#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- # #--------------------------------------------------------------------- ##@package GY_Query_DelItem # @todo: ɾ³ýÎïÆ· # # @author: xdh # @date 2016-08-12 21:00 # @version 1.0 # # @note: ɾ³ýÎïÆ· #--------------------------------------------------------------------- #"""Version = 2016-08-12 21:00""" #--------------------------------------------------------------------- import GameWorld import IPY_GameWorld import ItemCommon #--------------------------------------------------------------------- ## XX # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" def DoLogic(query_Type, query_ID, packCMDList, tick): return '' ## µÇ½ÐÅÏ¢ # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None def DoResult(curPlayer, callFunName, funResult, tick): playerID = curPlayer.GetPlayerID() GameWorld.Log("GY_Query_DelItem funResult=%s" % funResult, playerID) result = eval(funResult) if len(result) !=2: return needItemList, eventName = result itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem) itemInfoList = [] for itemId, itemNum in needItemList: isEnough, indexList = ItemCommon.GetItem_FromPack_ByID(itemId, itemPack, itemNum) if not isEnough: GameWorld.DebugLog("%s item(%s) isn't enough" % (eventName, itemId), curPlayer.GetPlayerID()) continue itemInfoList.append((itemId, itemNum, indexList)) for itemId, itemNum, indexList in itemInfoList: if not indexList: continue ItemCommon.ReduceItem(curPlayer, itemPack, indexList, itemNum, False, eventName) return