#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- ##@package ChConfig # @todo: ³£Á¿¶¨Òå # # @author panwei # @date 2010-4-30ÏÂÎç01:46:32 # @version 2.1 # # @change: "2010-05-21 17:30" zhengyang Ìí¼Ó×¢ÊÍ # @change: "2010-06-24 14:10" adaws ÐÂÔögameserverÇëÇóÀàÐÍ queryType_CheckNameHasDirty # @change: "2010-10-08 11:05" panwei °Î³ý·þÎñÆ÷°æ±¾¿ØÖÆ´úÂë # @change: "2013-08-23 15:00" hxp Ôö¼Ó½øÈ븱±¾¿ç·þÇëÇóÀàÐÍ # @change: "2013-09-18 15:00" xmnathan ÐÂÔöÅÅÐаñÀàÐÍ # @change: "2014-09-12 17:00" xmnathan Ôö¼ÓÖ°Òµ´óÀඨÒå # @change: "2014-10-22 17:30" xmnathan µ÷Õû¿ª·þ»î¶¯ÅÅÐаñ¼Ç¼Ãû´Î¸öÊý # @change: "2014-11-11 16:30" xmnathan Ôö¼Ó³äÖµÅÅÐаñ # @change: "2014-12-17 14:50" ljd Ôö¼ÓͼÌÚÅÅÐаñ #--------------------------------------------------------------------- """Version = 2014-12-17 14:50""" #--------------------------------------------------------------------- import os import IPY_GameServer import ShareDefine #--------------------------------------------------------------------- #GameServer·þÎñÆ÷²¿Êð֮ǰÇë¸ù¾ÝĿ¼ʵ¼ÊÇé¿ö¸ü¸ÄÏÂÁвÎÊý #GameServerPath Ϊµ±Ç°µÄGameServerµÄ¸ùĿ¼ GameServerPath = os.getcwd() + "\\" ScriptPath = GameServerPath + "Script" #--------------------------------------------------------------------- #--------------------------------------------------------------------- ## ³õʼ»¯½Å±¾ # @param ÎÞ # @return ·µ»ØÖµÎÞÒâÒå # @remarks ³õʼ»¯½Å±¾ def InitPython(): global GameServerPath ScriptPath = GameServerPath+"Script" #--------------------------------------------------------------------- ## »ñµÃ½Å±¾Â·¾¶ # @param ÎÞ # @return ·µ»ØÖµ, ½Å±¾Â·¾¶ # @remarks »ñµÃ½Å±¾Â·¾¶ def GetAppPath(): return GameServerPath ##»ñµÃDB·¾¶ # @param ÎÞ²ÎÊý # @return ·µ»ØÖµµ±Ç°µÄDB·¾¶ def GetDBPath(): return GameServerPath.split("CoreServerGroup")[0]+ "db\\PyMongoDataServer\\" def GetServerRootPath(): ##»ñÈ¡·þÎñÆ÷¸ù·¾¶ return GameServerPath.split("CoreServerGroup")[0] #------Ö÷½ÇÏà¹ØÉ趨 #Ö÷½Ç·¢ÐÍÁбí [Ö°Òµ:·¢ÐÍÁбí] Def_RoleHair = { ShareDefine.PlayerJob_Warrior : [ [10000], #ÄÐ [10000], #Å® ], ShareDefine.PlayerJob_Wizard : [ [10001], #ÄÐ [10001], #Å® ], ShareDefine.PlayerJob_Assassin : [ [10002], #ÄÐ [10002], #Å® ], ShareDefine.PlayerJob_Chaplain : [ [10003], #ÄÐ [10003], #Å® ], ShareDefine.PlayerJob_Knight : [ [10008], #ÄÐ [10008], #Å® ], ShareDefine.PlayerJob_ForceUser : [ [10009], #ÄÐ [10009], #Å® ], ShareDefine.PlayerJob_BowMaster : [ [10010], #ÄÐ [10010], #Å® ], } #Ö÷½ÇÁ³ÐÍÁбí [Ö°Òµ:Á³ÐÍÁбí] Def_RoleFace = { ShareDefine.PlayerJob_Warrior : [ [10004], #ÄÐ [10004], #Å® ], ShareDefine.PlayerJob_Wizard : [ [10005], #ÄÐ [10005], #Å® ], ShareDefine.PlayerJob_Assassin : [ [10006], #ÄÐ [10006], #Å® ], ShareDefine.PlayerJob_Chaplain : [ [10007], #ÄÐ [10007], #Å® ], ShareDefine.PlayerJob_Knight : [ [10011], #ÄÐ [10011], #Å® ], ShareDefine.PlayerJob_ForceUser : [ [10012], #ÄÐ [10012], #Å® ], ShareDefine.PlayerJob_BowMaster : [ [10013], #ÄÐ [10013], #Å® ], } #Íæ¼Òʱ¼äµÄ¼Ç¼¸ñʽ TYPE_Time_Format = "%Y-%m-%d %H:%M:%S" #ÄêÔÂÈÕ¸ñʽ TYPE_Time_YmdFormat = "%Y-%m-%d" #ÊýÖµÉÏÏÞ(20ÒÚ) Def_UpperLimit_DWord = ShareDefine.Def_UpperLimit_DWord #Ö§³Ö³¬20ÒÚÊýÖµµÄÊýÖµµãµ¥Î»ÊýÖµ, 1ÒÚ Def_PerPointValue = ShareDefine.Def_PerPointValue #²é¿´FBÏÔʾ½çÃæ´¦Àí¼ä¸ô Def_Show_Fb_Event_Tick = 3000 #ÇëÇóÇå¿Õʱ¼ä(120000Ãë)(2·ÖÖÓ) Def_EventClearTime = 120000 #Íæ¼ÒÀ뿪ºó¸±±¾±£´æÊ±¼ä Def_EmptyFBKeepTime = 5 * 60 * 1000 #5·ÖÖÓ #ÏÂÏߺóÍ˳ö¶ÓÎé±£»¤Ê±³¤, ͬ¸±±¾µÄ¹Ø±Õ±£»¤Ê±³¤ Def_CountdownLeaveTeamTime = 5 * 60 * 1000 #5·ÖÖÓ #×é¶ÓÔÚÏß»ØÓ¦¼ä¸ô Def_Team_OnlineConfirmTick = 120000 #¶ÓÎé×îСÈËÊý Def_Team_MinPlayerCount = 1 #¶ÓÎé×î´óÈËÊý Def_Team_MaxPlayerCount = ShareDefine.Def_Team_MaxPlayerCount #À뿪¶ÓÎé¹ã²¥¿Í»§¶ËÐÅÏ¢ Def_Team_Sync_LeaveMsg_Self = 0 #×Ô¼ºÀ뿪 Def_Team_Sync_LeaveMsg_OtherKick = 1 #±»ÈËÌß³ö #Íæ¼ÒÔÚÏßÏìӦʱ¼ä #ÏìÓ¦´íÎóʱ¼ä×î´óÏÞÖÆ´ÎÊý Def_PlayerOnLineReply_ErrorCount = 100 #100 #ÔÊÐíÏìÓ¦ÑÓ³Ù¼ä¸ôʱ¼ä,5Ãë Def_PlayerOnLineReply_NoteTick = 5000 #5000 #ÏìÓ¦ÑÓ³Ù×î´ó¼ä¸ôʱ¼ä,10Ãë Def_PlayerOnLineReply_MaxTick = 30000 #30000 #¿Í»§¶Ë·ÅËÍÏìÓ¦·â°ü¼ä¸ô,30Ãë Def_PlayerOnLineReply_ClientReply = 30000 #30000 #ÔÚÏß»ØÓ¦´íÎóʱ¼ä Def_PlayerOnLineReply_Error_Tick = Def_PlayerOnLineReply_ClientReply * 2 #Def_PlayerOnLineReply_ClientReply * 2 #---------ïÚ³µÏà¹Ø #ïÚ³µÏûʧʱ¼ä,5·ÖÖÓ Def_PlayerTruckLogoffTick = 1000 * 60 * 5 #---------¼Ò×åÏà¹Ø Def_PlayerGetFamilyInfoTick = 1000 #Íæ¼ÒÇëÇóµÃµ½¼Ò×åÐÅÏ¢µÄʱ¼ä(1Ãë) #¼ÓÈë¼Ò×åµÄ×îСµÈ¼¶ Def_Family_JionMinLV = 0 #·þÎñÆ÷¼Ò×å×î´óÊýÁ¿ Def_Family_MaxCnt = 2000 #¼Ò×å×î´óµÈ¼¶ Def_Family_MaxLv = 10 #ɾ³ýNÌìǰÉêÇë¼ÓÈë¼Ò×åµÄÐÅÏ¢ Def_Family_ClearRequestAddNote_Day = 3 #¼Ò×åÅäÖñíË÷Òý ( Def_FamilySetting_MaxMemberCnt, #×î´ó³ÉÔ±Êý Def_FamilySetting_MaxHuFaCnt , #×î´ó»¤·¨Êý Def_FamilySetting_MaxZhangLaoCnt, #×î´ó³¤ÀÏÊý Def_FamilySetting_LvUpCost, #¼Ò×åÉý¼¶ÐèÒªÏûºÄÉý¼¶ËùÐè×ʽð Def_FamilySetting_WeekMissionMoneyMax,#ÿÖÜÈÎÎñ×î´ó¿É»ñµÃÏÉÃË×ʽð Def_FamilySetting_BossFBCnt, #BOSS¸±±¾´ÎÊý Def_FamilySetting_Max, #±í³¤¶ÈÒì³£(±ØÐë·Å×îºó) ) = range(0, 6 + 1) FamilySettingDict = { Def_FamilySetting_MaxMemberCnt:'MemberCnt', Def_FamilySetting_MaxHuFaCnt:'DeputyLeaderCnt', Def_FamilySetting_MaxZhangLaoCnt:'EliteCnt', Def_FamilySetting_LvUpCost:'NeedMoney', Def_FamilySetting_WeekMissionMoneyMax:'WeekMissionMoneyMax', Def_FamilySetting_BossFBCnt:'BossFBCnt', } #¼Ò×å³ÉÔ±½Ó¿Ú¶ÔÓ¦¼Ò×åÅäÖñíË÷Òý Def_FamilyPowLvChangeFamilySettingDict ={ IPY_GameServer.fmlMember:Def_FamilySetting_MaxMemberCnt, IPY_GameServer.fmlCounsellor:Def_FamilySetting_MaxZhangLaoCnt, IPY_GameServer.fmlViceLeader:Def_FamilySetting_MaxHuFaCnt, } #¼Ò×åְλ¶ÔӦȨÏÞ±í #=============================================================================== # enum TFamilyMemberLV # { # fmlMember = 0, ///<ÆÕͨ³ÉÔ± # fmlCounsellor, ///<³¤ÀÏ # fmlViceLeader, ///<»¤·¨ # fmlLeader, ///<×峤 # }; #=============================================================================== #{¼Ò×åµÈ¼¶:[Def_PurviewDictKey_]} Def_Family_MemberLVList =[ IPY_GameServer.fmlLeader, IPY_GameServer.fmlViceLeader, IPY_GameServer.fmlCounsellor, IPY_GameServer.fmlMember, ] ( Def_PurviewDictKey_CanCall, #ÊÇ·ñÓÐÕÐÈËȨÏÞ Def_PurviewDictKey_CanChangeFamilyJob, #ÊÇ·ñ¿ÉÒÔ±ä¸üְλ Def_PurviewDictKey_CanBroadcast, #ÊÇ·ñ¿ÉÒÔ·¢²¼¹«¸æ Def_PurviewDictKey_CanFamilyLvUp, #ÊÇ·ñ¿ÉÒÔÉý¼¶¼Ò×å Def_PurviewDictKey_CanClearPack, #ÊÇ·ñ¿ÉÒÔÇåÀí±¦¿â Def_PurviewDictKey_CanKickMember, #ÊÇ·ñ¿ÉÒÔÌß³ö³ÉÔ± Def_PurviewDictKey_CanOpenBoss, #ÊÇ·ñ¿ÉÒÔ¿ªÆôbossÕ½ Def_PurviewDictKey_CanSendRedPacket, #ÊÇ·ñ¿ÉÒÔ¿ªÆôºì°ü ) = range(0, 8) #²é¿´ËùÓмÒ×åµÄʱºò, Ò»Ò³ÄÜÏÔʾ¶àÉÙ¸ö Def_ViewAllFamilyPageCount = 15 #--------------------------------------------------------------------- #ÖØ¶ÁµÄÎļþºó׺ÃûÁбí