¿ªÆôʱ BYTE Minute; //Õ½³¡¿ªÆô·Ö DWORD BuyPlayerID; //¼ÓÈëÄ¿±êÍæ¼ÒµÄÕÙ¼¯¶ÓÎ飬¼´¹ºÂòÕÙ¼¯³¡µÄÍæ¼ÒID };