#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Player.RemoteQuery.GY_Query_ClientServerReceiveMsg # # @todo:×Ó·þÊÕµ½¿ç·þ·þÎñÆ÷ÐÅÏ¢ # @author hxp # @date 2019-01-10 # @version 1.0 # # ÏêϸÃèÊö: ×Ó·þÊÕµ½¿ç·þ·þÎñÆ÷ÐÅÏ¢ # #------------------------------------------------------------------------------- #"""Version = 2019-01-10 15:30""" #------------------------------------------------------------------------------- import GameWorld import ShareDefine import NPCCommon import ChPlayer import FBLogic #------------------------------------------------------------------------------ def DoLogic(query_Type, query_ID, packCMDList, tick): return #------------------------------------------------------------------------------ ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): playerID = curPlayer.GetPlayerID() GameWorld.Log("GY_Query_ClientServerReceiveMsg %s" % funResult, playerID) msgType, msgData = eval(funResult) if msgType == ShareDefine.CrossServerMsg_RebornRet: ChPlayer.CrossServerMsg_RebornRet(curPlayer, msgData, tick) elif msgType == ShareDefine.CrossServerMsg_CollectNPCOK: NPCCommon.CrossServerMsg_CollectNPCOK(curPlayer, msgData) elif msgType == ShareDefine.CrossServerMsg_NPCAttackCount: NPCCommon.CrossServerMsg_NPCAttackCount(curPlayer, msgData) elif msgType == ShareDefine.CrossServerMsg_FBEnd: mapID, lineID = msgData[:2] exData = msgData[2:] FBLogic.OnEndCrossFB(curPlayer, mapID, lineID, exData) return