TYPE_Load_Module_Ext = ["py", "pyc"] #´´½¨¼Ò×å,×î´ó×Ö·ûÊý Def_CreatFamily_MaxStr = 33 #´´½¨½ÇÉ«,×î´ó×Ö·ûÊý£¬ UTF8ÊÇ3¸ö×Ö½Ú ×îÉÙ3¸ö×Öĸ ×î´ó5ÖÐÎļÓ1¸ö×Öĸ Def_CreatRole_MaxStr = 16 Def_CreatRole_MinStr = 3 #--------------------------------------------------------------------- #ÅÅÐаæ(1Ãë) Def_PlayerBillboard_Tick = 1000 #--------------------------------------------------------------------- #×î´ó±¶ÂÊ Def_MaxRateValue = ShareDefine.Def_MaxRateValue #--------------------------------------------------------------------- #GM»î¶¯,ÌØÊâдËÀID,²»ÄÜÓëÈÎÎñID³åÍ» #ÌØÊâ»î¶¯,È«·þ¾­Ñé±¶ÂÊ Def_GY_GM_Game_DoubleExp = 123456 #ÌØÊâ»î¶¯,È«·þµôÂä±¶ÂÊ Def_GY_GM_Game_DropRate = 123457 #ÌØÊâ»î¶¯,È«·þ¹«¸æ Def_GY_GM_Game_Broadcast = 122222 #¹«¸æ×î´ó³¤¶È Def_GY_GM_Game_Broadcast_MaxLen = 200 #--------------------------------------------------------------------- TYPE_GetActivePlayerCount = 0 #²é¿´µØÍ¼µÄ»î¶¯ÈËÊý TYPE_SendTimeToMapServer = 1 #ͬ²½µØÍ¼·þÎñÆ÷ʱ¼ä TYPE_SendServerState = 2 #»Ø±¨·þÎñÆ÷״̬ TYPE_ReadDateBaseGM = 3 #¶¨Ê±¶ÁÈ¡Êý¾Ý¿âÖÐÐèÒªÖ´ÐеÄGMÃüÁî TYPE_ImpeachTick = 4 #¾Ù±¨¼ä¸ô30Ãë TYPE_WatchBillboardPrize = 5 #²é¿´½±ÀøÅÅÐаæ1Ãë TYPE_SendMsg_RouteServer = 6 #·¢ËÍÏûÏ¢µ½RouteServer TYPE_EvenByTime = 7 #ÓÎϷʼþ´¦Àí TYPE_ActionOpenAndClose = 8 #»î¶¯¿ªÆôºÍ¹Ø±Õ¼ä¸ô TYPE_ActionNotify = 9 #¹Ì¶¨ÊÀ½ç¹ã²¥¼ä¸ô(±ØÐë1·ÖÖÓ) TYPE_ActionGoOn = 10 #ÖØÆô·þÎñÆ÷»î¶¯¿ªÆô TYPE_FamilyBattleStart = 11 #¼Ò×åÕù°ÔÈü¿ªÆô¼ä¸ô TYPE_MapServerRunningState = 12 #µØÍ¼·þÎñÆ÷״̬´¦Àí(³¬¹ýʱ¼äδÏìÓ¦»ÒµÆ) TYPE_RefreshSceneTeam = 13 #ˢг¡¾°¶ÓÎé TYPE_ReloadScript = 14 #½Å±¾Reload¼ä¸ô TYPE_FamilyTechProcess = 15 #¼Ò×å¿Æ¼¼Ñ­»·´¦Àí¼ä¸ô TYPE_LeaderImpeachTick = 16 #°ïÖ÷µ¯ÛÀÑ­»·µ÷Óà TYPE_MSBattleStart = 17 #¿ç·þÈü¿ªÆô¼ä¸ô TYPE_SpanServerMatching = 18 #ԤѡÌÔÌ­ÈüÆ¥Åä¼ä¸ô TYPE_SendDBCommandTick = 19 #²Ù×÷DB×î´ó»ØÓ¦¼ä¸ô TYPE_MergeWarPreMatching = 20 #ԤѡÌÔÌ­ÈüÆ¥Åä¼ä¸ô TYPE_ActionOpenAndCloseByDayCount = 21 # ´¦Àí¸ù¾Ý¿ª·þÌìÊý»î¶¯¿ªÆôºÍ¹Ø±Õ TYPE_ActionOpenAndCloseByDayCountGoOn = 22 # ÖØÆô·þÎñÆ÷»î¶¯¿ªÆô´¦Àí¸ù¾Ý¿ª·þÌìÊý»î¶¯¿ªÆôºÍ¹Ø±Õ TYPE_ViewGameWallowInfoTick = 23 # ²éѯ·À³ÁÃÔÐÅϢʱ¼ä¼ä¸ô TYPE_MergeBroadcastTick = 24 # ¿ç·þ¹ã²¥Ê±ÖÓµ÷Óüä¸ô TYPE_NewYearAnimalProcessTick = 25 # ÄêÊÞ½±ÀøÊ±¼ä´¦Àí¼ä¸ô