//A3 01 ×øÆïÅàÑøÐÅÏ¢ #tagTrainHorseData struct tagTrainHorseData { tagHead Head; BYTE LV; //µÈ½× DWORD EatItemCount; //µ±Ç°½×ÒѳԵ¤¸öÊý DWORD SkinPlusState; //»Ã»¯¼¤»î״̬£¬°´Î»´æ´¢ÊÇ·ñ¼¤»î£¬»Ã»¯±àºÅID¶ÔӦ룬·ÏÆú£¬Ê¹Óà SkinPlusStateList BYTE TrainTypes; //ÅàÑøÀàÐÍÊý DWORD TrainLVList[TrainTypes]; //ÅàÑøµÈ½×ÁÐ±í£¬Ë÷ÒýΪÅàÑøÀàÐͼõ1 DWORD TrainItemCountList[TrainTypes]; //ÅàÑøµ±Ç°½×ÒѳÔÅàÑøµ¤¸öÊýÁÐ±í£¬Ë÷ÒýΪÅàÑøÀàÐͼõ1 BYTE SkinPlusStateCount; //»Ã»¯¼¤»î״ֵ̬Êý DWORD SkinPlusStateList[SkinPlusStateCount]; //»Ã»¯¼¤»î״ֵ̬ÁÐ±í£¬°´Î»´æ´¢ÊÇ·ñ¼¤»î£¬»Ã»¯±àºÅID¶ÔӦλ };