// A3 11 Í¨ÖªÍæ¼Ò¾³½çÐÅÏ¢ #tagMCSyncRealmInfo struct tagMCSyncRealmInfo { tagHead Head; BYTE IsPass; //ÊÇ·ñͨ¹Ø¸±±¾ DWORD XXZLAwardState; //ÐÞÏÉ֮·Á콱״̬£»°´¶þ½øÖÆÎ»´æ´¢Ã¿¸öÈÎÎñIDÊÇ·ñÒÑÁìÈ¡ DWORD RealmLVUpAwardState; //¶É½ÙÌõ¼þÁ콱״̬£»°´¶þ½øÖÆÎ»´æ´¢ÊÇ·ñÒÑÁìÈ¡£¬0-µÈ¼¶£»1-¸±±¾¹Ø¿¨£»2-ÏÉÊ÷µÈ¼¶£»3-¿³Ê÷´ÎÊý DWORD RealmLVUpCutTreeCnt; //¶É½ÙÌõ¼þÒÑ¿³Ê÷´ÎÊý };