#!/usr/bin/python # -*- coding: GBK -*- # ##@package E:/GameSVN/U3DGame/ProjectSServer/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py # @todo: # # @author: Alee # @date 2017-8-21 ÏÂÎç04:21:36 # @version 1.0 # # @note: CodeMaker PyGameServerSaveData.pyÉú³É # #--------------------------------------------------------------------- import ctypes from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at) import CommFunc #Íæ¼ÒÏêϸÐÅÏ¢#tagDBPlayer class tagDBPlayer(Structure): _pack_ = 1 _fields_ = [ ('PlayerID', ctypes.c_ulong), ('AccID', ctypes.c_char * 65), ('PlayerName', ctypes.c_char * 33), ('AccState', ctypes.c_ubyte), ('IsDeleted', ctypes.c_ubyte), ('GMLevel', ctypes.c_ubyte), ('Sex', ctypes.c_int), ('Hair', ctypes.c_int), ('HairColor', ctypes.c_int), ('Face', ctypes.c_int), ('FacePic', ctypes.c_int), ('Job', ctypes.c_int), ('RoleType', ctypes.c_ulong), ('ReincarnationLv', ctypes.c_ushort), ('LV', ctypes.c_int), ('TotalExp', ctypes.c_ulong), ('FamilyID', ctypes.c_ulong), ('FamilyName', ctypes.c_char * 33), ('Country', ctypes.c_int), ('TeamHornor', ctypes.c_ulong), ('FamilyHornor', ctypes.c_ulong), ('FamilyActiveValue', ctypes.c_ulong), ('LastWeekFamilyActiveValue', ctypes.c_ulong), ('CountryHornor', ctypes.c_ulong), ('CountryLastWeekHornor', ctypes.c_ulong), ('Mate', ctypes.c_ulong), ('Gold', ctypes.c_ulong), ('GoldPaper', ctypes.c_ulong), ('Silver', ctypes.c_ulong), ('SilverPaper', ctypes.c_ulong), ('FightPoint', ctypes.c_ulong), ('HappyPoint', ctypes.c_ulong), ('MapID', ctypes.c_ulong), ('DataMapID', ctypes.c_ulong), ('CopyMapID', ctypes.c_ulong), ('PosX', ctypes.c_ushort), ('PosY', ctypes.c_ushort), ('FromMapID', ctypes.c_ulong), ('FromCopyMapID', ctypes.c_ulong), ('FromPosX', ctypes.c_ushort), ('FromPosY', ctypes.c_ushort), ('State', ctypes.c_int), ('HP', ctypes.c_ulong), ('MP', ctypes.c_ulong), ('XP', ctypes.c_ulong), ('HPRestoreSetting', ctypes.c_ushort), ('MPRestoreSetting', ctypes.c_ushort), ('FreePoint', ctypes.c_ulong), ('FreeSkillPoint', ctypes.c_ulong), ('STR', ctypes.c_int), ('PNE', ctypes.c_int), ('PHY', ctypes.c_int), ('CON', ctypes.c_int), ('TotalSTR', ctypes.c_int), ('TotalPNE', ctypes.c_int), ('TotalPHY', ctypes.c_int), ('TotalCON', ctypes.c_int), ('Setting', ctypes.c_char * 100), ('PKValue', ctypes.c_ushort), ('FightPower', ctypes.c_ulong), ('ActiveValue', ctypes.c_ushort), ('PlayerType', ctypes.c_ubyte), ('BackpackLV', ctypes.c_ubyte), ('WarehouseLV', ctypes.c_ubyte), ('HaveWarehousePsw', ctypes.c_ubyte), ('WarehousePsw', ctypes.c_char * 15), ('WarehouseLocked', ctypes.c_ubyte), ('WarehouseGold', ctypes.c_ulong), ('WarehouseSilver', ctypes.c_ulong), ('TeamID', ctypes.c_ulong), ('UseGoldType', ctypes.c_ubyte), ('UseSilverType', ctypes.c_ubyte), ('AttackMode', ctypes.c_ubyte), ('RebornMapID', ctypes.c_ushort), ('RebornPosX', ctypes.c_ushort), ('RebornPosY', ctypes.c_ushort), ('WeekOnlineTime', ctypes.c_ulong), ('LastWeekOnlineTime', ctypes.c_ulong), ('LogoffTime', ctypes.c_char * 