// B0 32 ¸£µØÎïÆ·À­Ô¤ÀÀ½á¹û #tagGCMineItemPullPreviewRet struct tagGCMineItemPullPreviewRet { tagHead Head; DWORD PlayerID; // ¸£µØËùÊôÍæ¼ÒID£¬0ĬÈÏ×Ô¼º BYTE ItemIndex; // ÎïÆ·ËùÔÚλÖÃË÷Òý0~n BYTE WorkerCount; // ÉϹ¤ÈËÈËÊý DWORD NeedSeconds; // Ô¤¼ÆÐèҪʱ¼ä£¬Ãë };