#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package GM.Commands.CrossBattle # # @todo:¿ç·þÕ½³¡ # @author hxp # @date 2022-01-06 # @version 1.0 # # ÏêϸÃèÊö: ¿ç·þÕ½³¡ # #------------------------------------------------------------------------------- #"""Version = 2022-01-06 20:30""" #------------------------------------------------------------------------------- import GameWorld import GameLogic_CrossBattlefield import ShareDefine import ChConfig import FBCommon ## Âß¼­ÊµÏÖ # @param curPlayer # @param cmdList ²ÎÊýÁбí # @return None def OnExec(curPlayer, cmdList): if not cmdList: GameWorld.DebugAnswer(curPlayer, "--------------------------------") GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÍæ¼Ò»ý·Ö: CrossBattle 1 ×Ü»ý·Ö [¿ÉÑ¡Íæ¼ÒID]") GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÍæ¼Ò»÷ɱ: CrossBattle 2 »÷ɱÊý [¿ÉÑ¡Íæ¼ÒID]") GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÍæ¼Ò¹±Ï×: CrossBattle 3 ¹±Ï×¶È [¿ÉÑ¡Íæ¼ÒID]") GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÕóÓª»ý·Ö: CrossBattle 4 ×Ü»ý·Ö [¿ÉÑ¡ÕóÓªID]") GameWorld.DebugAnswer(curPlayer, "ÖØÐÂËæ»ú´ó½±: CrossBattle 5") GameWorld.DebugAnswer(curPlayer, "¸´»îÕóÓªÊØÎÀ: CrossBattle 6") GameWorld.DebugAnswer(curPlayer, "¿ÉÑ¡Íæ¼Ò/ÕóÓªIDûÌîÔòĬÈÏ×ÔÉí") return tick = GameWorld.GetGameWorld().GetTick() playerID = curPlayer.GetPlayerID() mapID = FBCommon.GetRecordMapID(GameWorld.GetMap().GetMapID()) value1 = cmdList[0] if value1 in [1, 2, 3, 4, 5, 6] and not GameWorld.IsCrossServer() or mapID != ChConfig.Def_FBMapID_CrossBattlefield: GameWorld.DebugAnswer(curPlayer, "¸ÃÃüÁîÐèÔÚ¿ç·þÕ½³¡Ê¹ÓÃCrossServer·¢ËÍ") return # ÉèÖÃÍæ¼Ò»ý·Ö if value1 == 1: setScore = cmdList[1] if len(cmdList) > 1 else 1 tagPlayerID = cmdList[2] if len(cmdList) > 2 else playerID battleObj = GameLogic_CrossBattlefield.GetBattlePlayerObj(tagPlayerID) battleObj.addPlayerScore(curPlayer, setScore - battleObj.score) GameWorld.DebugAnswer(curPlayer, "Íæ¼Ò(%s)»ý·Ö: %s" % (tagPlayerID, battleObj.score)) FBCommon.NotifyCopyMapPlayerFBHelp(tick, GameLogic_CrossBattlefield.DoFBHelp, 0, GameLogic_CrossBattlefield.refreshCrossBattlefield) # ´¥·¢Ë¢ÐÂFBHelp return # ÉèÖÃÍæ¼Ò»÷ɱ if value1 == 2: setCount = cmdList[1] if len(cmdList) > 1 else 1 tagPlayerID = cmdList[2] if len(cmdList) > 2 else playerID battleObj = GameLogic_CrossBattlefield.GetBattlePlayerObj(tagPlayerID) battleObj.addKillCount(setCount - battleObj.killCount) GameWorld.DebugAnswer(curPlayer, "Íæ¼Ò(%s)»÷ɱÊý: %s, Á¬É±Êý: %s" % (tagPlayerID, battleObj.killCount, battleObj.continueKillCount)) FBCommon.NotifyCopyMapPlayerFBHelp(tick, GameLogic_CrossBattlefield.DoFBHelp, 0, GameLogic_CrossBattlefield.refreshCrossBattlefield) # ´¥·¢Ë¢ÐÂFBHelp return # ÉèÖÃÍæ¼Ò¹±Ï×¶È if value1 == 3: setProgress = cmdList[1] if len(cmdList) > 1 else 1 tagPlayerID = cmdList[2] if len(cmdList) > 2 else playerID battleObj = GameLogic_CrossBattlefield.GetBattlePlayerObj(tagPlayerID) battleObj.addSuperItemContribution(setProgress - battleObj.superItemContribution) GameWorld.DebugAnswer(curPlayer, "Íæ¼Ò(%s)¹±Ï×¶È: %s" % (tagPlayerID, battleObj.superItemContribution)) FBCommon.NotifyCopyMapPlayerFBHelp(tick, GameLogic_CrossBattlefield.DoFBHelp, 0, GameLogic_CrossBattlefield.refreshCrossBattlefield) # ´¥·¢Ë¢ÐÂFBHelp return # ÉèÖÃÕóÓª»ý·Ö if value1 == 4: setScore = cmdList[1] if len(cmdList) > 1 else 1 tagFaction = cmdList[2] if len(cmdList) > 2 else 0 if not tagFaction or tagFaction not in ShareDefine.CampTypeList: battleObj = GameLogic_CrossBattlefield.GetBattlePlayerObj(playerID) tagFaction = battleObj.faction factionObj = GameLogic_CrossBattlefield.GetBattleFactionObj(tagFaction) factionObj.addFactionScore(setScore - factionObj.score) GameWorld.DebugAnswer(curPlayer, "ÕóÓª(%s)»ý·Ö: %s" % (tagFaction, factionObj.score)) FBCommon.NotifyCopyMapPlayerFBHelp(tick, GameLogic_CrossBattlefield.DoFBHelp, 0, GameLogic_CrossBattlefield.refreshCrossBattlefield) # ´¥·¢Ë¢ÐÂFBHelp return # ÖØÖôó½±ÐÅÏ¢ if value1 == 5: worldObj = GameLogic_CrossBattlefield.GetBattleWorld() worldObj.RandSuperTask() GameWorld.DebugAnswer(curPlayer, "ÖØÐÂËæ»ú´ó½±OK! %s" % worldObj.superItemInfo) FBCommon.NotifyCopyMapPlayerFBHelp(tick, GameLogic_CrossBattlefield.DoFBHelp, 0, GameLogic_CrossBattlefield.refreshCrossBattlefield) # ´¥·¢Ë¢ÐÂFBHelp return # ¸´»îÕóÓªÊØÎÀ if value1 == 6: rebornNPCIDList = GameLogic_CrossBattlefield.rebornGurad() GameWorld.DebugAnswer(curPlayer, "¸´»îÕóÓªÊØÎÀ! %s" % rebornNPCIDList) return return