TYPE_WorldBossOnlineCntTick = 26 # ¶¨Ê±ÊÀ½çBOSSË¢ÐÂʱ¼ä¼ÆËã ÔÚÏßÍæ¼ÒÊýÁ¿ TYPE_TimeShopProcessTick = 27 # ¶¨Ê±É̵괦Àí¼ä¸ô TYPE_WorldBossProcessTick = 28 # BOSSÖØÉú¼ì²é¼ä¸ô TYPE_WorldBossGeTuiTick = 29 # BOSS¸öÍÆ TYPE_WorldNewGuyGeTuiTick = 30 # µÍ¼¶ÐÂÍæ¼ÒÀ뿪5·ÖÖÓºó»½»Ø TYPE_Tick_Time = [ 1000 * 60 * 3 , #0 ²é¿´µØÍ¼µÄ»î¶¯ÈËÊý 3·ÖÖÓ/´Î 1000 * 60 , #1 ͬ²½µØÍ¼·þÎñÆ÷ʱ¼ä 1·ÖÖÓ/´Î 1000 * 60 * 5 , #2 »Ø±¨·þÎñÆ÷״̬ , 5·ÖÖÓ/´Î 1000 * 30 , #3 ¶¨Ê±¶ÁÈ¡Êý¾Ý¿âÖÐÐèÒªÖ´ÐеÄGMÃüÁî 30s/´Î 1000 * 30 , #4 ¾Ù±¨¼ä¸ô30Ãë 1000 , #5 ²éѯ½±ÀøÅÅÐаæ 1000 * 30 , #6 ·¢ËÍÏûÏ¢µ½RouteServer 1000 * 6 , #7 ÓÎϷʼþ´¦Àí 1000 * 5 , #8 »î¶¯¿ªÆôºÍ¹Ø±Õ¼ä¸ô 5Ãë/´Î 1000 * 60 , #9 ¹Ì¶¨ÊÀ½ç¹ã²¥¼ä¸ô(±ØÐë1·ÖÖÓ) 1000 * 60 , #10 ÖØÆô·þÎñÆ÷»î¶¯¿ªÆô 1000 * 60 , #11 ¼Ò×åÕù°ÔÈü¿ªÆô¼ä¸ô 1000 * 60 , #12 µØÍ¼·þÎñÆ÷״̬´¦Àí(³¬¹ýʱ¼äδÏìÓ¦»ÒµÆ) 1000 * 60 * 5 , #13 Ë¢ÐÂÈ«ÊÀ½çÖеĶÓÎéÊý 1000 * 2 , #14 ½Å±¾Reload¼ä¸ô 1000 * 5 , #15 ¼Ò×å¿Æ¼¼Ñ­»·´¦Àí¼ä¸ô 1000 * 60 , #16 °ïÖ÷µ¯ÛÀÑ­»·µ÷Óà 1000 * 60 , #17 ¿ç·þÈü¿ªÆô¼ä¸ô 1000 * 2 , #18 ԤѡÌÔÌ­ÈüÆ¥Åä¼ä¸ô 1000 * 30 , #19 ²Ù×÷DB×î´ó»ØÓ¦¼ä¸ô 1000 * 2 , #20 ԤѡÌÔÌ­ÈüÆ¥Åä¼ä¸ô 1000 * 5 , #21 ´¦Àí¸ù¾Ý¿ª·þÌìÊý»î¶¯¿ªÆôºÍ¹Ø±Õ 1000 * 60 , #22 ´¦Àí¸ù¾Ý¿ª·þÌìÊý»î¶¯¿ªÆôºÍ¹Ø±Õ 1000 * 2 , #23 ²éѯ·À³ÁÃÔÐÅϢʱ¼ä¼ä¸ô 1000 * 25 , #24 ¿ç·þ¹ã²¥Ê±ÖÓµ÷Óüä¸ô 1000 * 60 , #25 ÄêÊÞ½±ÀøÊ±¼ä´¦Àí¼ä¸ô 1000 * 60 * 5 , #26 ¶¨Ê±ÊÀ½çBOSSË¢ÐÂʱ¼ä¼ÆËã ÔÚÏßÍæ¼ÒÊýÁ¿ 1000 * 60 , #27 ¶¨Ê±É̵괦Àí¼ä¸ô 1000 * 1 , #28 BOSSÖØÉú¼ì²é¼ä¸ô 1000*45, #29 BOSS¸öÍÆ 1000*60, #30 µÍ¼¶ÐÂÍæ¼ÒÀ뿪5·ÖÖÓºó»½»Ø ] TYPE_Tick_Count = len(TYPE_Tick_Time) #µØÍ¼·þÎñÆ÷¶à¾ÃδÏìÓ¦»Òµô Def_Tick_MapServer_MssNone = 1000 * 60 * 5 #--------------------------------------------------------------------- #ÊÀ½ç·þÎñÆ÷×ÖµäKey¶¨Òå Def_WorldKey_ProcessMinute = 'ProcessMinute' #ÿ·ÖÖÓ´¦Àí£¬¼Ç¼ÉÏÒ»´Î´¦ÀíµÄ·ÖÖÓ Def_WorldKey_SavePlayer = 'SavePlayer' #±£´æÍæ¼ÒµÄÊôÐÔ½øÊý¾Ý¿â(23:50´æ·þÎñÆ÷ÅÅÃûǰ50µÄÍæ¼ÒÊý¾Ý) Def_WorldKey_ExamType = 'Def_WorldKey_ExamType' #´ðÌâÀàÐÍ Def_WorldKey_ExamStep = 'Def_WorldKey_ExamStep' #´ðÌâ²½Öè Def_WorldKey_ExamStepTick = 'Def_WorldKey_ExamStepTick' #´ðÌâ²½ÖèTick Def_WorldKey_ExamBeginTick = 'Def_WorldKey_ExamBeginTick' #´ðÌ⿪ʼʱ¼ä´Á Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt' #µ±Ç°·¢Ìâ×ÜÊý Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #bossÊÇ·ñ»î×Å Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWoldÊÇ·ñ³õʼ»¯Íê³É