#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- # #--------------------------------------------------------------------- ##@package SetFamilyInfo # @todo: ÉèÖüÒ×åÊôÐÔ # # @author: panwei # @date 2010-12-10 # @version 1.2 # # @change: "2015-03-23 10:00" hxp Ôö¼ÓÉèÖüÒÔ°µÈ¼¶£¬¾­Ñé # @change: "2016-06-06 22:00" hxp Ôö¼Ó¼Ò×å×êʯ¡¢ÁîÅÆ # # @note: #--------------------------------------------------------------------- #"""Version = 2016-06-06 22:00""" #--------------------------------------------------------------------- import PlayerFamily import GameWorld #--------------------------------------------------------------------- #¹¦ÄÜö¾Ù ( Def_FamilyInfo_LV, # ÉèÖüÒ×åµÈ¼¶ Def_FamilyInfo_Money, # ÉèÖüÒ×å×ʽð Def_FamilyInfo_WarRank, # ÉèÖüÒ×åÁªÈüÃû´Î Def_FamilyInfo_FightPower, # ÉèÖüÒ×å×ÜÕ½Á¦ Def_FamilyInfo_BossFood, # ÉèÖüÒ×åÊÞÁ¸ Def_FamilyInfo_WeekMissionMoney, # ±¾ÖÜÈÎÎñ×ʽð ) = range(6) #ϵͳÌáʾÐÅÏ¢±í Def_MsgDict = { Def_FamilyInfo_LV:'µÈ¼¶', Def_FamilyInfo_Money:'×ʽð', Def_FamilyInfo_WarRank:'ÁªÈüÃû´Î', Def_FamilyInfo_FightPower:'×ÜÕ½Á¦', Def_FamilyInfo_BossFood:'ÊÞÁ¸', Def_FamilyInfo_WeekMissionMoney:'±¾ÖÜÈÎÎñ×ʽð', "all":'ËùÓÐÊôÐÔ', } #ÉèÖÃÈ«²¿ÊôÐÔʱÐèÒªÉèÖõÄÊôÐÔÀàÐÍ, Ò»°ãÓÃÓÚ¿ìËÙ²âÊÔÓà Def_SetAllFamilyInfoList = [Def_FamilyInfo_Money] #--------------------------------------------------------------------- ## Ö´ÐÐÂß¼­ # @param curPlayer µ±Ç°Íæ¼Ò # @param cmdList [ö¾Ù, ÊýÖµ] # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def OnExec(curPlayer, cmdList): if len(cmdList) != 2: helpStr = "" for index, name in Def_MsgDict.items(): helpStr = helpStr + "%s-%s," % (index, name) GameWorld.DebugAnswer(curPlayer, 'SetFamilyInfo ÀàÐÍ ÊýÖµ') GameWorld.DebugAnswer(curPlayer, '%s' % helpStr) #GameWorld.DebugAnswer(curPlayer, ' ÌØÊâ: SetFamilyInfo all, ÊýÖµ; ¿ÉÉèÖÃËùÓÐÕ½ÃËÊôÐÔÊýÖµ') return curFamily = curPlayer.GetFamily() if not curFamily: GameWorld.DebugAnswer(curPlayer, 'SetFamilyInfo ´íÎó Íæ¼ÒÎÞ¼Ò×å') return funcType, funcValue = cmdList infoTypeList = [funcType] if funcType == "all": infoTypeList = Def_SetAllFamilyInfoList __SetFamilyInfoValue(curPlayer, curFamily, infoTypeList, funcValue) #֪ͨ¿Í»§¶ËˢРcurFamily.Broadcast_FamilyChange() #֪ͨµØÍ¼·þÎñÆ÷ˢРPlayerFamily.SendPack_MapServer_PlayerFamilyRefresh(curFamily) GameWorld.DebugAnswer(curPlayer, 'ÉèÖüÒ×å%s ³É¹¦, ÊýÖµ = %s'%(Def_MsgDict[funcType], funcValue)) return def __SetFamilyInfoValue(curPlayer, curFamily, infoTypeList, funcValue): isLVUP = False isSort = False for funcType in infoTypeList: if funcType == Def_FamilyInfo_LV: curFamily.SetLV(funcValue) isSort = True elif funcType == Def_FamilyInfo_Money: curFamily.SetMoney(funcValue) isLVUP = True if funcValue == 0: PlayerFamily.SetCurWeekMissionMoney(curFamily, 0) elif funcType == Def_FamilyInfo_WarRank: PlayerFamily.SetFamilyWarRank(curFamily, funcValue) isSort = True elif funcType == Def_FamilyInfo_FightPower: PlayerFamily.SetFamilyTotalFightPower(curFamily, funcValue) isSort = True elif funcType == Def_FamilyInfo_BossFood: PlayerFamily.SetFamilyBossFood(curFamily, funcValue) elif funcType == Def_FamilyInfo_WeekMissionMoney: PlayerFamily.SetCurWeekMissionMoney(curFamily, 0) else: GameWorld.DebugAnswer(curPlayer, 'SetFamilyInfo ´íÎó funcType = %s'%(funcType)) #×Ô¶¯Éý¼¶Õ½ÃË if isLVUP: if PlayerFamily.DoFamilyLvUp(curFamily): isSort = False if isSort: PlayerFamily.DoFamilySort() return