#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- # #--------------------------------------------------------------------- ##@package GY_Query_SetLeaveFamilyTime # @todo: ÉèÖÃÍæ¼ÒÖ÷¶¯Í˳öÏÉÃËʱ¼ä(<100´ú±íÍ˳ö´ÎÊý) # # @author: xdh # @date 2018-12-04 # @version 1.0 # # @note: #--------------------------------------------------------------------- """Version = 2018-12-04 15:30""" #--------------------------------------------------------------------- import GameWorld #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [GMÕË»§] # @param tick µ±Ç°Ê±¼ä # @return '' or None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDList, tick): return #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): value = GameWorld.ToIntDef(funResult, None) if value == None: return curPlayer.SetExAttr12(value) return