#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Player.RemoteQuery.GY_Query_CrossServerReceiveMsg # # @todo:¿ç·þ·þÎñÆ÷ÊÕµ½×Ó·þÐÅÏ¢ # @author hxp # @date 2019-01-10 # @version 1.0 # # ÏêϸÃèÊö: ¿ç·þ·þÎñÆ÷ÊÕµ½×Ó·þÐÅÏ¢ # #------------------------------------------------------------------------------- #"""Version = 2019-01-10 15:30""" #------------------------------------------------------------------------------- import GameWorld import ShareDefine import EventShell import ChPlayer #------------------------------------------------------------------------------ def DoLogic(query_Type, query_ID, packCMDList, tick): return #------------------------------------------------------------------------------ ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): playerID = curPlayer.GetPlayerID() GameWorld.Log("GY_Query_CrossServerReceiveMsg %s" % funResult, playerID) msgType, msgData, serverGroupID = eval(funResult) if msgType == ShareDefine.ClientServerMsg_Reborn: ChPlayer.ClientServerMsg_Reborn(curPlayer, msgData, serverGroupID, tick) elif msgType == ShareDefine.ClientServerMsg_CollectNPC: EventShell.ClientServerMsg_CollectNPC(curPlayer, msgData, serverGroupID, tick) return