#!/usr/bin/python # -*- coding: GBK -*- # # ##@package GY_Query_AddFamilyReply.py # # @todo:ÉêÇë¼ÓÈë¼Ò×廨Ӧ # # @author jiang # @date 2012-03-09 # @version 1.2 # @note: # # @change: "2012-05-16 15:00" jiang C++Ð޸ĽӿÚGameServer_QueryPlayerByIDºÍGameServer_QueryPlayerResult # @change: "2013-06-06 19:30" Alee ½Ó¿Ú×ªÒÆ #------------------------------------------------------------------------------ #"""Version = 2013-06-06 19:30""" #------------------------------------------------------------------------------ import ChConfig import ShareDefine import PlayerFamily import PlayerControl #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­£¬Ìí¼ÓºÃÓѳɹ¦ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDList, tick): return '' #--------------------------------------------------------------------- ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): familyID, isOK = eval(funResult) for index in range(0, ChConfig.Def_Player_RequestAddFamilyMaxCnt): #ÉêÇë¼ÓÈëµÄ¼Ò×åID requestAddFamilyID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RequestAddFamilyID%index) if requestAddFamilyID <= 0: continue #ÒѾ­¼ÓÈë°ï»á if isOK == 1: PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RequestAddFamilyID%index, 0) #±»¾Ü¾ø elif familyID == requestAddFamilyID: PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RequestAddFamilyID%index, 0) #ÉêÇëÇé¿ö»¹ÔÚ else: continue #ÉêÇë¼ÓÈëµÄÊýÁ¿-1 count = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RequestAddFamilyCnt) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RequestAddFamilyCnt, count - 1) sendMsg = "%s"%requestAddFamilyID #ÏòGameServer·¢ËÍÇëÇóɾ³ý¸ÃÍæ¼ÒµÄÉêÇë¼Ò×åÐÅÏ¢Çé¿ö curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_DelFamilyAction, ShareDefine.Def_ActionType_FamilyAdd, '', sendMsg, len(sendMsg)) #֪ͨµ±Ç°ÉêÇë¼ÓÈëµÄÄÄЩ¼Ò×å PlayerFamily.Sync_RequestAddFamilyInfo(curPlayer) return