#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Skill.PassiveBuff.PassiveBuff_4546 # # @todo:buffÖÐÁé³èÊͷż¼Äܺ󴥷¢É¾³ý±¾buff # @author hxp # @date 2024-04-11 # @version 1.0 # # ÏêϸÃèÊö: buffÖÐÁé³èÊͷż¼Äܺ󴥷¢É¾³ý±¾buff # #------------------------------------------------------------------------------- #"""Version = 2024-04-11 16:30""" #------------------------------------------------------------------------------- import GameWorld import BuffSkill def CheckCanHappen(attacker, defender, effect, tagSkill, **skillkwargs): return True def DoLogic(attacker, defender, effect, tagSkill, skillID): tick = GameWorld.GetGameWorld().GetTick() isOK = BuffSkill.DelBuffBySkillID(attacker, skillID, tick) #GameWorld.DebugLog("buffÖÐÁé³èÊͷż¼Äܺ󴥷¢É¾³ý±¾buff! atkID=%s,delSkillID=%s,isOK=%s" % (attacker.GetID(), skillID, isOK)) return