#!/usr/bin/python # -*- coding: GBK -*- # # @todo: ´ïµ½¹¥»÷´ÎÊýºó´¥·¢£¬´ÎÊý¼Ç¼Ö÷ÌåΪ±¾¼¼ÄÜ # # @author: Alee # @date 2018-1-9 ÏÂÎç09:39:37 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj def CheckCanHappen(attacker, defender, effect, curSkill): # ¹¥»÷´ÎÊýÅж¨ attackCnt = curSkill.GetProficiency() # Íâ²ãÓÐCDÀ¹×Å£¬CDÖв»¼ÆÊý curSkill.SetProficiency(attackCnt + 1) if attackCnt + 1 >= effect.GetEffectValue(0): curSkill.SetProficiency(0) return True return False