#!/usr/bin/python # -*- coding: GBK -*- # # @todo: Ä¿±êѪÁ¿µÍÓÚXX°Ù·Ö±ÈÌá¸ßÉ˺¦xx # # @author: Alee # @date 2018-1-9 ÏÂÎç09:39:37 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj # ѪÁ¿µÍÓÚXX def CheckCanHappen(attacker, defender, effect, curSkill): if not defender: return False if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= effect.GetEffectValue(1): return False return True def GetValue(attacker, defender, effect): return effect.GetEffectValue(0)