// AA 53 תÅÌ»î¶¯Íæ¼ÒÐÅÏ¢ #tagMCActTurntablePlayerInfo struct tagMCActTurntablePlayerInfo { tagHead Head; BYTE ActNum; //»î¶¯±àºÅ BYTE CanUseCount; //¿ÉתÅÌ´ÎÊý DWORD CTGTotal; //ÀۼƳäÖµ¶î¶È DWORD UseMoneyTotal; //ÀÛ¼ÆÏû·Ñ»õ±Ò¶î¶È DWORD TurnItemState; //תÅÌÎïÆ·ÒѳéÖмǼ£¬°´×ªÅÌÎïÆ·±àºÅ¶þ½øÖÆÎ»´ú±íÊÇ·ñÒѳéÖÐ BYTE GetItemNum; //±¾´Î³éÖеÄÎïÆ·±àºÅ£¬·ÇתÅ̽á¹ûʱΪ0£¬´óÓÚ0ʱΪ֪ͨ±¾´Îתµ½µÄÎïÆ·±àºÅ };