// A2 35 Ñ¡Ôñ¾³½çÄѶȲ㼶 #tagCMSelectRealmDifficulty struct tagCMSelectRealmDifficulty { tagHead Head; BYTE RealmDifficulty; //¾³½çÄÑ¶È = 100 + ËùÑ¡¾³½çµÈ¼¶£¬Èç¾³½ç13£¬Ôò·¢113 };