# This file was automatically generated by SWIG (http://www.swig.org). # Version 2.0.4 # # Do not make changes to this file unless you know what you are doing--modify # the SWIG interface file instead. from sys import version_info if version_info >= (2,6,0): def swig_import_helper(): from os.path import dirname import imp fp = None try: fp, pathname, description = imp.find_module('_IPY_PlayerDefine', [dirname(__file__)]) except ImportError: import _IPY_PlayerDefine return _IPY_PlayerDefine if fp is not None: try: _mod = imp.load_module('_IPY_PlayerDefine', fp, pathname, description) finally: fp.close() return _mod _IPY_PlayerDefine = swig_import_helper() del swig_import_helper else: import _IPY_PlayerDefine del version_info try: _swig_property = property except NameError: pass # Python < 2.2 doesn't have 'property'. def _swig_setattr_nondynamic(self,class_type,name,value,static=1): if (name == "thisown"): return self.this.own(value) if (name == "this"): if type(value).__name__ == 'SwigPyObject': self.__dict__[name] = value return method = class_type.__swig_setmethods__.get(name,None) if method: return method(self,value) if (not static): self.__dict__[name] = value else: raise AttributeError("You cannot add attributes to %s" % self) def _swig_setattr(self,class_type,name,value): return _swig_setattr_nondynamic(self,class_type,name,value,0) def _swig_getattr(self,class_type,name): if (name == "thisown"): return self.this.own() method = class_type.__swig_getmethods__.get(name,None) if method: return method(self) raise AttributeError(name) def _swig_repr(self): try: strthis = "proxy of " + self.this.__repr__() except: strthis = "" return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,) try: _object = object _newclass = 1 except AttributeError: class _object : pass _newclass = 0 class SwigPyIterator(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, SwigPyIterator, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, SwigPyIterator, name) def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract") __repr__ = _swig_repr __swig_destroy__ = _IPY_PlayerDefine.delete_SwigPyIterator __del__ = lambda self : None; def value(self): return _IPY_PlayerDefine.SwigPyIterator_value(self) def incr(self, n = 1): return _IPY_PlayerDefine.SwigPyIterator_incr(self, n) def decr(self, n = 1): return _IPY_PlayerDefine.SwigPyIterator_decr(self, n) def distance(self, *args): return _IPY_PlayerDefine.SwigPyIterator_distance(self, *args) def equal(self, *args): return _IPY_PlayerDefine.SwigPyIterator_equal(self, *args) def copy(self): return _IPY_PlayerDefine.SwigPyIterator_copy(self) def next(self): return _IPY_PlayerDefine.SwigPyIterator_next(self) def __next__(self): return _IPY_PlayerDefine.SwigPyIterator___next__(self) def previous(self): return _IPY_PlayerDefine.SwigPyIterator_previous(self) def advance(self, *args): return _IPY_PlayerDefine.SwigPyIterator_advance(self, *args) def __eq__(self, *args): return _IPY_PlayerDefine.SwigPyIterator___eq__(self, *args) def __ne__(self, *args): return _IPY_PlayerDefine.SwigPyIterator___ne__(self, *args) def __iadd__(self, *args): return _IPY_PlayerDefine.SwigPyIterator___iadd__(self, *args) def __isub__(self, *args): return _IPY_PlayerDefine.SwigPyIterator___isub__(self, *args) def __add__(self, *args): return _IPY_PlayerDefine.SwigPyIterator___add__(self, *args) def __sub__(self, *args): return _IPY_PlayerDefine.SwigPyIterator___sub__(self, *args) def __iter__(self): return self SwigPyIterator_swigregister = _IPY_PlayerDefine.SwigPyIterator_swigregister SwigPyIterator_swigregister(SwigPyIterator) class IntVector(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IntVector, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IntVector, name) __repr__ = _swig_repr def iterator(self): return _IPY_PlayerDefine.IntVector_iterator(self) def __iter__(self): return self.iterator() def __nonzero__(self): return _IPY_PlayerDefine.IntVector___nonzero__(self) def __bool__(self): return _IPY_PlayerDefine.IntVector___bool__(self) def __len__(self): return _IPY_PlayerDefine.IntVector___len__(self) def pop(self): return _IPY_PlayerDefine.IntVector_pop(self) def __getslice__(self, *args): return _IPY_PlayerDefine.IntVector___getslice__(self, *args) def __setslice__(self, *args): return _IPY_PlayerDefine.IntVector___setslice__(self, *args) def __delslice__(self, *args): return _IPY_PlayerDefine.IntVector___delslice__(self, *args) def __delitem__(self, *args): return _IPY_PlayerDefine.IntVector___delitem__(self, *args) def __getitem__(self, *args): return _IPY_PlayerDefine.IntVector___getitem__(self, *args) def __setitem__(self, *args): return _IPY_PlayerDefine.IntVector___setitem__(self, *args) def append(self, *args): return _IPY_PlayerDefine.IntVector_append(self, *args) def empty(self): return _IPY_PlayerDefine.IntVector_empty(self) def size(self): return _IPY_PlayerDefine.IntVector_size(self) def clear(self): return _IPY_PlayerDefine.IntVector_clear(self) def swap(self, *args): return _IPY_PlayerDefine.IntVector_swap(self, *args) def get_allocator(self): return _IPY_PlayerDefine.IntVector_get_allocator(self) def begin(self): return _IPY_PlayerDefine.IntVector_begin(self) def end(self): return _IPY_PlayerDefine.IntVector_end(self) def rbegin(self): return _IPY_PlayerDefine.IntVector_rbegin(self) def rend(self): return _IPY_PlayerDefine.IntVector_rend(self) def pop_back(self): return _IPY_PlayerDefine.IntVector_pop_back(self) def erase(self, *args): return _IPY_PlayerDefine.IntVector_erase(self, *args) def __init__(self, *args): this = _IPY_PlayerDefine.new_IntVector(*args) try: self.this.append(this) except: self.this = this def push_back(self, *args): return _IPY_PlayerDefine.IntVector_push_back(self, *args) def front(self): return _IPY_PlayerDefine.IntVector_front(self) def back(self): return _IPY_PlayerDefine.IntVector_back(self) def assign(self, *args): return _IPY_PlayerDefine.IntVector_assign(self, *args) def resize(self, *args): return _IPY_PlayerDefine.IntVector_resize(self, *args) def insert(self, *args): return _IPY_PlayerDefine.IntVector_insert(self, *args) def reserve(self, *args): return _IPY_PlayerDefine.IntVector_reserve(self, *args) def capacity(self): return _IPY_PlayerDefine.IntVector_capacity(self) __swig_destroy__ = _IPY_PlayerDefine.delete_IntVector __del__ = lambda self : None; IntVector_swigregister = _IPY_PlayerDefine.IntVector_swigregister IntVector_swigregister(IntVector) class DoubleVector(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, DoubleVector, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, DoubleVector, name) __repr__ = _swig_repr def iterator(self): return _IPY_PlayerDefine.DoubleVector_iterator(self) def __iter__(self): return self.iterator() def __nonzero__(self): return _IPY_PlayerDefine.DoubleVector___nonzero__(self) def __bool__(self): return _IPY_PlayerDefine.DoubleVector___bool__(self) def __len__(self): return _IPY_PlayerDefine.DoubleVector___len__(self) def pop(self): return _IPY_PlayerDefine.DoubleVector_pop(self) def __getslice__(self, *args): return _IPY_PlayerDefine.DoubleVector___getslice__(self, *args) def __setslice__(self, *args): return _IPY_PlayerDefine.DoubleVector___setslice__(self, *args) def __delslice__(self, *args): return _IPY_PlayerDefine.DoubleVector___delslice__(self, *args) def __delitem__(self, *args): return _IPY_PlayerDefine.DoubleVector___delitem__(self, *args) def __getitem__(self, *args): return _IPY_PlayerDefine.DoubleVector___getitem__(self, *args) def __setitem__(self, *args): return _IPY_PlayerDefine.DoubleVector___setitem__(self, *args) def append(self, *args): return _IPY_PlayerDefine.DoubleVector_append(self, *args) def empty(self): return _IPY_PlayerDefine.DoubleVector_empty(self) def size(self): return _IPY_PlayerDefine.DoubleVector_size(self) def clear(self): return _IPY_PlayerDefine.DoubleVector_clear(self) def swap(self, *args): return _IPY_PlayerDefine.DoubleVector_swap(self, *args) def get_allocator(self): return _IPY_PlayerDefine.DoubleVector_get_allocator(self) def begin(self): return _IPY_PlayerDefine.DoubleVector_begin(self) def end(self): return _IPY_PlayerDefine.DoubleVector_end(self) def rbegin(self): return _IPY_PlayerDefine.DoubleVector_rbegin(self) def rend(self): return _IPY_PlayerDefine.DoubleVector_rend(self) def pop_back(self): return _IPY_PlayerDefine.DoubleVector_pop_back(self) def erase(self, *args): return _IPY_PlayerDefine.DoubleVector_erase(self, *args) def __init__(self, *args): this = _IPY_PlayerDefine.new_DoubleVector(*args) try: self.this.append(this) except: self.this = this def push_back(self, *args): return _IPY_PlayerDefine.DoubleVector_push_back(self, *args) def front(self): return _IPY_PlayerDefine.DoubleVector_front(self) def back(self): return _IPY_PlayerDefine.DoubleVector_back(self) def assign(self, *args): return _IPY_PlayerDefine.DoubleVector_assign(self, *args) def resize(self, *args): return _IPY_PlayerDefine.DoubleVector_resize(self, *args) def insert(self, *args): return _IPY_PlayerDefine.DoubleVector_insert(self, *args) def reserve(self, *args): return _IPY_PlayerDefine.DoubleVector_reserve(self, *args) def capacity(self): return _IPY_PlayerDefine.DoubleVector_capacity(self) __swig_destroy__ = _IPY_PlayerDefine.delete_DoubleVector __del__ = lambda self : None; DoubleVector_swigregister = _IPY_PlayerDefine.DoubleVector_swigregister DoubleVector_swigregister(DoubleVector) class PairInt(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, PairInt, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, PairInt, name) __repr__ = _swig_repr def __init__(self, *args): this = _IPY_PlayerDefine.new_PairInt(*args) try: self.this.append(this) except: self.this = this __swig_setmethods__["first"] = _IPY_PlayerDefine.PairInt_first_set __swig_getmethods__["first"] = _IPY_PlayerDefine.PairInt_first_get if _newclass:first = _swig_property(_IPY_PlayerDefine.PairInt_first_get, _IPY_PlayerDefine.PairInt_first_set) __swig_setmethods__["second"] = _IPY_PlayerDefine.PairInt_second_set __swig_getmethods__["second"] = _IPY_PlayerDefine.PairInt_second_get if _newclass:second = _swig_property(_IPY_PlayerDefine.PairInt_second_get, _IPY_PlayerDefine.PairInt_second_set) def __len__(self): return 2 def __repr__(self): return str((self.first, self.second)) def __getitem__(self, index): if not (index % 2): return self.first else: return self.second def __setitem__(self, index, val): if not (index % 2): self.first = val else: self.second = val __swig_destroy__ = _IPY_PlayerDefine.delete_PairInt __del__ = lambda self : None; PairInt_swigregister = _IPY_PlayerDefine.PairInt_swigregister PairInt_swigregister(PairInt) import IPY_ServerDefine PROJECT_NO = _IPY_PlayerDefine.PROJECT_NO MAX_STONE_COUNT = _IPY_PlayerDefine.MAX_STONE_COUNT MAIL_EXIST_TIME = _IPY_PlayerDefine.MAIL_EXIST_TIME Def_PackTotalMaxCount = _IPY_PlayerDefine.Def_PackTotalMaxCount Def_BackPackCount = _IPY_PlayerDefine.Def_BackPackCount Def_BackPackMaxLV = _IPY_PlayerDefine.Def_BackPackMaxLV Def_BreakPreparePackCount = _IPY_PlayerDefine.Def_BreakPreparePackCount Def_BreakPackCount = _IPY_PlayerDefine.Def_BreakPackCount Def_ComposeResultPackCount = _IPY_PlayerDefine.Def_ComposeResultPackCount Def_RecyclePackCount = _IPY_PlayerDefine.Def_RecyclePackCount Def_TitlePackCount = _IPY_PlayerDefine.Def_TitlePackCount Def_InvestiturePackCount = _IPY_PlayerDefine.Def_InvestiturePackCount Def_WarehousePackCount = _IPY_PlayerDefine.Def_WarehousePackCount Def_WarehouseMaxLV = _IPY_PlayerDefine.Def_WarehouseMaxLV Def_ComposePackCount = _IPY_PlayerDefine.Def_ComposePackCount Def_IdentifyPackCount = _IPY_PlayerDefine.Def_IdentifyPackCount Def_HorsePackCount = _IPY_PlayerDefine.Def_HorsePackCount Def_AnyWherePackCount = _IPY_PlayerDefine.Def_AnyWherePackCount Def_FabaoCount = _IPY_PlayerDefine.Def_FabaoCount Def_HorseEquipCount = _IPY_PlayerDefine.Def_HorseEquipCount Def_FashionHorseCount = _IPY_PlayerDefine.Def_FashionHorseCount Def_FashionCoatCount = _IPY_PlayerDefine.Def_FashionCoatCount Def_FashionWeaponCount = _IPY_PlayerDefine.Def_FashionWeaponCount Def_FashionPetCount = _IPY_PlayerDefine.Def_FashionPetCount Def_JewelMergePackCount = _IPY_PlayerDefine.Def_JewelMergePackCount Def_JewelMergeResultPackCount = _IPY_PlayerDefine.Def_JewelMergeResultPackCount Def_FineSoulSlotCount = _IPY_PlayerDefine.Def_FineSoulSlotCount Def_Player_Truck_ID_Rate = _IPY_PlayerDefine.Def_Player_Truck_ID_Rate Def_Player_Pet_ID_Rate = _IPY_PlayerDefine.Def_Player_Pet_ID_Rate Def_Player_PetList_MaxCnt = _IPY_PlayerDefine.Def_Player_PetList_MaxCnt Def_Player_MirrorID = _IPY_PlayerDefine.Def_Player_MirrorID def MakePetID(*args): return _IPY_PlayerDefine.MakePetID(*args) MakePetID = _IPY_PlayerDefine.MakePetID def ExtractPetIndex(*args): return _IPY_PlayerDefine.ExtractPetIndex(*args) ExtractPetIndex = _IPY_PlayerDefine.ExtractPetIndex def MakeRolePetPackIndex(*args): return _IPY_PlayerDefine.MakeRolePetPackIndex(*args) MakeRolePetPackIndex = _IPY_PlayerDefine.MakeRolePetPackIndex psMale = _IPY_PlayerDefine.psMale psFemale = _IPY_PlayerDefine.psFemale gitNormal = _IPY_PlayerDefine.gitNormal gitFreeSDK = _IPY_PlayerDefine.gitFreeSDK gitMRGame = _IPY_PlayerDefine.gitMRGame gitSPGame = _IPY_PlayerDefine.gitSPGame gitFaceBook = _IPY_PlayerDefine.gitFaceBook gitToken = _IPY_PlayerDefine.gitToken gitMax = _IPY_PlayerDefine.gitMax eltMapTransLock = _IPY_PlayerDefine.eltMapTransLock eltNormalEventLock = _IPY_PlayerDefine.eltNormalEventLock eltCount = _IPY_PlayerDefine.eltCount ndrNormal = _IPY_PlayerDefine.ndrNormal ndrCaught = _IPY_PlayerDefine.ndrCaught ndrMax = _IPY_PlayerDefine.ndrMax PetInfoRefresh_PlayerID = _IPY_PlayerDefine.PetInfoRefresh_PlayerID PetInfoRefresh_NPCID = _IPY_PlayerDefine.PetInfoRefresh_NPCID PetInfoRefresh_NameLen = _IPY_PlayerDefine.PetInfoRefresh_NameLen PetInfoRefresh_Name = _IPY_PlayerDefine.PetInfoRefresh_Name PetInfoRefresh_BindType = _IPY_PlayerDefine.PetInfoRefresh_BindType PetInfoRefresh_LV = _IPY_PlayerDefine.PetInfoRefresh_LV PetInfoRefresh_Exp = _IPY_PlayerDefine.PetInfoRefresh_Exp PetInfoRefresh_Grade = _IPY_PlayerDefine.PetInfoRefresh_Grade PetInfoRefresh_Friendliness = _IPY_PlayerDefine.PetInfoRefresh_Friendliness PetInfoRefresh_STR = _IPY_PlayerDefine.PetInfoRefresh_STR PetInfoRefresh_PNE = _IPY_PlayerDefine.PetInfoRefresh_PNE PetInfoRefresh_PHY = _IPY_PlayerDefine.PetInfoRefresh_PHY PetInfoRefresh_CON = _IPY_PlayerDefine.PetInfoRefresh_CON PetInfoRefresh_LeftPoints = _IPY_PlayerDefine.PetInfoRefresh_LeftPoints