#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- # #--------------------------------------------------------------------- ##@package GY_Query_GMOpenFBEx.py # @todo: ¿ªÆô¸±±¾ # # @author: wdb # @date 2013-07-08 # @version 1.0 # # @note: #--------------------------------------------------------------------- """Version = 2013-07-08 14:00""" #--------------------------------------------------------------------- import IPY_GameWorld import GameWorld #--------------------------------------------------------------------- ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDTuple ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" def DoLogic(query_Type, query_ID, packCMDTuple, tick): for index in range(GameWorld.GetGameWorld().GetGameWorldCount()): #ÉèÖõ±Ç°µÄÊÀ½ç GameWorld.GetGameWorld().SetCurGameWorldIndex(index) if GameWorld.GetGameWorld().GetOpenState() != IPY_GameWorld.fbosClosed \ or GameWorld.GetGameWorld().GetFBFirstOpen(): continue GameWorld.GetGameWorld().SetFBFirstOpen(1) #ÉèÖõ±Ç°µÄÊÀ½ç GameWorld.GetGameWorld().SetCurGameWorldIndex(-1) return ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None def DoResult(curPlayer, callFunName, funResult, tick): return