// C0 13 ÐÒÔËÔÆ¹º¹ºÂòºÅÂë¼Ç¼ #tagGCLuckyCloudBuyNumRecInfo struct tagGCLuckyCloudBuyNumRec { BYTE NameLen; char PlayerName[NameLen]; WORD BuyNum; }; struct tagGCLuckyCloudBuyNumRecInfo { tagHead Head; WORD RemainCount; // ¿ª½±Ê£Óà·ÝÊý WORD Count; tagGCLuckyCloudBuyNumRec BuyNumRecList[Count]; };