//B3 04 Éç½»ÈËȺ»ù±¾ÐÅÏ¢ #tagGCSocialPlayers struct tagGCSocialPlayer { DWORD PlayerID; char PlayerName[33]; BYTE Job; WORD LV; //µÈ¼¶ WORD RealmLV; //¾³½ç BYTE OnlineType; //0²»ÔÚÏß 1ÔÚÏß 2ÍÑ»úÔÚÏß }; struct tagGCSocialPlayers { tagHead Head; WORD Count; tagGCSocialPlayer Player[Count]; //size = Count };