// B2 13 ÌìÐÇËþͨ¹Ø²ãÊý #tagMCSkyTowerInfo struct tagMCSkyTowerServerReward { DWORD Floor; // È«·þ½±Àø²ãID DWORD ServerRewardRecord; //¸Ã²ãÈ«·þÁì½±¼Ç¼£¬°´ËùÐèÈËÊý×÷Ϊ¶þ½øÖÆÎ»½øÐÐλÔËËãÅжÏÊÇ·ñÒÑÁìÈ¡ }; struct tagMCSkyTowerInfo { tagHead Head; DWORD Floor; // ÒÑͨ¹Ø²ã WORD ServerRewardCount; tagMCSkyTowerServerReward ServerRewardList[ServerRewardCount]; // È«·þ½±ÀøÁìÈ¡¼Ç¼ÁÐ±í£¬Ï·¢µÄ²ã¼ÇÂ¼Ìæ»»¸üм´¿É£¬Áì½±¼Ç¼ûÓб仯ʱ·þÎñ¶Ë²»»áÏ·¢ };