#!/usr/bin/python # -*- coding: GBK -*- ##@package GY_Query_CanGateWar # µÇ½´¥·¢ÄÜ·ñ³ÇÃÅÕ½ # # @author Kill # @date 2010-3-31 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵Ã÷ #µ¼Èë import GameWorld import IPY_GameWorld import ChConfig import EventShell #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type , query_ID , packCMDList , tick): #=============================================================================== # curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID) # if not curFindPlayer or curFindPlayer.IsEmpty(): # GameWorld.Log('###Íæ¼Ò²éѯÒì³££¬ÕÒ²»µ½×Ô¼º') # return '' # #½áÊøÈÎÎñ # if packCMDList == 0: # EventShell.EventResponse_Not_Gate_War_Login(curFindPlayer) # # #´¥·¢ÈÎÎñ # elif packCMDList == 1: # EventShell.EventResponse_On_Gate_War_Login(curFindPlayer) # # else: # GameWorld.Log("###µÇ½´¥·¢ÄÜ·ñ³ÇÃÅÕ½Òì³££¬ÇëÇó´íÎó") #=============================================================================== return #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer , callFunName , funResult , tick): return