PetInfoRefresh_HP = _IPY_PlayerDefine.PetInfoRefresh_HP PetInfoRefresh_MaxHP = _IPY_PlayerDefine.PetInfoRefresh_MaxHP PetInfoRefresh_PhysicAtk = _IPY_PlayerDefine.PetInfoRefresh_PhysicAtk PetInfoRefresh_PhysicDef = _IPY_PlayerDefine.PetInfoRefresh_PhysicDef PetInfoRefresh_MagicAtk = _IPY_PlayerDefine.PetInfoRefresh_MagicAtk PetInfoRefresh_MagicDef = _IPY_PlayerDefine.PetInfoRefresh_MagicDef PetInfoRefresh_SkillListCnt = _IPY_PlayerDefine.PetInfoRefresh_SkillListCnt PetInfoRefresh_SkillList = _IPY_PlayerDefine.PetInfoRefresh_SkillList PetInfoRefresh_UseCreatorDrugCnt = _IPY_PlayerDefine.PetInfoRefresh_UseCreatorDrugCnt PetInfoRefresh_DailyTrainCnt = _IPY_PlayerDefine.PetInfoRefresh_DailyTrainCnt PetInfoRefresh_HPTalent = _IPY_PlayerDefine.PetInfoRefresh_HPTalent PetInfoRefresh_MPTalent = _IPY_PlayerDefine.PetInfoRefresh_MPTalent PetInfoRefresh_PhysicAtkTalent = _IPY_PlayerDefine.PetInfoRefresh_PhysicAtkTalent PetInfoRefresh_MagicAtkTalent = _IPY_PlayerDefine.PetInfoRefresh_MagicAtkTalent PetInfoRefresh_PhysicDefTalent = _IPY_PlayerDefine.PetInfoRefresh_PhysicDefTalent PetInfoRefresh_MagicDefTalent = _IPY_PlayerDefine.PetInfoRefresh_MagicDefTalent PetInfoRefresh_WindAtk = _IPY_PlayerDefine.PetInfoRefresh_WindAtk PetInfoRefresh_WindDef = _IPY_PlayerDefine.PetInfoRefresh_WindDef PetInfoRefresh_FireAtk = _IPY_PlayerDefine.PetInfoRefresh_FireAtk PetInfoRefresh_FireDef = _IPY_PlayerDefine.PetInfoRefresh_FireDef PetInfoRefresh_ThunderAtk = _IPY_PlayerDefine.PetInfoRefresh_ThunderAtk PetInfoRefresh_ThunderDef = _IPY_PlayerDefine.PetInfoRefresh_ThunderDef PetInfoRefresh_IceAtk = _IPY_PlayerDefine.PetInfoRefresh_IceAtk PetInfoRefresh_IceDef = _IPY_PlayerDefine.PetInfoRefresh_IceDef PetInfoRefresh_PoisionAtk = _IPY_PlayerDefine.PetInfoRefresh_PoisionAtk PetInfoRefresh_PoisionDef = _IPY_PlayerDefine.PetInfoRefresh_PoisionDef PetInfoRefresh_QualityLV = _IPY_PlayerDefine.PetInfoRefresh_QualityLV PetInfoRefresh_AIMode = _IPY_PlayerDefine.PetInfoRefresh_AIMode PetInfoRefresh_BattlePower = _IPY_PlayerDefine.PetInfoRefresh_BattlePower PetInfoRefresh_IncreateSkillCnt = _IPY_PlayerDefine.PetInfoRefresh_IncreateSkillCnt PetInfoRefresh_SkillAtkRate = _IPY_PlayerDefine.PetInfoRefresh_SkillAtkRate PetInfoRefresh_LuckyHitRate = _IPY_PlayerDefine.PetInfoRefresh_LuckyHitRate PetInfoRefresh_LuckyHitVal = _IPY_PlayerDefine.PetInfoRefresh_LuckyHitVal PetInfoRefresh_GreatHitRate = _IPY_PlayerDefine.PetInfoRefresh_GreatHitRate PetInfoRefresh_GreatHitVal = _IPY_PlayerDefine.PetInfoRefresh_GreatHitVal PetInfoRefresh_KillBackHP = _IPY_PlayerDefine.PetInfoRefresh_KillBackHP PetInfoRefresh_KillBackMP = _IPY_PlayerDefine.PetInfoRefresh_KillBackMP PetInfoRefresh_DamageReduceRate = _IPY_PlayerDefine.PetInfoRefresh_DamageReduceRate PetInfoRefresh_DamageBackRate = _IPY_PlayerDefine.PetInfoRefresh_DamageBackRate PetInfoRefresh_GoldFoundRate = _IPY_PlayerDefine.PetInfoRefresh_GoldFoundRate PetInfoRefresh_IgnoreDefRate = _IPY_PlayerDefine.PetInfoRefresh_IgnoreDefRate PetInfoRefresh_BattleValEx1 = _IPY_PlayerDefine.PetInfoRefresh_BattleValEx1 PetInfoRefresh_BattleValEx2 = _IPY_PlayerDefine.PetInfoRefresh_BattleValEx2 PetInfoRefresh_BattleValEx3 = _IPY_PlayerDefine.PetInfoRefresh_BattleValEx3 PetInfoRefresh_BattleValEx4 = _IPY_PlayerDefine.PetInfoRefresh_BattleValEx4 PetInfoRefresh_BattleValEx5 = _IPY_PlayerDefine.PetInfoRefresh_BattleValEx5 rppPetList = _IPY_PlayerDefine.rppPetList rppItem = _IPY_PlayerDefine.rppItem rppMax = _IPY_PlayerDefine.rppMax sctInvalid = _IPY_PlayerDefine.sctInvalid sctFaint = _IPY_PlayerDefine.sctFaint sctBlind = _IPY_PlayerDefine.sctBlind sctMax = _IPY_PlayerDefine.sctMax gatNormal = _IPY_PlayerDefine.gatNormal gatSafe = _IPY_PlayerDefine.gatSafe gatFreePK = _IPY_PlayerDefine.gatFreePK gatFamilyPK = _IPY_PlayerDefine.gatFamilyPK gatMax = _IPY_PlayerDefine.gatMax iudetShengQiStrengthCount = _IPY_PlayerDefine.iudetShengQiStrengthCount iudetShengQiAttr = _IPY_PlayerDefine.iudetShengQiAttr iudetEquipEnhance = _IPY_PlayerDefine.iudetEquipEnhance iudetEquipAddSkillList = _IPY_PlayerDefine.iudetEquipAddSkillList iudetEquipAddSkillCnt = _IPY_PlayerDefine.iudetEquipAddSkillCnt iudetPetAttrList = _IPY_PlayerDefine.iudetPetAttrList iudetEquipElem = _IPY_PlayerDefine.iudetEquipElem iudetSaveEquipBasePropertyList = _IPY_PlayerDefine.iudetSaveEquipBasePropertyList iudetIncreateMaxAddSkillCnt = _IPY_PlayerDefine.iudetIncreateMaxAddSkillCnt iudetSaveEquipAddSkillList = _IPY_PlayerDefine.iudetSaveEquipAddSkillList iudetSaveEquipAddSkillCnt = _IPY_PlayerDefine.iudetSaveEquipAddSkillCnt iudetWakeUpCnt = _IPY_PlayerDefine.iudetWakeUpCnt iudetMax = _IPY_PlayerDefine.iudetMax iavtSingleValue = _IPY_PlayerDefine.iavtSingleValue iavtValueList = _IPY_PlayerDefine.iavtValueList def GetItemUserDataType(*args): return _IPY_PlayerDefine.GetItemUserDataType(*args) GetItemUserDataType = _IPY_PlayerDefine.GetItemUserDataType gotNone = _IPY_PlayerDefine.gotNone gotPlayer = _IPY_PlayerDefine.gotPlayer gotNPC = _IPY_PlayerDefine.gotNPC gotItem = _IPY_PlayerDefine.gotItem gotFlyObj = _IPY_PlayerDefine.gotFlyObj gotMax = _IPY_PlayerDefine.gotMax gnotNormal = _IPY_PlayerDefine.gnotNormal gnotSummon = _IPY_PlayerDefine.gnotSummon gnotTruck = _IPY_PlayerDefine.gnotTruck gnotPet = _IPY_PlayerDefine.gnotPet gnotMax = _IPY_PlayerDefine.gnotMax ntFunctionNPC = _IPY_PlayerDefine.ntFunctionNPC ntGuard = _IPY_PlayerDefine.ntGuard ntMonster = _IPY_PlayerDefine.ntMonster ntSummon = _IPY_PlayerDefine.ntSummon ntElf = _IPY_PlayerDefine.ntElf ntTrap = _IPY_PlayerDefine.ntTrap ntTruck = _IPY_PlayerDefine.ntTruck ntFairy = _IPY_PlayerDefine.ntFairy ntWall = _IPY_PlayerDefine.ntWall ntCollection = _IPY_PlayerDefine.ntCollection ntDeer = _IPY_PlayerDefine.ntDeer ntClientUse = _IPY_PlayerDefine.ntClientUse ntDefenceMax = _IPY_PlayerDefine.ntDefenceMax ntGoldenEgg = _IPY_PlayerDefine.ntGoldenEgg ntMissionCollect = _IPY_PlayerDefine.ntMissionCollect ntCanBeCatch = _IPY_PlayerDefine.ntCanBeCatch ntPet = _IPY_PlayerDefine.ntPet ntMax = _IPY_PlayerDefine.ntMax disPswCheckError = _IPY_PlayerDefine.disPswCheckError disRoleNotActive = _IPY_PlayerDefine.disRoleNotActive disRoleCreateError = _IPY_PlayerDefine.disRoleCreateError disServerNotPrepared = _IPY_PlayerDefine.disServerNotPrepared disRelogin = _IPY_PlayerDefine.disRelogin disWaitForPlayerConnectError = _IPY_PlayerDefine.disWaitForPlayerConnectError disPlayerFull = _IPY_PlayerDefine.disPlayerFull disWaitForPlayerLoginError = _IPY_PlayerDefine.disWaitForPlayerLoginError disPlayerDBError = _IPY_PlayerDefine.disPlayerDBError disWaitForPlayerLoginInMapServer = _IPY_PlayerDefine.disWaitForPlayerLoginInMapServer disSafeDisconnect = _IPY_PlayerDefine.disSafeDisconnect disMapServerError = _IPY_PlayerDefine.disMapServerError disDataServerError = _IPY_PlayerDefine.disDataServerError disPlayerPackError = _IPY_PlayerDefine.disPlayerPackError disMapChangeError = _IPY_PlayerDefine.disMapChangeError disPlayerPosError = _IPY_PlayerDefine.disPlayerPosError disPlayerMoveToFar = _IPY_PlayerDefine.disPlayerMoveToFar disPlayerMoveAddUpError = _IPY_PlayerDefine.disPlayerMoveAddUpError disPlayerSelectError = _IPY_PlayerDefine.disPlayerSelectError disMapServerNotExist = _IPY_PlayerDefine.disMapServerNotExist disPlayerMovedWhenNotPrepare = _IPY_PlayerDefine.disPlayerMovedWhenNotPrepare disTimeError = _IPY_PlayerDefine.disTimeError disGameServerError = _IPY_PlayerDefine.disGameServerError disMapServerClose = _IPY_PlayerDefine.disMapServerClose disGameServerClose = _IPY_PlayerDefine.disGameServerClose disOnlineReplyError = _IPY_PlayerDefine.disOnlineReplyError disVersionError = _IPY_PlayerDefine.disVersionError disMapCopyFull = _IPY_PlayerDefine.disMapCopyFull disPlayerGameServerLoadDB = _IPY_PlayerDefine.disPlayerGameServerLoadDB disFamilyWarClose = _IPY_PlayerDefine.disFamilyWarClose disChangeMapTypeError = _IPY_PlayerDefine.disChangeMapTypeError disLoginPlaceNotEmpty = _IPY_PlayerDefine.disLoginPlaceNotEmpty disDisconnectWhenLogin = _IPY_PlayerDefine.disDisconnectWhenLogin disWaitForPlayerCreateRoleError = _IPY_PlayerDefine.disWaitForPlayerCreateRoleError disWaitForPlayerLoinError = _IPY_PlayerDefine.disWaitForPlayerLoinError disWaitForPlayerLoinSelectError = _IPY_PlayerDefine.disWaitForPlayerLoinSelectError disRegisterPlayerError = _IPY_PlayerDefine.disRegisterPlayerError disRungateKick = _IPY_PlayerDefine.disRungateKick disVersionResCheckError = _IPY_PlayerDefine.disVersionResCheckError disServerUpdateKickPlayer = _IPY_PlayerDefine.disServerUpdateKickPlayer disPlayerNotInRouteServer = _IPY_PlayerDefine.disPlayerNotInRouteServer disCreateRoleNameError = _IPY_PlayerDefine.disCreateRoleNameError disCreateRoleSexError = _IPY_PlayerDefine.disCreateRoleSexError disCreateRoleHairError = _IPY_PlayerDefine.disCreateRoleHairError disCreateRoleFaceError = _IPY_PlayerDefine.disCreateRoleFaceError disCreateRolePlayerTypeError = _IPY_PlayerDefine.disCreateRolePlayerTypeError disCreateRoleJobError = _IPY_PlayerDefine.disCreateRoleJobError disManualKick = _IPY_PlayerDefine.disManualKick disUserNameNotExist = _IPY_PlayerDefine.disUserNameNotExist disAccStateError = _IPY_PlayerDefine.disAccStateError disGMKick = _IPY_PlayerDefine.disGMKick disIPNotPermit = _IPY_PlayerDefine.disIPNotPermit disTickError = _IPY_PlayerDefine.disTickError disDataBaseError = _IPY_PlayerDefine.disDataBaseError disInterfaceCheckPswError = _IPY_PlayerDefine.disInterfaceCheckPswError disInterfaceCheckNoAcc = _IPY_PlayerDefine.disInterfaceCheckNoAcc disInterfaceCheckAccOnline = _IPY_PlayerDefine.disInterfaceCheckAccOnline disApexKick = _IPY_PlayerDefine.disApexKick disTelState = _IPY_PlayerDefine.disTelState disErrorOnWaitForDBUpdatePlayerAcc = _IPY_PlayerDefine.disErrorOnWaitForDBUpdatePlayerAcc disWaitForPlayerShowInitFrmError = _IPY_PlayerDefine.disWaitForPlayerShowInitFrmError disWaitForPlayerLoinVersionError = _IPY_PlayerDefine.disWaitForPlayerLoinVersionError disSavePswLV2Error = _IPY_PlayerDefine.disSavePswLV2Error disDebugError = _IPY_PlayerDefine.disDebugError disWaitForPlayerChangePswInitFrmError = _IPY_PlayerDefine.disWaitForPlayerChangePswInitFrmError disTelStateTimeOut = _IPY_PlayerDefine.disTelStateTimeOut disGYTelStateError = _IPY_PlayerDefine.disGYTelStateError disGYAutoActiveParNull = _IPY_PlayerDefine.disGYAutoActiveParNull disGYAutoActivePswError = _IPY_PlayerDefine.disGYAutoActivePswError disGYAutoActiveFail = _IPY_PlayerDefine.disGYAutoActiveFail disGYAutoActiveError = _IPY_PlayerDefine.disGYAutoActiveError disGYAutoActiveFull = _IPY_PlayerDefine.disGYAutoActiveFull disErrorOnMerge = _IPY_PlayerDefine.disErrorOnMerge disReLoginOnSleepTime = _IPY_PlayerDefine.disReLoginOnSleepTime disWaitForPlayerServerMergeResult = _IPY_PlayerDefine.disWaitForPlayerServerMergeResult disWaitForPlayerServerMergeAnswer = _IPY_PlayerDefine.disWaitForPlayerServerMergeAnswer disWaitForGameServerDeleteFamilyOK = _IPY_PlayerDefine.disWaitForGameServerDeleteFamilyOK disWaitForDataServerDeleteRoleOK = _IPY_PlayerDefine.disWaitForDataServerDeleteRoleOK disServerMergeError78 = _IPY_PlayerDefine.disServerMergeError78 disServerMergeError79 = _IPY_PlayerDefine.disServerMergeError79 disWaitForPlayerServerMergeRenameOK = _IPY_PlayerDefine.disWaitForPlayerServerMergeRenameOK disWaitForPlayerGameServerCheckName = _IPY_PlayerDefine.disWaitForPlayerGameServerCheckName disWaitForPlayerDataServerChangeName = _IPY_PlayerDefine.disWaitForPlayerDataServerChangeName disWaitForPlayerGameServerChangeName = _IPY_PlayerDefine.disWaitForPlayerGameServerChangeName disWaitForDataServerIsFamilyLeader = _IPY_PlayerDefine.disWaitForDataServerIsFamilyLeader disWaitForDataServerIsFamilyLeaderDataError = _IPY_PlayerDefine.disWaitForDataServerIsFamilyLeaderDataError disWaitForGameServerIsFamilyLeader = _IPY_PlayerDefine.disWaitForGameServerIsFamilyLeader disWaitForDataServerChangeAccState = _IPY_PlayerDefine.disWaitForDataServerChangeAccState disWaitForPlayerServerMergeRenameAsk = _IPY_PlayerDefine.disWaitForPlayerServerMergeRenameAsk disDataSaveError = _IPY_PlayerDefine.disDataSaveError disRouterGatePackError = _IPY_PlayerDefine.disRouterGatePackError disServerVersionError = _IPY_PlayerDefine.disServerVersionError disLineIDNotExist = _IPY_PlayerDefine.disLineIDNotExist disLoginServerClose = _IPY_PlayerDefine.disLoginServerClose disCenterGateServerClose = _IPY_PlayerDefine.disCenterGateServerClose disPlayerCloseInLoginQueue = _IPY_PlayerDefine.disPlayerCloseInLoginQueue disWaitForRouteServerLoginOKError = _IPY_PlayerDefine.disWaitForRouteServerLoginOKError disGameServerTranslateLineNOError = _IPY_PlayerDefine.disGameServerTranslateLineNOError disCRCCheckError = _IPY_PlayerDefine.disCRCCheckError disWaitSecurityCardCheckResultTimeOut = _IPY_PlayerDefine.disWaitSecurityCardCheckResultTimeOut disWaitSecurityCardUnexpectedError = _IPY_PlayerDefine.disWaitSecurityCardUnexpectedError disDecodePackError = _IPY_PlayerDefine.disDecodePackError disRouterDisconnect = _IPY_PlayerDefine.disRouterDisconnect disInterfaceAccChkError = _IPY_PlayerDefine.disInterfaceAccChkError disInterfacePackError = _IPY_PlayerDefine.disInterfacePackError disSecurityCardChkFails = _IPY_PlayerDefine.disSecurityCardChkFails disAccValidateTimeout = _IPY_PlayerDefine.disAccValidateTimeout disExceedMaxClientPackLen = _IPY_PlayerDefine.disExceedMaxClientPackLen disExceedMaxClientPackPile = _IPY_PlayerDefine.disExceedMaxClientPackPile disKickRepeatPlayer = _IPY_PlayerDefine.disKickRepeatPlayer CDBPlayerRefresh__KEY_i_AccID = _IPY_PlayerDefine.CDBPlayerRefresh__KEY_i_AccID CDBPlayerRefresh_PlayerID = _IPY_PlayerDefine.CDBPlayerRefresh_PlayerID CDBPlayerRefresh_PlayerName = _IPY_PlayerDefine.CDBPlayerRefresh_PlayerName CDBPlayerRefresh_Sex = _IPY_PlayerDefine.CDBPlayerRefresh_Sex CDBPlayerRefresh_Hair = _IPY_PlayerDefine.CDBPlayerRefresh_Hair CDBPlayerRefresh_HairColor = _IPY_PlayerDefine.CDBPlayerRefresh_HairColor CDBPlayerRefresh_Face = _IPY_PlayerDefine.CDBPlayerRefresh_Face CDBPlayerRefresh_Job = _IPY_PlayerDefine.CDBPlayerRefresh_Job CDBPlayerRefresh_LV = _IPY_PlayerDefine.CDBPlayerRefresh_LV CDBPlayerRefresh_TotalExp = _IPY_PlayerDefine.CDBPlayerRefresh_TotalExp CDBPlayerRefresh_Family = _IPY_PlayerDefine.CDBPlayerRefresh_Family CDBPlayerRefresh_Country = _IPY_PlayerDefine.CDBPlayerRefresh_Country CDBPlayerRefresh_TeamHornor = _IPY_PlayerDefine.CDBPlayerRefresh_TeamHornor CDBPlayerRefresh_PKValue = _IPY_PlayerDefine.CDBPlayerRefresh_PKValue CDBPlayerRefresh_FamilyHornor = _IPY_PlayerDefine.CDBPlayerRefresh_FamilyHornor CDBPlayerRefresh_FamilyActiveValue = _IPY_PlayerDefine.CDBPlayerRefresh_FamilyActiveValue CDBPlayerRefresh_CountryHornor = _IPY_PlayerDefine.CDBPlayerRefresh_CountryHornor CDBPlayerRefresh_Mate = _IPY_PlayerDefine.CDBPlayerRefresh_Mate CDBPlayerRefresh_Gold = _IPY_PlayerDefine.CDBPlayerRefresh_Gold CDBPlayerRefresh_GoldPaper = _IPY_PlayerDefine.CDBPlayerRefresh_GoldPaper CDBPlayerRefresh_Silver = _IPY_PlayerDefine.CDBPlayerRefresh_Silver CDBPlayerRefresh_SilverPaper = _IPY_PlayerDefine.CDBPlayerRefresh_SilverPaper CDBPlayerRefresh_FightPoint = _IPY_PlayerDefine.CDBPlayerRefresh_FightPoint CDBPlayerRefresh_HappyPoint = _IPY_PlayerDefine.CDBPlayerRefresh_HappyPoint CDBPlayerRefresh_MapID = _IPY_PlayerDefine.CDBPlayerRefresh_MapID CDBPlayerRefresh_PosX = _IPY_PlayerDefine.CDBPlayerRefresh_PosX CDBPlayerRefresh_PosY = _IPY_PlayerDefine.CDBPlayerRefresh_PosY CDBPlayerRefresh_State = _IPY_PlayerDefine.CDBPlayerRefresh_State CDBPlayerRefresh_MaxHP = _IPY_PlayerDefine.CDBPlayerRefresh_MaxHP CDBPlayerRefresh_HP = _IPY_PlayerDefine.CDBPlayerRefresh_HP CDBPlayerRefresh_MaxMP = _IPY_PlayerDefine.CDBPlayerRefresh_MaxMP CDBPlayerRefresh_MP = _IPY_PlayerDefine.CDBPlayerRefresh_MP CDBPlayerRefresh_XP = _IPY_PlayerDefine.CDBPlayerRefresh_XP CDBPlayerRefresh_HPRestoreSetting = _IPY_PlayerDefine.CDBPlayerRefresh_HPRestoreSetting CDBPlayerRefresh_MPRestoreSetting = _IPY_PlayerDefine.CDBPlayerRefresh_MPRestoreSetting CDBPlayerRefresh_ExpRate = _IPY_PlayerDefine.CDBPlayerRefresh_ExpRate CDBPlayerRefresh_FreePoint = _IPY_PlayerDefine.CDBPlayerRefresh_FreePoint CDBPlayerRefresh_FreeSkillPoint = _IPY_PlayerDefine.CDBPlayerRefresh_FreeSkillPoint CDBPlayerRefresh_STR = _IPY_PlayerDefine.CDBPlayerRefresh_STR CDBPlayerRefresh_PNE = _IPY_PlayerDefine.CDBPlayerRefresh_PNE CDBPlayerRefresh_PHY = _IPY_PlayerDefine.CDBPlayerRefresh_PHY CDBPlayerRefresh_CON = _IPY_PlayerDefine.CDBPlayerRefresh_CON CDBPlayerRefresh_DEF = _IPY_PlayerDefine.CDBPlayerRefresh_DEF CDBPlayerRefresh_MINATK = _IPY_PlayerDefine.CDBPlayerRefresh_MINATK CDBPlayerRefresh_MAXATK = _IPY_PlayerDefine.CDBPlayerRefresh_MAXATK CDBPlayerRefresh_MAtkMin = _IPY_PlayerDefine.CDBPlayerRefresh_MAtkMin CDBPlayerRefresh_MAtkMax = _IPY_PlayerDefine.CDBPlayerRefresh_MAtkMax CDBPlayerRefresh_MDef = _IPY_PlayerDefine.CDBPlayerRefresh_MDef CDBPlayerRefresh_HIT = _IPY_PlayerDefine.CDBPlayerRefresh_HIT CDBPlayerRefresh_POISIONATK = _IPY_PlayerDefine.CDBPlayerRefresh_POISIONATK CDBPlayerRefresh_FIREATK = _IPY_PlayerDefine.CDBPlayerRefresh_FIREATK CDBPlayerRefresh_ICEATK = _IPY_PlayerDefine.CDBPlayerRefresh_ICEATK CDBPlayerRefresh_THUNDERATK = _IPY_PlayerDefine.CDBPlayerRefresh_THUNDERATK CDBPlayerRefresh_WINDATK = _IPY_PlayerDefine.CDBPlayerRefresh_WINDATK CDBPlayerRefresh_POISIONDEF = _IPY_PlayerDefine.CDBPlayerRefresh_POISIONDEF CDBPlayerRefresh_FIREDEF = _IPY_PlayerDefine.CDBPlayerRefresh_FIREDEF CDBPlayerRefresh_ICEDEF = _IPY_PlayerDefine.CDBPlayerRefresh_ICEDEF CDBPlayerRefresh_THUNDERDEF = _IPY_PlayerDefine.CDBPlayerRefresh_THUNDERDEF CDBPlayerRefresh_WINDDEF = _IPY_PlayerDefine.CDBPlayerRefresh_WINDDEF CDBPlayerRefresh_Miss = _IPY_PlayerDefine.CDBPlayerRefresh_Miss CDBPlayerRefresh_SuperHit = _IPY_PlayerDefine.CDBPlayerRefresh_SuperHit CDBPlayerRefresh_Buff = _IPY_PlayerDefine.CDBPlayerRefresh_Buff CDBPlayerRefresh_Skill = _IPY_PlayerDefine.CDBPlayerRefresh_Skill CDBPlayerRefresh_Mark = _IPY_PlayerDefine.CDBPlayerRefresh_Mark CDBPlayerRefresh_SettingH = _IPY_PlayerDefine.CDBPlayerRefresh_SettingH CDBPlayerRefresh_SettingV = _IPY_PlayerDefine.CDBPlayerRefresh_SettingV CDBPlayerRefresh_FightPK = _IPY_PlayerDefine.CDBPlayerRefresh_FightPK CDBPlayerRefresh_ActiveValue = _IPY_PlayerDefine.CDBPlayerRefresh_ActiveValue CDBPlayerRefresh_PlayerType = _IPY_PlayerDefine.CDBPlayerRefresh_PlayerType CDBPlayerRefresh_NameColor = _IPY_PlayerDefine.CDBPlayerRefresh_NameColor CDBPlayerRefresh_AtkInterval = _IPY_PlayerDefine.CDBPlayerRefresh_AtkInterval CDBPlayerRefresh_Speed = _IPY_PlayerDefine.CDBPlayerRefresh_Speed CDBPlayerRefresh_SuperHitRate = _IPY_PlayerDefine.CDBPlayerRefresh_SuperHitRate CDBPlayerRefresh_PickupDist = _IPY_PlayerDefine.CDBPlayerRefresh_PickupDist CDBPlayerRefresh_CountryLastWeekHornor = _IPY_PlayerDefine.CDBPlayerRefresh_CountryLastWeekHornor CDBPlayerRefresh_LastWeekOnlineTime = _IPY_PlayerDefine.CDBPlayerRefresh_LastWeekOnlineTime CDBPlayerRefresh_LastWeekFamilyActiveValue = _IPY_PlayerDefine.CDBPlayerRefresh_LastWeekFamilyActiveValue CDBPlayerRefresh_FBID = _IPY_PlayerDefine.CDBPlayerRefresh_FBID CDBPlayerRefresh_FamilyLV = _IPY_PlayerDefine.CDBPlayerRefresh_FamilyLV CDBPlayerRefresh_RealMapID = _IPY_PlayerDefine.CDBPlayerRefresh_RealMapID CDBPlayerRefresh_GMLevel = _IPY_PlayerDefine.CDBPlayerRefresh_GMLevel CDBPlayerRefresh_TeamID = _IPY_PlayerDefine.CDBPlayerRefresh_TeamID CDBPlayerRefresh_TeamLV = _IPY_PlayerDefine.CDBPlayerRefresh_TeamLV CDBPlayerRefresh_FightPower = _IPY_PlayerDefine.CDBPlayerRefresh_FightPower CDBPlayerRefresh_RebornMapID = _IPY_PlayerDefine.CDBPlayerRefresh_RebornMapID CDBPlayerRefresh_RebornPosX = _IPY_PlayerDefine.CDBPlayerRefresh_RebornPosX CDBPlayerRefresh_RebornPosY = _IPY_PlayerDefine.CDBPlayerRefresh_RebornPosY CDBPlayerRefresh_Coin = _IPY_PlayerDefine.CDBPlayerRefresh_Coin CDBPlayerRefresh_BillboardLV = _IPY_PlayerDefine.CDBPlayerRefresh_BillboardLV CDBPlayerRefresh_Tick = _IPY_PlayerDefine.CDBPlayerRefresh_Tick CDBPlayerRefresh_CurrentPlayerType = _IPY_PlayerDefine.CDBPlayerRefresh_CurrentPlayerType CDBPlayerRefresh_FriendFavor = _IPY_PlayerDefine.CDBPlayerRefresh_FriendFavor CDBPlayerRefresh_BackpackLV = _IPY_PlayerDefine.CDBPlayerRefresh_BackpackLV CDBPlayerRefresh_ReincarnationLV = _IPY_PlayerDefine.CDBPlayerRefresh_ReincarnationLV CDBPlayerRefresh_BaseSTR = _IPY_PlayerDefine.CDBPlayerRefresh_BaseSTR CDBPlayerRefresh_BasePNE = _IPY_PlayerDefine.CDBPlayerRefresh_BasePNE CDBPlayerRefresh_BasePHY = _IPY_PlayerDefine.CDBPlayerRefresh_BasePHY CDBPlayerRefresh_BaseCON = _IPY_PlayerDefine.CDBPlayerRefresh_BaseCON CDBPlayerRefresh_ReceivedSalary = _IPY_PlayerDefine.CDBPlayerRefresh_ReceivedSalary CDBPlayerRefresh_WarehouseLV = _IPY_PlayerDefine.CDBPlayerRefresh_WarehouseLV CDBPlayerRefresh_EquipShowSwitch = _IPY_PlayerDefine.CDBPlayerRefresh_EquipShowSwitch CDBPlayerRefresh_LuckValue = _IPY_PlayerDefine.CDBPlayerRefresh_LuckValue CDBPlayerRefresh_ExAttr1 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr1 CDBPlayerRefresh_ExAttr2 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr2 CDBPlayerRefresh_ExAttr3 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr3 CDBPlayerRefresh_ExAttr4 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr4 CDBPlayerRefresh_ExAttr5 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr5 CDBPlayerRefresh_Faction = _IPY_PlayerDefine.CDBPlayerRefresh_Faction CDBPlayerRefresh_InfamyValue = _IPY_PlayerDefine.CDBPlayerRefresh_InfamyValue CDBPlayerRefresh_OfficialRank = _IPY_PlayerDefine.CDBPlayerRefresh_OfficialRank CDBPlayerRefresh_IsFindByLabel = _IPY_PlayerDefine.CDBPlayerRefresh_IsFindByLabel CDBPlayerRefresh_IsCloseFriendLabel = _IPY_PlayerDefine.CDBPlayerRefresh_IsCloseFriendLabel CDBPlayerRefresh_ChangeCoinPointTotal = _IPY_PlayerDefine.CDBPlayerRefresh_ChangeCoinPointTotal CDBPlayerRefresh_VIPLv = _IPY_PlayerDefine.CDBPlayerRefresh_VIPLv