// B9 21 ²éÕÒÍæ¼Ò¹¦ÄܶÓÎé½á¹û #tagGCQueryPlayerFuncTeamRet struct tagGCQueryPlayerFuncTeamRet { tagHead Head; DWORD FuncMapID; // ¹¦ÄܵØÍ¼ID»ò×Ô¶¨ÒåµÄ»î¶¯¹¦ÄÜID DWORD TeamID; // Íæ¼ÒËùÊô¶ÓÎéID£¬Ä¿Ç°Ö»Í¬²½0µÄÇé¿ö£¬Èç¹ûÍæ¼ÒÓжÓÎéͳһB920·â°üͬ²½´¦Àí };