//A6 01 ÏòÍæ¼ÒÉêÇë¼ÓÈë¼Ò×å #tagCGRequestJoinFamilyByPlayer struct tagCGRequestJoinFamilyByPlayer { tagHead Head; DWORD AddPlayerID; //ÉêÇë¼ÓÈëµÄÍæ¼ÒID };