// C0 11 ¿ç·þÑýħbossÍæ¼ÒÉ˺¦ÐÅÏ¢ #tagGCCrossYaomoBossPlayerHurtInfo struct tagGCCrossYaomoBossPlayerHurtInfo { tagHead Head; DWORD HurtTotal; // ×ÜÉ˺¦Öµ£¬Ð¡ÓÚÒÚ²¿·Ö DWORD HurtTotalEx; // ×ÜÉ˺¦Öµ£¬Õû³ýÒÚ²¿·Ö DWORD AwardState; // É˺¦Ä¿±êÖµÁ콱״̬£¬°´½±Àø¼Ç¼Ë÷ÒýλÔËËãÅжÏÊÇ·ñÒÑÁìÈ¡ };