CDBPlayerRefresh_ExAttr6 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr6 CDBPlayerRefresh_ExAttr7 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr7 CDBPlayerRefresh_ExAttr8 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr8 CDBPlayerRefresh_ExAttr9 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr9 CDBPlayerRefresh_ExAttr10 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr10 CDBPlayerRefresh_ModelMark = _IPY_PlayerDefine.CDBPlayerRefresh_ModelMark CDBPlayerRefresh_PrizeCoin = _IPY_PlayerDefine.CDBPlayerRefresh_PrizeCoin CDBPlayerRefresh_ExAttr11 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr11 CDBPlayerRefresh_ExAttr12 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr12 CDBPlayerRefresh_ExAttr13 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr13 CDBPlayerRefresh_ExAttr14 = _IPY_PlayerDefine.CDBPlayerRefresh_ExAttr14 CDBPlayerRefresh_SkillAtkRate = _IPY_PlayerDefine.CDBPlayerRefresh_SkillAtkRate CDBPlayerRefresh_LuckyHitRate = _IPY_PlayerDefine.CDBPlayerRefresh_LuckyHitRate CDBPlayerRefresh_LuckyHitVal = _IPY_PlayerDefine.CDBPlayerRefresh_LuckyHitVal CDBPlayerRefresh_GreatHitRate = _IPY_PlayerDefine.CDBPlayerRefresh_GreatHitRate CDBPlayerRefresh_GreatHitVal = _IPY_PlayerDefine.CDBPlayerRefresh_GreatHitVal CDBPlayerRefresh_KillBackHP = _IPY_PlayerDefine.CDBPlayerRefresh_KillBackHP CDBPlayerRefresh_KillBackMP = _IPY_PlayerDefine.CDBPlayerRefresh_KillBackMP CDBPlayerRefresh_DamageReduceRate = _IPY_PlayerDefine.CDBPlayerRefresh_DamageReduceRate CDBPlayerRefresh_DamageBackRate = _IPY_PlayerDefine.CDBPlayerRefresh_DamageBackRate CDBPlayerRefresh_GoldFoundRate = _IPY_PlayerDefine.CDBPlayerRefresh_GoldFoundRate CDBPlayerRefresh_IgnoreDefRate = _IPY_PlayerDefine.CDBPlayerRefresh_IgnoreDefRate CDBPlayerRefresh_BattleValEx1 = _IPY_PlayerDefine.CDBPlayerRefresh_BattleValEx1 CDBPlayerRefresh_BattleValEx2 = _IPY_PlayerDefine.CDBPlayerRefresh_BattleValEx2 CDBPlayerRefresh_BattleValEx3 = _IPY_PlayerDefine.CDBPlayerRefresh_BattleValEx3 CDBPlayerRefresh_BattleValEx4 = _IPY_PlayerDefine.CDBPlayerRefresh_BattleValEx4 CDBPlayerRefresh_BattleValEx5 = _IPY_PlayerDefine.CDBPlayerRefresh_BattleValEx5 CDBPlayerRefresh_HPRestorePer = _IPY_PlayerDefine.CDBPlayerRefresh_HPRestorePer CDBPlayerRefresh_LVEx = _IPY_PlayerDefine.CDBPlayerRefresh_LVEx CDBPlayerRefresh_LV2 = _IPY_PlayerDefine.CDBPlayerRefresh_LV2 CDBPlayerRefresh_ExpPoint = _IPY_PlayerDefine.CDBPlayerRefresh_ExpPoint CDBPlayerRefresh_OperateInfo = _IPY_PlayerDefine.CDBPlayerRefresh_OperateInfo stSummon = _IPY_PlayerDefine.stSummon seSummon = _IPY_PlayerDefine.seSummon rptDeleted = _IPY_PlayerDefine.rptDeleted rptEquip = _IPY_PlayerDefine.rptEquip rptItem = _IPY_PlayerDefine.rptItem rptRecycle = _IPY_PlayerDefine.rptRecycle rptBreakItem = _IPY_PlayerDefine.rptBreakItem rptWarehouse = _IPY_PlayerDefine.rptWarehouse rptTitle = _IPY_PlayerDefine.rptTitle rptCompose = _IPY_PlayerDefine.rptCompose rptIdentify = _IPY_PlayerDefine.rptIdentify rptBreakPrepare = _IPY_PlayerDefine.rptBreakPrepare rptResult = _IPY_PlayerDefine.rptResult rptInvestiture = _IPY_PlayerDefine.rptInvestiture rptHorse = _IPY_PlayerDefine.rptHorse rptAnyWhere = _IPY_PlayerDefine.rptAnyWhere rptFabao = _IPY_PlayerDefine.rptFabao rptHorseEquip = _IPY_PlayerDefine.rptHorseEquip rptCabinetDressCoat = _IPY_PlayerDefine.rptCabinetDressCoat rptCabinetWeaponCoat = _IPY_PlayerDefine.rptCabinetWeaponCoat rptCabinetHorse = _IPY_PlayerDefine.rptCabinetHorse rptJewelMerge = _IPY_PlayerDefine.rptJewelMerge rptJewelMergeResult = _IPY_PlayerDefine.rptJewelMergeResult rptFineSoulSlot = _IPY_PlayerDefine.rptFineSoulSlot rptPetEquip1 = _IPY_PlayerDefine.rptPetEquip1 rptPetEquip2 = _IPY_PlayerDefine.rptPetEquip2 rptPetEquip3 = _IPY_PlayerDefine.rptPetEquip3 rptPetEquip4 = _IPY_PlayerDefine.rptPetEquip4 rptPetEquip5 = _IPY_PlayerDefine.rptPetEquip5 rptPetCabinetPet = _IPY_PlayerDefine.rptPetCabinetPet rptMax = _IPY_PlayerDefine.rptMax boItemToCabinet_Horse = _IPY_PlayerDefine.boItemToCabinet_Horse boCabinetToItem_Horse = _IPY_PlayerDefine.boCabinetToItem_Horse boCabinetToCabinet_Horse = _IPY_PlayerDefine.boCabinetToCabinet_Horse boItemToCabinet_DressCoat = _IPY_PlayerDefine.boItemToCabinet_DressCoat boCabinetToItem_DressCoat = _IPY_PlayerDefine.boCabinetToItem_DressCoat boCabinetToCabinet_DressCoat = _IPY_PlayerDefine.boCabinetToCabinet_DressCoat boItemToCabinet_WeaponCoat = _IPY_PlayerDefine.boItemToCabinet_WeaponCoat boCabinetToItem_WeaponCoat = _IPY_PlayerDefine.boCabinetToItem_WeaponCoat boCabinetToCabinet_WeaponCoat = _IPY_PlayerDefine.boCabinetToCabinet_WeaponCoat boItemToCabinet_Pet = _IPY_PlayerDefine.boItemToCabinet_Pet boCabinetToItem_Pet = _IPY_PlayerDefine.boCabinetToItem_Pet boCabinetToCabinet_Pet = _IPY_PlayerDefine.boCabinetToCabinet_Pet boMax = _IPY_PlayerDefine.boMax retWeapon = _IPY_PlayerDefine.retWeapon retClothes = _IPY_PlayerDefine.retClothes retMask = _IPY_PlayerDefine.retMask retArm = _IPY_PlayerDefine.retArm retShoes = _IPY_PlayerDefine.retShoes retNeck = _IPY_PlayerDefine.retNeck retINC1 = _IPY_PlayerDefine.retINC1 retINC2 = _IPY_PlayerDefine.retINC2 retHorse = _IPY_PlayerDefine.retHorse retTitle = _IPY_PlayerDefine.retTitle retHorseFood = _IPY_PlayerDefine.retHorseFood retShopping = _IPY_PlayerDefine.retShopping retRingLeft = _IPY_PlayerDefine.retRingLeft retRingRight = _IPY_PlayerDefine.retRingRight retClothesCoat = _IPY_PlayerDefine.retClothesCoat retWeaponCoat = _IPY_PlayerDefine.retWeaponCoat retBelt = _IPY_PlayerDefine.retBelt retAmulet = _IPY_PlayerDefine.retAmulet retBraceletLeft = _IPY_PlayerDefine.retBraceletLeft retBraceletRight = _IPY_PlayerDefine.retBraceletRight retWeapon2 = _IPY_PlayerDefine.retWeapon2 retTrousers = _IPY_PlayerDefine.retTrousers retWing = _IPY_PlayerDefine.retWing retGuard = _IPY_PlayerDefine.retGuard retAmulet2 = _IPY_PlayerDefine.retAmulet2 retMaskDress = _IPY_PlayerDefine.retMaskDress retBardeDress = _IPY_PlayerDefine.retBardeDress retTrousersDress = _IPY_PlayerDefine.retTrousersDress retArmDress = _IPY_PlayerDefine.retArmDress retShoesDress = _IPY_PlayerDefine.retShoesDress retMax = _IPY_PlayerDefine.retMax rpetPetWeapon = _IPY_PlayerDefine.rpetPetWeapon rpetPetMask = _IPY_PlayerDefine.rpetPetMask rpetPetClothes = _IPY_PlayerDefine.rpetPetClothes rpetPill = _IPY_PlayerDefine.rpetPill rpetMax = _IPY_PlayerDefine.rpetMax revClothesCoat = _IPY_PlayerDefine.revClothesCoat revWeaponCoat = _IPY_PlayerDefine.revWeaponCoat revMask = _IPY_PlayerDefine.revMask revMaskDress = _IPY_PlayerDefine.revMaskDress revBardeDress = _IPY_PlayerDefine.revBardeDress revTrousersDress = _IPY_PlayerDefine.revTrousersDress revArmDress = _IPY_PlayerDefine.revArmDress revShoesDress = _IPY_PlayerDefine.revShoesDress revMax = _IPY_PlayerDefine.revMax mtNull = _IPY_PlayerDefine.mtNull mtSlow = _IPY_PlayerDefine.mtSlow mtNormal = _IPY_PlayerDefine.mtNormal mtRun = _IPY_PlayerDefine.mtRun mtJump = _IPY_PlayerDefine.mtJump reqTrade = _IPY_PlayerDefine.reqTrade reqTeam = _IPY_PlayerDefine.reqTeam reqHornorTeam = _IPY_PlayerDefine.reqHornorTeam reqFamily = _IPY_PlayerDefine.reqFamily reqFriend = _IPY_PlayerDefine.reqFriend reqFamilyCall = _IPY_PlayerDefine.reqFamilyCall gpGold = _IPY_PlayerDefine.gpGold gpWood = _IPY_PlayerDefine.gpWood