30), ('IsHideMask', ctypes.c_ubyte), ('DayProcessGameEventCount', ctypes.c_ulong), ('LoginIP', ctypes.c_char * 20), ('LoginTime', ctypes.c_char * 30), ('OnlineTime', ctypes.c_ulong), ('FriendFavor', ctypes.c_ulong), ('TeamPrivity', ctypes.c_ulong), ('OfflineMinutes', ctypes.c_ulong), ('Energy', ctypes.c_ulong), ('ReceivedSalary', ctypes.c_ulong), ('EquipShowSwitch', ctypes.c_ulong), ('LuckValue', ctypes.c_ushort), ('ExAttr1', ctypes.c_ulong), ('ExAttr2', ctypes.c_ulong), ('ExAttr3', ctypes.c_ulong), ('ExAttr4', ctypes.c_ulong), ('ExAttr5', ctypes.c_ulong), ('Faction', ctypes.c_int), ('InfamyValue', ctypes.c_ulong), ('OfficialRank', ctypes.c_ubyte), ('IsFindByLabel', ctypes.c_ubyte), ('IsCloseFriendLabel', ctypes.c_ubyte), ('ChangeCoinPointTotal', ctypes.c_ulong), ('VIPLv', ctypes.c_ubyte), ('VIPLvForPhone', ctypes.c_ubyte), ('PhoneVIPStartTime', ctypes.c_double), ('PhoneVIPEndTime', ctypes.c_double), ('VsRoomId', ctypes.c_ulong), ('ExAttr6', ctypes.c_ulong), ('ExAttr7', ctypes.c_ulong), ('ExAttr8', ctypes.c_ulong), ('ExAttr9', ctypes.c_ulong), ('ExAttr10', ctypes.c_ulong), ('ModelMark', ctypes.c_ulong), ('FromDataMapID', ctypes.c_ulong), ('LastOrderId', ctypes.c_char * 40), ('PrizeCoin', ctypes.c_ulong), ('ExAttr11', ctypes.c_ulong), ('ExAttr12', ctypes.c_ulong), ('ExAttr13', ctypes.c_ulong), ('ExAttr14', ctypes.c_ulong), ('CreateRoleTime', ctypes.c_char * 30), ('LVEx', ctypes.c_ushort), ('LV2', ctypes.c_ushort), ('ExpPoint', ctypes.c_ulong), ('OperateInfo', ctypes.c_ulong), ('Operate', ctypes.c_char * 15), ('ServerID', ctypes.c_ulong), ('ExAttr15', ctypes.c_ulong), ('ExAttr16', ctypes.c_ulong), ('ExAttr17', ctypes.c_ulong), ('ExAttr18', ctypes.c_ulong), ('ExAttr19', ctypes.c_ulong), ('ExAttr20', ctypes.c_ulong), ('HPEx', ctypes.c_ulong), ('FightPowerEx', ctypes.c_ulong), ('ADOResult', ctypes.c_ulong), ] def __init__(self): Structure.__init__(self) self.clear() def clear(self): memset(addressof(self), 0, self.getLength()) def readData(self, buf, pos = 0, length = 0): if not pos <= length: return -1 if len(buf) < pos + self.getLength(): return -1 self.clear() self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos) self.AccID, pos = CommFunc.ReadString(buf, pos, 65) self.PlayerName, pos = CommFunc.ReadString(buf, pos, 33) self.AccState, pos = CommFunc.ReadBYTE(buf, pos) self.IsDeleted, pos = CommFunc.ReadBYTE(buf, pos) self.GMLevel, pos = CommFunc.ReadBYTE(buf, pos) self.Sex, pos = CommFunc.ReadDWORD(buf, pos) self.Hair, pos = CommFunc.ReadDWORD(buf, pos) self.HairColor, pos = CommFunc.ReadDWORD(buf, pos) self.Face, pos = CommFunc.ReadDWORD(buf, pos) self.FacePic, pos = CommFunc.ReadDWORD(buf, pos) self.Job, pos = CommFunc.ReadDWORD(buf, pos) self.RoleType, pos = CommFunc.ReadDWORD(buf, pos) self.ReincarnationLv, pos = CommFunc.ReadWORD(buf, pos) self.LV, pos = CommFunc.ReadDWORD(buf, pos) self.TotalExp, pos = CommFunc.ReadDWORD(buf, pos) self.FamilyID, pos = CommFunc.ReadDWORD(buf, pos) self.FamilyName, pos = CommFunc.ReadString(buf, pos, 33) self.Country, pos = CommFunc.ReadDWORD(buf, pos) self.TeamHornor, pos = CommFunc.ReadDWORD(buf, pos) self.FamilyHornor, pos = CommFunc.ReadDWORD(buf, pos) self.FamilyActiveValue, pos = CommFunc.ReadDWORD(buf, pos) self.LastWeekFamilyActiveValue, pos = CommFunc.ReadDWORD(buf, pos) self.CountryHornor, pos = CommFunc.ReadDWORD(buf, pos) self.CountryLastWeekHornor, pos = CommFunc.ReadDWORD(buf, pos) self.Mate, pos = CommFunc.ReadDWORD(buf, pos) self.Gold, pos = CommFunc.ReadDWORD(buf, pos) self.GoldPaper, pos = CommFunc.ReadDWORD(buf, pos) self.Silver, pos = CommFunc.ReadDWORD(buf, pos) self.SilverPaper, pos = CommFunc.ReadDWORD(buf, pos) self.FightPoint, pos = CommFunc.ReadDWORD(buf, pos) self.HappyPoint, pos = CommFunc.ReadDWORD(buf, pos) self.MapID, pos = CommFunc.ReadDWORD(buf, pos) self.DataMapID, pos = CommFunc.ReadDWORD(buf, pos) self.CopyMapID, pos = CommFunc.ReadDWORD(buf, pos) self.PosX, pos = CommFunc.ReadWORD(buf, pos) self.PosY, pos = CommFunc.ReadWORD(buf, pos) self.FromMapID, pos = CommFunc.ReadDWORD(buf, pos) self.FromCopyMapID, pos = CommFunc.ReadDWORD(buf, pos) self.FromPosX, pos = CommFunc.ReadWORD(buf, pos) self.FromPosY, pos = CommFunc.ReadWORD(buf, pos) self.State, pos = CommFunc.ReadDWORD(buf, pos) self.HP, pos = CommFunc.ReadDWORD(buf, pos) self.MP, pos = CommFunc.ReadDWORD(buf, pos) self.XP, pos = CommFunc.ReadDWORD(buf, pos) self.HPRestoreSetting, pos = CommFunc.ReadWORD(buf, pos) self.MPRestoreSetting, pos = CommFunc.ReadWORD(buf, pos) self.FreePoint, pos = CommFunc.ReadDWORD(buf, pos) self.FreeSkillPoint, pos = CommFunc.ReadDWORD(buf, pos) self.STR, pos = CommFunc.ReadDWORD(buf, pos) self.PNE, pos = CommFunc.ReadDWORD(buf, pos) self.PHY, pos = CommFunc.ReadDWORD(buf, pos) self.CON, pos = CommFunc.ReadDWORD(buf, pos) self.TotalSTR, pos = CommFunc.ReadDWORD(buf, pos) self.TotalPNE, pos = CommFunc.ReadDWORD(buf, pos) self.TotalPHY, pos = CommFunc.ReadDWORD(buf, pos) self.TotalCON, pos = CommFunc.ReadDWORD(buf, pos) self.Setting, pos = CommFunc.ReadString(buf, pos, 100) self.PKValue, pos = CommFunc.ReadWORD(buf, pos) self.FightPower, pos = CommFunc.ReadDWORD(buf, pos) self.ActiveValue, pos = CommFunc.ReadWORD(buf, pos) self.PlayerType, pos = CommFunc.ReadBYTE(buf, pos) self.BackpackLV, pos = CommFunc.ReadBYTE(buf, pos) self.WarehouseLV, pos = CommFunc.ReadBYTE(buf, pos) self.HaveWarehousePsw, pos = CommFunc.ReadBYTE(buf, pos) self.WarehousePsw, pos = CommFunc.ReadString(buf, pos, 15) self.WarehouseLocked, pos = CommFunc.ReadBYTE(buf, pos) self.WarehouseGold, pos = CommFunc.ReadDWORD(buf, pos) self.WarehouseSilver, pos = CommFunc.ReadDWORD(buf, pos) self.TeamID, pos = CommFunc.ReadDWORD(buf, pos) self.UseGoldType, pos = CommFunc.ReadBYTE(buf, pos) self.UseSilverType, pos = CommFunc.ReadBYTE(buf, pos) self.AttackMode, pos = CommFunc.ReadBYTE(buf, pos) self.RebornMapID, pos = CommFunc.ReadWORD(buf, pos) self.RebornPosX, pos = CommFunc.ReadWORD(buf, pos) self.RebornPosY, pos = CommFunc.ReadWORD(buf, pos) self.WeekOnlineTime, pos = CommFunc.ReadDWORD(buf, pos) self.LastWeekOnlineTime, pos = CommFunc.ReadDWORD(buf, pos) self.LogoffTime, pos = CommFunc.ReadString(buf, pos, 30) self.IsHideMask, pos = CommFunc.ReadBYTE(buf, pos) self.DayProcessGameEventCount, pos = CommFunc.ReadDWORD(buf, pos) self.LoginIP, pos = CommFunc.ReadString(buf, pos, 20) self.LoginTime, pos = CommFunc.ReadString(buf, pos, 30) self.OnlineTime, pos = CommFunc.ReadDWORD(buf, pos) self.FriendFavor, pos = CommFunc.ReadDWORD(buf, pos) self.TeamPrivity, pos = CommFunc.ReadDWORD(buf, pos) self.OfflineMinutes, pos = CommFunc.ReadDWORD(buf, pos) self.Energy, pos = CommFunc.ReadDWORD(buf, pos) self.ReceivedSalary, pos = CommFunc.ReadDWORD(buf, pos) self.EquipShowSwitch, pos = CommFunc.ReadDWORD(buf, pos) self.LuckValue, pos = CommFunc.ReadWORD(buf, pos) self.ExAttr1, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr2, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr3, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr4, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr5, pos = CommFunc.ReadDWORD(buf, pos) self.Faction, pos = CommFunc.ReadDWORD(buf, pos) self.InfamyValue, pos = CommFunc.ReadDWORD(buf, pos) self.OfficialRank, pos = CommFunc.ReadBYTE(buf, pos) self.IsFindByLabel, pos = CommFunc.ReadBYTE(buf, pos) self.IsCloseFriendLabel, pos = CommFunc.ReadBYTE(buf, pos) self.ChangeCoinPointTotal, pos = CommFunc.ReadDWORD(buf, pos) self.VIPLv, pos = CommFunc.ReadBYTE(buf, pos) self.VIPLvForPhone, pos = CommFunc.ReadBYTE(buf, pos) self.PhoneVIPStartTime, pos = CommFunc.ReadDouble(buf, pos) self.PhoneVIPEndTime, pos = CommFunc.ReadDouble(buf, pos) self.VsRoomId, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr6, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr7, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr8, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr9, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr10, pos = CommFunc.ReadDWORD(buf, pos) self.ModelMark, pos = CommFunc.ReadDWORD(buf, pos) self.FromDataMapID, pos = CommFunc.ReadDWORD(buf, pos) self.LastOrderId, pos = CommFunc.ReadString(buf, pos, 40) self.PrizeCoin, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr11, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr12, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr13, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr14, pos = CommFunc.ReadDWORD(buf, pos) self.CreateRoleTime, pos = CommFunc.ReadString(buf, pos, 30) self.LVEx, pos = CommFunc.ReadWORD(buf, pos) self.LV2, pos = CommFunc.ReadWORD(buf, pos) self.ExpPoint, pos = CommFunc.ReadDWORD(buf, pos) self.OperateInfo, pos = CommFunc.ReadDWORD(buf, pos) self.Operate, pos = CommFunc.ReadString(buf, pos, 15) self.ServerID, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr15, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr16, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr17, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr18, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr19, pos = CommFunc.ReadDWORD(buf, pos) self.ExAttr20, pos = CommFunc.ReadDWORD(buf, pos) self.HPEx, pos = CommFunc.ReadDWORD(buf, pos) self.FightPowerEx, pos = CommFunc.ReadDWORD(buf, pos) return self.getLength() def getBuffer(self): buf = create_string_buffer(self.getLength()) memmove(addressof(buf), addressof(self), self.getLength()) return string_at(addressof(buf), self.getLength()) def getLength(self): return sizeof(tagDBPlayer) def outputString(self): output = '''//Íæ¼ÒÏêϸÐÅÏ¢#tagDBPlayer: PlayerID = %s, AccID = %s, PlayerName = %s, AccState = %s, IsDeleted = %s, GMLevel = %s, Sex = %s, Hair = %s, HairColor = %s, Face = %s, FacePic = %s, Job = %s, RoleType = %s, ReincarnationLv = %s, LV = %s, TotalExp = %s, FamilyID = %s, FamilyName = %s, Country = %s, TeamHornor = %s, FamilyHornor = %s, FamilyActiveValue = %s, LastWeekFamilyActiveValue = %s, CountryHornor = %s, CountryLastWeekHornor = %s, Mate = %s, Gold = %s, GoldPaper = %s, Silver = %s, SilverPaper = %s, FightPoint = %s, HappyPoint = %s, MapID = %s, DataMapID = %s, CopyMapID = %s, PosX = %s, PosY = %s, FromMapID = %s, FromCopyMapID = %s, FromPosX = %s, FromPosY = %s, State = %s, HP = %s, MP = %s, XP = %s, HPRestoreSetting = %s, MPRestoreSetting = %s, FreePoint = %s, FreeSkillPoint = %s, STR = %s, PNE = %s, PHY = %s, CON = %s, TotalSTR = %s, TotalPNE = %s, TotalPHY = %s, TotalCON = %s, Setting = %s, PKValue = %s, FightPower = %s, ActiveValue = %s, PlayerType = %s, BackpackLV = %s, WarehouseLV = %s, HaveWarehousePsw = %s, WarehousePsw = %s, WarehouseLocked = %s, WarehouseGold = %s, WarehouseSilver = %s, TeamID = %s, UseGoldType = %s, UseSilverType = %s, AttackMode = %s, RebornMapID = %s, RebornPosX = %s, RebornPosY = %s, WeekOnlineTime = %s, LastWeekOnlineTime = %s, LogoffTime = %s, IsHideMask = %s, DayProcessGameEventCount = %s, LoginIP = %s, LoginTime = %s, OnlineTime = %s, FriendFavor = %s, TeamPrivity = %s, OfflineMinutes = %s, Energy = %s, ReceivedSalary = %s, EquipShowSwitch = %s, LuckValue = %s, ExAttr1 = %s, ExAttr2 = %s, ExAttr3 = %s, ExAttr4 = %s, ExAttr5 = %s, Faction = %s, InfamyValue = %s, OfficialRank = %s, IsFindByLabel = %s, IsCloseFriendLabel = %s, ChangeCoinPointTotal = %s, VIPLv = %s, VIPLvForPhone = %s, PhoneVIPStartTime = %s, PhoneVIPEndTime = %s, VsRoomId = %s, ExAttr6 = %s, ExAttr7 = %s, ExAttr8 = %s, ExAttr9 = %s, ExAttr10 = %s, ModelMark = %s, FromDataMapID = %s, LastOrderId = %s, PrizeCoin = %s, ExAttr11 = %s, ExAttr12 = %s, ExAttr13 = %s, ExAttr14 = %s, CreateRoleTime = %s, LVEx = %s, LV2 = %s, ExpPoint = %s, OperateInfo = %s, Operate = %s, ServerID = %s, ExAttr15 = %s, ExAttr16 = %s, ExAttr17 = %s, ExAttr18 = %s, ExAttr19 = %s, ExAttr20 = %s, HPEx = %s, FightPowerEx = %s, ADOResult = %s, '''%( self.PlayerID, self.AccID, self.PlayerName, self.AccState, self.IsDeleted, self.GMLevel, self.Sex, self.Hair, self.HairColor, self.Face, self.FacePic, self.Job, self.RoleType, self.ReincarnationLv, self.LV, self.TotalExp, self.FamilyID, self.FamilyName, self.Country, self.TeamHornor, self.FamilyHornor, self.FamilyActiveValue, self.LastWeekFamilyActiveValue, self.CountryHornor, self.CountryLastWeekHornor, self.Mate, self.Gold, self.GoldPaper, self.Silver, self.SilverPaper, self.FightPoint, self.HappyPoint, self.MapID, self.DataMapID, self.CopyMapID, self.PosX, self.PosY, self.FromMapID, self.FromCopyMapID, self.FromPosX, self.FromPosY, self.State, self.HP, self.MP, self.XP, self.HPRestoreSetting, self.MPRestoreSetting, self.FreePoint, self.FreeSkillPoint, self.STR, self.PNE, self.PHY, self.CON, self.TotalSTR, self.TotalPNE, self.TotalPHY, self.TotalCON, self.Setting, self.PKValue, self.FightPower, self.ActiveValue, self.PlayerType, self.BackpackLV, self.WarehouseLV, self.HaveWarehousePsw, self.WarehousePsw, self.WarehouseLocked, self.WarehouseGold, self.WarehouseSilver, self.TeamID, self.UseGoldType, self.UseSilverType, self.AttackMode, self.RebornMapID, self.RebornPosX, self.RebornPosY, self.WeekOnlineTime, self.LastWeekOnlineTime, self.LogoffTime, self.IsHideMask, self.DayProcessGameEventCount, self.LoginIP, self.LoginTime, self.OnlineTime, self.FriendFavor, self.TeamPrivity, self.OfflineMinutes, self.Energy, self.ReceivedSalary, self.EquipShowSwitch, self.LuckValue, self.ExAttr1, self.ExAttr2, self.ExAttr3, self.ExAttr4, self.ExAttr5, self.Faction, self.InfamyValue, self.OfficialRank, self.IsFindByLabel, self.IsCloseFriendLabel, self.ChangeCoinPointTotal, self.VIPLv, self.VIPLvForPhone, self.PhoneVIPStartTime, self.PhoneVIPEndTime, self.VsRoomId, self.ExAttr6, self.ExAttr7, self.ExAttr8, self.ExAttr9, self.ExAttr10, self.ModelMark, self.FromDataMapID, self.LastOrderId, self.PrizeCoin, self.ExAttr11, self.ExAttr12, self.ExAttr13, self.ExAttr14, self.CreateRoleTime, self.LVEx, self.LV2, self.ExpPoint, self.OperateInfo, self.Operate, self.ServerID, self.ExAttr15, self.ExAttr16, self.ExAttr17, self.ExAttr18, self.ExAttr19, self.ExAttr20, self.HPEx, self.FightPowerEx, self.ADOResult, ) return output #CharÊý×éÀàÐÍSet½Ó¿Ú,ʹÓøýӿڶԴËÀàÐÍÊý¾Ý¸³Öµ£¬·ÀÖ¹¸³ÖµµÄÊý¾Ý¹ý³¤±¨´í def SetAccID(self,Str): if len(Str)<=65: self.AccID = Str else: self.AccID = Str[:65] def SetPlayerName(self,Str): if len(Str)<=33: self.PlayerName = Str else: self.PlayerName = Str[:33] def SetFamilyName(self,Str): if len(Str)<=33: self.FamilyName = Str else: self.FamilyName = Str[:33] def SetSetting(self,Str): if len(Str)<=100: self.Setting = Str else: self.Setting = Str[:100] def SetWarehousePsw(self,Str): if len(Str)<=15: self.WarehousePsw = Str else: self.WarehousePsw = Str[:15] def SetLogoffTime(self,Str): if len(Str)<=30: self.LogoffTime = Str else: self.LogoffTime = Str[:30] def SetLoginIP(self,Str): if len(Str)<=20: self.LoginIP = Str else: self.LoginIP = Str[:20] def SetLoginTime(self,Str): if len(Str)<=30: self.LoginTime = Str else: self.LoginTime = Str[:30] def SetLastOrderId(self,Str): if len(Str)<=40: self.LastOrderId = Str else: self.LastOrderId = Str[:40] def SetCreateRoleTime(self,Str): if len(Str)<=30: self.CreateRoleTime = Str else: self.CreateRoleTime = Str[:30] def SetOperate(self,Str): if len(Str)<=15: self.Operate = Str else: self.Operate = Str[:15]