#!/usr/bin/python # -*- coding: GBK -*- # ##@package # # @todo: ¹¥»÷´¦ÓÚXX״̬ϵÄÄ¿±êºó´¥·¢±»¶¯¼¼ÄÜ # # @author: Alee # @date 2019-5-10 ÏÂÎç03:44:42 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj import PlayerControl def CheckCanHappen(attacker, defender, effect, curSkill): if not defender: return False ownerID, ownerType = 0, 0 if effect.GetEffectValue(1): ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType() if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(0), ownerID, ownerType): return False return True