gpWater = _IPY_PlayerDefine.gpWater gpEarth = _IPY_PlayerDefine.gpEarth gpFire = _IPY_PlayerDefine.gpFire TYPE_Price_Gold_Money = _IPY_PlayerDefine.TYPE_Price_Gold_Money TYPE_Price_Gold_Paper = _IPY_PlayerDefine.TYPE_Price_Gold_Paper TYPE_Price_Silver_Money = _IPY_PlayerDefine.TYPE_Price_Silver_Money TYPE_Price_Silver_Paper = _IPY_PlayerDefine.TYPE_Price_Silver_Paper tcWorld = _IPY_PlayerDefine.tcWorld tcCountry = _IPY_PlayerDefine.tcCountry tcArea = _IPY_PlayerDefine.tcArea tcFamily = _IPY_PlayerDefine.tcFamily tcFriend = _IPY_PlayerDefine.tcFriend tcTeam = _IPY_PlayerDefine.tcTeam tcPrivate = _IPY_PlayerDefine.tcPrivate tcQing = _IPY_PlayerDefine.tcQing tmlMember = _IPY_PlayerDefine.tmlMember tmlMemberCanCall = _IPY_PlayerDefine.tmlMemberCanCall tmlLeader = _IPY_PlayerDefine.tmlLeader tmTargetRefuse = _IPY_PlayerDefine.tmTargetRefuse tmTargetRefuseJoin = _IPY_PlayerDefine.tmTargetRefuseJoin tmCreateTeam = _IPY_PlayerDefine.tmCreateTeam tmNullPlayerID = _IPY_PlayerDefine.tmNullPlayerID tmNullPlayer = _IPY_PlayerDefine.tmNullPlayer tmTeamTypeError = _IPY_PlayerDefine.tmTeamTypeError tmCanNotTeamSelf = _IPY_PlayerDefine.tmCanNotTeamSelf tmNotInTeam = _IPY_PlayerDefine.tmNotInTeam tmNoPower = _IPY_PlayerDefine.tmNoPower tmCountryError = _IPY_PlayerDefine.tmCountryError tmTeamFull = _IPY_PlayerDefine.tmTeamFull tmPlayerFull = _IPY_PlayerDefine.tmPlayerFull ttNormal = _IPY_PlayerDefine.ttNormal ttHornor = _IPY_PlayerDefine.ttHornor tsrShopOK = _IPY_PlayerDefine.tsrShopOK tsrNoMoney = _IPY_PlayerDefine.tsrNoMoney tsrNoPlace = _IPY_PlayerDefine.tsrNoPlace pstDig = _IPY_PlayerDefine.pstDig pstHorse = _IPY_PlayerDefine.pstHorse pstSkill = _IPY_PlayerDefine.pstSkill pstTruck = _IPY_PlayerDefine.pstTruck pstCollecting = _IPY_PlayerDefine.pstCollecting pstCatching = _IPY_PlayerDefine.pstCatching pstTownPortal = _IPY_PlayerDefine.pstTownPortal pstMissionCollecting = _IPY_PlayerDefine.pstMissionCollecting pstCatchPet = _IPY_PlayerDefine.pstCatchPet pstMax = _IPY_PlayerDefine.pstMax msNoMission = _IPY_PlayerDefine.msNoMission msProcessing = _IPY_PlayerDefine.msProcessing msCanComplete = _IPY_PlayerDefine.msCanComplete msComplete = _IPY_PlayerDefine.msComplete msFail = _IPY_PlayerDefine.msFail msNoExist = _IPY_PlayerDefine.msNoExist tusNull = _IPY_PlayerDefine.tusNull tusDisappear = _IPY_PlayerDefine.tusDisappear tusNormal = _IPY_PlayerDefine.tusNormal tusDestroy = _IPY_PlayerDefine.tusDestroy tusNormalBreak = _IPY_PlayerDefine.tusNormalBreak tusDestroyBreak = _IPY_PlayerDefine.tusDestroyBreak trmDefault = _IPY_PlayerDefine.trmDefault trmStop = _IPY_PlayerDefine.trmStop pysUnCreated = _IPY_PlayerDefine.pysUnCreated pysNormal = _IPY_PlayerDefine.pysNormal pysForbidden = _IPY_PlayerDefine.pysForbidden pysSIDCheckErrorForbidden = _IPY_PlayerDefine.pysSIDCheckErrorForbidden pysServerMerge = _IPY_PlayerDefine.pysServerMerge tcNew = _IPY_PlayerDefine.tcNew tcWei = _IPY_PlayerDefine.tcWei tcChu = _IPY_PlayerDefine.tcChu tcMax = _IPY_PlayerDefine.tcMax bfBuff = _IPY_PlayerDefine.bfBuff bfDeBuff = _IPY_PlayerDefine.bfDeBuff bfAura = _IPY_PlayerDefine.bfAura bfIncBuff = _IPY_PlayerDefine.bfIncBuff btPassiveBuf = _IPY_PlayerDefine.btPassiveBuf bfEquipBuff = _IPY_PlayerDefine.bfEquipBuff bfMapBuff = _IPY_PlayerDefine.bfMapBuff bfActionBuff = _IPY_PlayerDefine.bfActionBuff bfProcessBuff = _IPY_PlayerDefine.bfProcessBuff bfProcessDeBuff = _IPY_PlayerDefine.bfProcessDeBuff btBufMax = _IPY_PlayerDefine.btBufMax braMove = _IPY_PlayerDefine.braMove braAttack = _IPY_PlayerDefine.braAttack braUseSkill = _IPY_PlayerDefine.braUseSkill braUseItem = _IPY_PlayerDefine.braUseItem braActionMax = _IPY_PlayerDefine.braActionMax oalMove = _IPY_PlayerDefine.oalMove oalRide = _IPY_PlayerDefine.oalRide oalCollect = _IPY_PlayerDefine.oalCollect oalSit = _IPY_PlayerDefine.oalSit oalCatch = _IPY_PlayerDefine.oalCatch oalFish = _IPY_PlayerDefine.oalFish oalDance = _IPY_PlayerDefine.oalDance oalLook = _IPY_PlayerDefine.oalLook oalUseItem = _IPY_PlayerDefine.oalUseItem oalTransmit = _IPY_PlayerDefine.oalTransmit whmPswError = _IPY_PlayerDefine.whmPswError whmWarehouseLocked = _IPY_PlayerDefine.whmWarehouseLocked whmWarehouseUnLocked = _IPY_PlayerDefine.whmWarehouseUnLocked whmNoWarehouse = _IPY_PlayerDefine.whmNoWarehouse whmSetPswOK = _IPY_PlayerDefine.whmSetPswOK amPeace = _IPY_PlayerDefine.amPeace amAll = _IPY_PlayerDefine.amAll amCountry = _IPY_PlayerDefine.amCountry amGroup = _IPY_PlayerDefine.amGroup amTeam = _IPY_PlayerDefine.amTeam amFamily = _IPY_PlayerDefine.amFamily amGoodEval = _IPY_PlayerDefine.amGoodEval amContest = _IPY_PlayerDefine.amContest amMax = _IPY_PlayerDefine.amMax pncNormal = _IPY_PlayerDefine.pncNormal pncGray = _IPY_PlayerDefine.pncGray pncRed = _IPY_PlayerDefine.pncRed pncGreen = _IPY_PlayerDefine.pncGreen ttmNull = _IPY_PlayerDefine.ttmNull ttmUnderAttack = _IPY_PlayerDefine.ttmUnderAttack ghtPhy = _IPY_PlayerDefine.ghtPhy ghtMag = _IPY_PlayerDefine.ghtMag cpsNull = _IPY_PlayerDefine.cpsNull cpsSit = _IPY_PlayerDefine.cpsSit cpsRide = _IPY_PlayerDefine.cpsRide cpsTruck = _IPY_PlayerDefine.cpsTruck cpsDance = _IPY_PlayerDefine.cpsDance cpsFishing = _IPY_PlayerDefine.cpsFishing cpsShopping = _IPY_PlayerDefine.cpsShopping cpsDie = _IPY_PlayerDefine.cpsDie cpsProduce = _IPY_PlayerDefine.cpsProduce geNull = _IPY_PlayerDefine.geNull geDance = _IPY_PlayerDefine.geDance geFish = _IPY_PlayerDefine.geFish pufrtRed = _IPY_PlayerDefine.pufrtRed pufrtBlue = _IPY_PlayerDefine.pufrtBlue rprtBurn = _IPY_PlayerDefine.rprtBurn TYPE_Event_MakeItem = _IPY_PlayerDefine.TYPE_Event_MakeItem TYPE_Event_IdentifyItem = _IPY_PlayerDefine.TYPE_Event_IdentifyItem TYPE_Event_Reconstruct = _IPY_PlayerDefine.TYPE_Event_Reconstruct TYPE_Event_Shop = _IPY_PlayerDefine.TYPE_Event_Shop TYPE_Event_BreakItem = _IPY_PlayerDefine.TYPE_Event_BreakItem TYPE_Event_SendLetter = _IPY_PlayerDefine.TYPE_Event_SendLetter TYPE_Event_TitleMix = _IPY_PlayerDefine.TYPE_Event_TitleMix TYPE_Event_StoveEvent = _IPY_PlayerDefine.TYPE_Event_StoveEvent TYPE_Event_RepairFabao = _IPY_PlayerDefine.TYPE_Event_RepairFabao TYPE_Event_ForgeFabao = _IPY_PlayerDefine.TYPE_Event_ForgeFabao TYPE_Event_MergeFabao = _IPY_PlayerDefine.TYPE_Event_MergeFabao TYPE_Event_FaBaoFeiSheng = _IPY_PlayerDefine.TYPE_Event_FaBaoFeiSheng TYPE_Event_FaBaoYiWang = _IPY_PlayerDefine.TYPE_Event_FaBaoYiWang TYPE_Event_FaBaoRongHe = _IPY_PlayerDefine.TYPE_Event_FaBaoRongHe TYPE_Event_LearnSkill = _IPY_PlayerDefine.TYPE_Event_LearnSkill TYPE_Event_LVUpSkill = _IPY_PlayerDefine.TYPE_Event_LVUpSkill TYPE_Event_EquipAddSkill = _IPY_PlayerDefine.TYPE_Event_EquipAddSkill TYPE_Event_EquipDigHole = _IPY_PlayerDefine.TYPE_Event_EquipDigHole TYPE_Event_EquipEnchase = _IPY_PlayerDefine.TYPE_Event_EquipEnchase TYPE_Event_MaterialCompound = _IPY_PlayerDefine.TYPE_Event_MaterialCompound TYPE_Event_EquipAddElemAttr = _IPY_PlayerDefine.TYPE_Event_EquipAddElemAttr TYPE_Event_EquipStoneCompound = _IPY_PlayerDefine.TYPE_Event_EquipStoneCompound TYPE_Event_OpenFB_ZhuSiMaJi = _IPY_PlayerDefine.TYPE_Event_OpenFB_ZhuSiMaJi TYPE_Event_BeginSuite = _IPY_PlayerDefine.TYPE_Event_BeginSuite TYPE_Event_Max = _IPY_PlayerDefine.TYPE_Event_Max afrNull = _IPY_PlayerDefine.afrNull afrAtkToFar = _IPY_PlayerDefine.afrAtkToFar afrHaveObs = _IPY_PlayerDefine.afrHaveObs afrMP = _IPY_PlayerDefine.afrMP afrXP = _IPY_PlayerDefine.afrXP afrHP = _IPY_PlayerDefine.afrHP FAMILY_VIEW_PAGE_COUNT = _IPY_PlayerDefine.FAMILY_VIEW_PAGE_COUNT fmlMember = _IPY_PlayerDefine.fmlMember fmlCounsellor = _IPY_PlayerDefine.fmlCounsellor fmlViceLeader = _IPY_PlayerDefine.fmlViceLeader fmlLeader = _IPY_PlayerDefine.fmlLeader titNull = _IPY_PlayerDefine.titNull titChangeEquip = _IPY_PlayerDefine.titChangeEquip cmeNull = _IPY_PlayerDefine.cmeNull cmeServerNotPrepared = _IPY_PlayerDefine.cmeServerNotPrepared cmePlayerFull = _IPY_PlayerDefine.cmePlayerFull cmeAccept = _IPY_PlayerDefine.cmeAccept cmeNoFBMap = _IPY_PlayerDefine.cmeNoFBMap cmeNotInTime = _IPY_PlayerDefine.cmeNotInTime cmeNotInFbDefineTime = _IPY_PlayerDefine.cmeNotInFbDefineTime cmeEventAllreadyOpen = _IPY_PlayerDefine.cmeEventAllreadyOpen cmeIsClosed = _IPY_PlayerDefine.cmeIsClosed cmeCustom = _IPY_PlayerDefine.cmeCustom ltPaySelf = _IPY_PlayerDefine.ltPaySelf ltPayOther = _IPY_PlayerDefine.ltPayOther smaNull = _IPY_PlayerDefine.smaNull smaSendFull = _IPY_PlayerDefine.smaSendFull smaTagRecvFull = _IPY_PlayerDefine.smaTagRecvFull smaTagNoExist = _IPY_PlayerDefine.smaTagNoExist smaSuccess = _IPY_PlayerDefine.smaSuccess qngcsNull = _IPY_PlayerDefine.qngcsNull qngcsQuerying = _IPY_PlayerDefine.qngcsQuerying qngcsReturn = _IPY_PlayerDefine.qngcsReturn qngcsMax = _IPY_PlayerDefine.qngcsMax wmrNull = _IPY_PlayerDefine.wmrNull wmrMailList = _IPY_PlayerDefine.wmrMailList wmrMailDetail = _IPY_PlayerDefine.wmrMailDetail wmtUnReaded = _IPY_PlayerDefine.wmtUnReaded wmtReaded = _IPY_PlayerDefine.wmtReaded wmtSave = _IPY_PlayerDefine.wmtSave wmtGM = _IPY_PlayerDefine.wmtGM tmtNormal = _IPY_PlayerDefine.tmtNormal tmtSingle = _IPY_PlayerDefine.tmtSingle tmtTeam = _IPY_PlayerDefine.tmtTeam tmtFamily = _IPY_PlayerDefine.tmtFamily fbtNull = _IPY_PlayerDefine.fbtNull fbtSingle = _IPY_PlayerDefine.fbtSingle fbtTeam = _IPY_PlayerDefine.fbtTeam fbtFamily = _IPY_PlayerDefine.fbtFamily fbtFamilyWar = _IPY_PlayerDefine.fbtFamilyWar fbtCountryExam = _IPY_PlayerDefine.fbtCountryExam fbtCountry = _IPY_PlayerDefine.fbtCountry fbtAllByCountry = _IPY_PlayerDefine.fbtAllByCountry fbtAll = _IPY_PlayerDefine.fbtAll fbtVsRoom = _IPY_PlayerDefine.fbtVsRoom fbtCrossVSRoom = _IPY_PlayerDefine.fbtCrossVSRoom fbtCrossAll = _IPY_PlayerDefine.fbtCrossAll vftNull = _IPY_PlayerDefine.vftNull vftViewAll = _IPY_PlayerDefine.vftViewAll vftFamilyWar = _IPY_PlayerDefine.vftFamilyWar etNull = _IPY_PlayerDefine.etNull etPeople = _IPY_PlayerDefine.etPeople etCountry = _IPY_PlayerDefine.etCountry tttLeaveMap = _IPY_PlayerDefine.tttLeaveMap tttWaitStart = _IPY_PlayerDefine.tttWaitStart tttTowerTake = _IPY_PlayerDefine.tttTowerTake tttFlagTake = _IPY_PlayerDefine.tttFlagTake tttLeaveFamilyWar = _IPY_PlayerDefine.tttLeaveFamilyWar tttAddUpTime = _IPY_PlayerDefine.tttAddUpTime tttFBAddTime = _IPY_PlayerDefine.tttFBAddTime tttMax = _IPY_PlayerDefine.tttMax EXAM_ANSWER_USE_HELP = _IPY_PlayerDefine.EXAM_ANSWER_USE_HELP pmiNull = _IPY_PlayerDefine.pmiNull pmiNewLetter = _IPY_PlayerDefine.pmiNewLetter pmiFull = _IPY_PlayerDefine.pmiFull gmpNull = _IPY_PlayerDefine.gmpNull gmpDay = _IPY_PlayerDefine.gmpDay gmpWeek = _IPY_PlayerDefine.gmpWeek gmpMonth = _IPY_PlayerDefine.gmpMonth fbosClosed = _IPY_PlayerDefine.fbosClosed fbosOpen = _IPY_PlayerDefine.fbosOpen fbosWaitForClose = _IPY_PlayerDefine.fbosWaitForClose mssNone = _IPY_PlayerDefine.mssNone mssConnecting = _IPY_PlayerDefine.mssConnecting mssIniting = _IPY_PlayerDefine.mssIniting mssRunning = _IPY_PlayerDefine.mssRunning mssPyError = _IPY_PlayerDefine.mssPyError mssCError = _IPY_PlayerDefine.mssCError mssDisconnect = _IPY_PlayerDefine.mssDisconnect mssCppWarn = _IPY_PlayerDefine.mssCppWarn mssMax = _IPY_PlayerDefine.mssMax gmForbidFight = _IPY_PlayerDefine.gmForbidFight gmForbidAcc = _IPY_PlayerDefine.gmForbidAcc gmForbidVisible = _IPY_PlayerDefine.gmForbidVisible gmForbidTalk = _IPY_PlayerDefine.gmForbidTalk mptFamily = _IPY_PlayerDefine.mptFamily mptCountry = _IPY_PlayerDefine.mptCountry tsaDiscount = _IPY_PlayerDefine.tsaDiscount tsaGold = _IPY_PlayerDefine.tsaGold tsaSilver = _IPY_PlayerDefine.tsaSilver dfdAll = _IPY_PlayerDefine.dfdAll dfdGambling = _IPY_PlayerDefine.dfdGambling dfdDrop = _IPY_PlayerDefine.dfdDrop awpNormal = _IPY_PlayerDefine.awpNormal awpGambling = _IPY_PlayerDefine.awpGambling tsvGB = _IPY_PlayerDefine.tsvGB tsvBIG5 = _IPY_PlayerDefine.tsvBIG5 sctYouLong = _IPY_PlayerDefine.sctYouLong sctMyCard = _IPY_PlayerDefine.sctMyCard mitChangeProperty = _IPY_PlayerDefine.mitChangeProperty mitGiveSoul = _IPY_PlayerDefine.mitGiveSoul mitChangeSoul = _IPY_PlayerDefine.mitChangeSoul mitChangeMark = _IPY_PlayerDefine.mitChangeMark mitGiveMark = _IPY_PlayerDefine.mitGiveMark mitLVUpStar = _IPY_PlayerDefine.mitLVUpStar mitMakeHole = _IPY_PlayerDefine.mitMakeHole mitFaBaoRongHe = _IPY_PlayerDefine.mitFaBaoRongHe mitShengQiQiangHua = _IPY_PlayerDefine.mitShengQiQiangHua mitShengQiClear = _IPY_PlayerDefine.mitShengQiClear mitEmbedGem = _IPY_PlayerDefine.mitEmbedGem mitEquipTurnLight = _IPY_PlayerDefine.mitEquipTurnLight mitBuildEquip = _IPY_PlayerDefine.mitBuildEquip COIN_GOLD_RATE_TW = _IPY_PlayerDefine.COIN_GOLD_RATE_TW COIN_GOLD_RATE_GB = _IPY_PlayerDefine.COIN_GOLD_RATE_GB fmtUseSystemMessage = _IPY_PlayerDefine.fmtUseSystemMessage fmtUseAscII = _IPY_PlayerDefine.fmtUseAscII tetExpiation = _IPY_PlayerDefine.tetExpiation tetSendPrize = _IPY_PlayerDefine.tetSendPrize tetPetExpiation = _IPY_PlayerDefine.tetPetExpiation pamAttack = _IPY_PlayerDefine.pamAttack pamFollow = _IPY_PlayerDefine.pamFollow def JobCanUseItem(*args): return _IPY_PlayerDefine.JobCanUseItem(*args) JobCanUseItem = _IPY_PlayerDefine.JobCanUseItem tlsUnknow = _IPY_PlayerDefine.tlsUnknow tlsEnabled = _IPY_PlayerDefine.tlsEnabled tlsDisabled = _IPY_PlayerDefine.tlsDisabled scrcContinue = _IPY_PlayerDefine.scrcContinue scrcSuccess = _IPY_PlayerDefine.scrcSuccess scrcRedirection = _IPY_PlayerDefine.scrcRedirection scrcInterReLogin = _IPY_PlayerDefine.scrcInterReLogin scrcAccValidateTimeout = _IPY_PlayerDefine.scrcAccValidateTimeout scrcBadRequest = _IPY_PlayerDefine.scrcBadRequest scrcUnauthorized = _IPY_PlayerDefine.scrcUnauthorized scrcAccIsNotActived = _IPY_PlayerDefine.scrcAccIsNotActived scrcForbidden = _IPY_PlayerDefine.scrcForbidden scrcTmpForbidden = _IPY_PlayerDefine.scrcTmpForbidden scrcAccLock = _IPY_PlayerDefine.scrcAccLock scrcRequestTokenErr = _IPY_PlayerDefine.scrcRequestTokenErr scrcAccTmpLocked = _IPY_PlayerDefine.scrcAccTmpLocked scrcInternSvrErr = _IPY_PlayerDefine.scrcInternSvrErr scrcLoginSvrErr = _IPY_PlayerDefine.scrcLoginSvrErr scrcDbErr = _IPY_PlayerDefine.scrcDbErr fsrLv = _IPY_PlayerDefine.fsrLv fsrPlayerLV = _IPY_PlayerDefine.fsrPlayerLV fsrHornor = _IPY_PlayerDefine.fsrHornor fsrMoney = _IPY_PlayerDefine.fsrMoney fsrPoint = _IPY_PlayerDefine.fsrPoint fsrMax = _IPY_PlayerDefine.fsrMax nttMin = _IPY_PlayerDefine.nttMin nttClient = _IPY_PlayerDefine.nttClient nttInner = _IPY_PlayerDefine.nttInner nttAll = _IPY_PlayerDefine.nttAll nttMax = _IPY_PlayerDefine.nttMax MAPLISTFILENAME = _IPY_PlayerDefine.MAPLISTFILENAME # This file is compatible with both classic and new-style classes. cvar = _IPY_PlayerDefine.cvar