#!/usr/bin/python # -*- coding: GBK -*- # # @todo: Ä¿±êij¸ö״̬ʱ´¥·¢¼¼ÄÜÉ˺¦ # # @author: Alee # @date 2018-1-9 ÏÂÎç09:39:37 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj import PlayerControl # Ä¿±êij¸ö״̬ʱ´¥·¢ def CheckCanHappen(attacker, defender, effect, curSkill): if not defender: return False if GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1)):#ChConfig.Def_PlayerState_Stun): GameWorld.DebugLog("״̬´¥·¢----%s"%effect.GetEffectValue(1)) return True return False def GetValue(attacker, defender, effect): return float(effect.GetEffectValue(0))/ChConfig.Def_MaxRateValue