Def_WorldKey_BossIsGeTui = "BossGeTui%s" #µ±Ç°¸´»î֪ͨ Def_WorldKey_OperationActionState = "OperationActState_%s" #ÔËÓª»î¶¯×´Ì¬£¬²ÎÊýΪÔËÓª»î¶¯Ãû Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss¸´»îÐèÒª×ܵãÊý Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #¿ç·þbossÊÇ·ñ»î×Å£¬²ÎÊý(zoneID, bossID) Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWoldÊÇ·ñ³õʼ»¯Íê³ÉOK Def_WorldKey_CrossPKZoneSeasonID = "CrossPKZoneSeasonID_%s" #¿ç·þPKÈüÇø¶ÔÓ¦Èü¼¾£¬¿ç·þ·þÎñÆ÷¿ØÖÆ£¬²ÎÊý£¨zoneID£© Def_WorldKey_CrossPKZoneSeasonState = "CrossPKZoneSeasonState_%s" #¿ç·þPKÈüÇøÈü¼¾×´Ì¬£¬¿ç·þ·þÎñÆ÷¿ØÖÆ£¬²ÎÊý£¨zoneID£©0-먦Æô£¬1-¿ªÆôÖУ¬2-ÒѽáÊø Def_WorldKey_CrossPKBillboardSyncTick = "CrossPKBillboardSyncTick_%s_%s" #¿ç·þPK±¾Èü¼¾ÅÅÐаñͬ²½tick£¬²ÎÊý£¨zoneID, seasonID£© Def_WorldKey_CrossSetPlayerAttrTick = "CrossSetPlayerAttrTick" #ͬ²½ÉèÖÿç·þÍæ¼ÒÊôÐÔÖµtick #--------------------------------------------------------------------- #¸öÈËʱ¼ä¼ä¸ô TYPE_Player_Tick_Requestkey = 0 # Íæ¼ÒÇëÇó´¦Àí¼ä¸ô TYPE_Player_Tick_ViewFamilyVSInfoKey = 1 # ²éѯ¼Ò×åÕù°ÔÈü±¨Ãû±í TYPE_Player_Tick_ViewFamilyWarRaceInfoKey = 2 # ²éѯȡµÃ¼Ò×åÅÅλսÐÅÏ¢ TYPE_Player_Tick_QueryTeamInfoKey = 3 # ²éѯ³¡¾°¶ÓÎé TYPE_Player_Tick_LvUpFamilyTechKey = 4 # °ï»á¿Æ¼¼Éý¼¶ TYPE_Player_Tick_ViewVsRoomKey = 5 # ²éѯ¾º¼¼³¡ÐÅÏ¢ TYPE_Player_Tick_ViewBillboardRange = 6 # ²éѯ²¿·Ö°ñµ¥µÄ·¶Î§ TYPE_Player_Tick_AddFamilyReply = 7 # ¼ÓÈë¼Ò×åÉóºËÇé¿ö TYPE_Player_Tick_QueryFamilySacrific = 8 # ²éѯ¼Ò×åÉÏÏãÇé¿ö TYPE_Player_Tick_MSBattlePlayerTick = 9 # ²é¿´¿ç·þÈü²ÎÈüÈËÔ±ÐÅÏ¢ TYPE_Player_Tick_MergeRegister = 10 # ¿ç·þÈü±¨Ãû(ÉÏ´«Êý¾Ý)/²éѯÕ˺Åʱ¼ä¼ä¸ô TYPE_Player_Tick_MSBattleViewTick = 11 # ²é¿´¿ç·þÈü¶ÔÕ½ÐÅÏ¢ TYPE_Player_Tick_MSBattlePledgeTick = 12 # ²é¿´¿ç·þÈüѺעÐÅÏ¢ TYPE_Player_Tick_Def_ViewUniversalGameRec = 13 # ²éÑ¯Íæ¼ÒÐÅϢͨÓüǼ Def_PlayerKey_QueryPlayerNewerKingKey = 14 # ²éѯ°Ôµ¶ÐÂÈËÍõ»î¶¯ÐÅÏ¢¼ä¸ô TYPE_Player_Tick_SyncClientTick = 15 # ͬ²½¿Í»§¶Ëʱ¼ä TYPE_Player_Tick_QueryMapFestivalNPCCnt = 16 # ²éѯµØÍ¼»î¶¯¹Ö¸öÊý TYPE_Player_Tick_QueryRecommendNearbyKey = 17 # ²éÑ¯ÍÆ¼ö×é¶ÓµÄ¸½½üÍæ¼Ò TYPE_Player_Tick_EnterFBTeamAskTick = 18 # ÇëÇó½øÈë/Æ¥Åä×é¶Ó¸±±¾¼ä¸ô TYPE_Player_Tick_Time = [ 1000 * 60 * 10, #0 Íæ¼ÒÇëÇó´¦Àí¼ä¸ô 10Ãë´¦ÀíÒ»´Î 1000 * 1, #1 ²éѯ¼Ò×åÕù°ÔÈü±¨Ãû±í 1000 * 1, #2 ²éѯȡµÃ¼Ò×åÅÅλսÐÅÏ¢ 1000 * 1, #3 ²éѯ³¡¾°¶ÓÎé, ²ß»®ÒªÇó1Ãë 1000 * 10, #4 °ï»á¿Æ¼¼Éý¼¶ 1000 * 1, #5 ²éѯ¾º¼¼³¡ÐÅÏ¢ 1000 * 1, #6 ²éѯ²¿·Ö°ñµ¥µÄ·¶Î§ 1000 * 2, #7 ¼ÓÈë¼Ò×åÉóºËÇé¿ö 1000 * 1, #8 ²éѯ¼Ò×åÉÏÏãÇé¿ö 1000 * 1, #9 ²é¿´¿ç·þÈü²ÎÈüÈËÔ±ÐÅÏ¢ 1000 * 5, #10 ¿ç·þÈü±¨Ãû(ÉÏ´«Êý¾Ý)/²éѯÕ˺Åʱ¼ä¼ä¸ô 1000 * 1, #11 ²é¿´¿ç·þÈü¶ÔÕ½ÐÅÏ¢ 1000 * 1, #12 ²é¿´¿ç·þÈüѺעÐÅÏ¢ 1000 * 1, #13 ²éÑ¯Íæ¼ÒÐÅϢͨÓüǼ 1000 * 1, #14 ²éѯ°Ôµ¶ÐÂÈËÍõ»î¶¯ÐÅÏ¢¼ä¸ô 1000 * 60 * 10, #15 ͬ²½¿Í»§¶Ëʱ¼ä 1000 * 10, #16 ²éѯµØÍ¼»î¶¯¹Ö¸öÊý 1000 * 1, #17 ²éÑ¯ÍÆ¼ö×é¶ÓµÄ¸½½üÍæ¼Ò, ²ß»®ÒªÇó1Ãë 1000 * 5, #18 ÇëÇó½øÈë/Æ¥Åä×é¶Ó¸±±¾¼ä¸ô ] #------------------------------------------------------------------------------ #¸öÈ˱£´æ¼ä¸ô×Öµä Def_PlayerKey_Save = 'SavePlayerData' # ±£´æÍæ¼Ò×Öµä Def_PlayerKey_Save_Tick_Default = 1000 * 60 * 60 * 5 #ĬÈÏΪ5Сʱ Def_PlayerKey_Save_Tick = { 1: 1000 * 60 * 60 * 1 , #1000ÈË1Сʱ±£´æÒ»´Î 2: 1000 * 60 * 60 * 2 , #2000ÈË2Сʱ±£´æÒ»´Î 3: 1000 * 60 * 60 * 3 , #3000ÈË3Сʱ±£´æÒ»´Î 4: 1000 * 60 * 60 * 4 , #4000ÈË4Сʱ±£´æÒ»´Î 5: 1000 * 60 * 60 * 5 , #5000ÈË5Сʱ±£´æÒ»´Î } Def_PlayerKey_PrivateTalk = 'PrivateTalk' #×·×ÙÃÜÆµ(1:¿ªÆô 0:¹Ø±Õ) #--------------------------------------------------------------------- #GM¹¤¾ß»Ø¸´Öµ Def_GMTool_Succeed = 1 Def_GMTool_Fail = 250 #--------------------------------------------------------------------- #ÅÅÐа浥ҳ×î´óÊýÁ¿ Def_Billboard_MaxCnt = 100 #--------------------------------------------------------------------- #ÇëÇóÀàÐÍ(ÐèÒªºÍMapServerÖеÄÒ»ÖÂ) Def_QueryType_Count = 55 ( queryType_sqtPlayer, #²éÑ¯Íæ¼Ò queryType_sqtFamilyWar, #¼Ò×åÕ½ queryType_sqtTruck, #æô³µID queryType_sqtPlayerByName, #ÓÃÃû×Ö²éÑ¯Íæ¼Ò queryType_sqtPlayerByAccID, #ÓÃAccID²éÑ¯Íæ¼Ò queryType_sqtTeamCount, #²éѯ¶ÓÎé³ÉÔ±ÊýÄ¿ queryType_sqtMission_2010031, #²éѯÈÎÎñ queryType_sqtDataServer_GMCommand, #ÍÑ»ú¹¤¾ß, ÊÀ½ç·þÎñÆ÷ÇëÇóµØÍ¼·þÎñÆ÷ÐÅÏ¢ queryType_FamilyBattle, #ÇëÇó¼Ò×åÕù°ÔÕ½ queryType_sqtSend_Family_Item, #ÇëÇó¼Ò×åËÍ×ʽð½±Àø queryType_sqtRefresh_Family_Info, #ÇëÇóÍæ¼ÒµÇ½ÊÇ·ñ¼Ò×峤 queryType_ViewFamilyBattle , #ÇëÇó²é¿´¼Ò×åÕù°ÔÈü¶ÔÕ½±í queryType_KingXiHongMing , #¹úÍõÏ´ºìÃû queryType_CheckNameHasDirty, #¼ì²éÃû×ÖÖÐÊÇ·ñÓÐÔà×Ö queryType_DelJionFamilyBattleItem, #ɾ³ý±¨Ãû¼Ò×åÕù°ÔÈüµÀ¾ß queryType_GoldPlatformBuyGold, #Ôª±¦½»Òׯ½Ì¨, Éú³ÉÇó¹ºÔª±¦¶©µ¥ queryType_GoldPlatformSaleGold, #Ôª±¦½»Òׯ½Ì¨, ³öÊÛÔª±¦ queryType_GoldPlatUnclaimedGold, #Ôª±¦½»Òׯ½Ì¨, ÁìȡδÁìȡԪ±¦ÐÅÏ¢ queryType_GoldPlatOverdueGold, #Ôª±¦½»Òׯ½Ì¨, ÁìÈ¡¹ýÆÚ¶©µ¥Òø×Ó queryType_SCQDBAddBillboardPoint, #ɳ³¡Çïµã±ø, ÀÛ¼ÓÍæ¼ÒÅÅÐаñ»ý·Ö queryType_SCQDBGiveReword, #ɳ³¡Çïµã±ø, ÉêÇëÁìÈ¡½±Àø queryType_AcceptOrRefuseFamilywar, #½ÓÊÜ»òÕ߾ܾø¼Ò×åÕ½ queryType_JionExam, #±¨Ãû´ðÌâ queryType_GmOpenFB, #GM¿ªÆô¸±±¾ queryType_ViewVsRoom, #²é¿´¾º¼¼³¡ queryType_AddFamilyAction, #¼Ò×åÐÐΪ¼Ç¼ queryType_DelFamilyAction, #¼Ò×åÐÐΪɾ³ý queryType_FBPassRec, #¸±±¾Í¨¹Ø¼Ç¼ queryType_FBPassInfo, #ÇëÇ󸱱¾Í¨¹ØÐÅÏ¢¸ø¿Í»§¶Ë queryType_FamilyArrest, #ÇëÇó¼Ò×åÐüÉÍÈÎÎñÐÅÏ¢ queryType_UniversalGameRec, #Íæ¼ÒͨÓÃÐÅÏ¢¼Ç¼±í queryType_RequestIsFamily, #²éÑ¯Íæ¼ÒÊÇ·ñ»¹ÔÚÉêÇëµÄ¼Ò×åÉêÇëÁбíÖÐ queryType_CanOnThreeDay, #²éѯ¸ÃÍæ¼ÒÊÇ·ñ¿ÉÒÔOnThreeDay queryType_NotePlayerFamilyInfo, #ÇëÇó¼ÇÂ¼Íæ¼Ò¼Ò×åÐÅÏ¢ÓÃÓÚ¿ª·þ»î¶¯½±ÀøÁìÈ¡ queryType_CampaignPlayerFamily, #²éѯ¿ª·þ»î¶¯ÆÚ¼äÍæ¼ÒËùÔÚ¼Ò×å queryType_NoteTruckOwnerInfo, #ÇëÇó²éÕÒÍæ¼ÒïÚ³µ²¢¼Ç¼²¿·ÖÊôÐÔ queryType_ActionThemePlace, #ÇëÇó²éÕÒÖ÷ÌâÖܻÅÅÃû queryType_FamilyImpeach, #Íæ¼ÒʹÓõ¯ÛÀ·û queryType_RequestJoinVsRoomSuper, #ÑûÇë¼ÓÈë queryType_ResponsesJoinVsRoomSuper, #¾º¼¼³¡ÑûÇë»ØÓ¦ queryType_SyncJoinVsRoomSuper, #¾º¼¼³¡ÑûÇë֪ͨ queryType_SyncJoinPlayerVsPlayer, #ÇдèÑûÇë»ØÓ¦ queryType_VsRoomSuperAward, #¾º¼¼³¡½±Àø queryType_QuerDoubleExp, #ÇëÇó±¾ÖÜË«±¶¾­Ñé queryType_BeginSpanServer, #Æ¥Åä¿ç·þԤѡÈü queryType_JoinSpanServer, #±¨Ãû¿ç·þԤѡÈü queryType_SpanServerBattleResult, #¿ç·þÈü½á¹û queryType_CreatPlayerVsPlayer, #´´½¨Çд跿¼ä queryType_JoinPlayerVsPlayer, #¼ÓÈëÇд跿¼ä queryType_JoinMergeWarPre, #±¨ÃûÍò¹úÌÔÌ­Èü queryType_UpdatePlayerName, #½ÇÉ«¸ÄÃû queryType_ServerRewardNotify, #È«·þ½±ÀøÌáʾ queryType_EnterFB, #½øÈ븱±¾ queryType_NPCInfo, #²éѯNPCInfo queryType_NPCCnt, #²éѯNPCÊýÁ¿ ) = range(0, Def_QueryType_Count) #------------------------------------------------------------------------------ #¼Ò×åijÐÐΪÀàÐͱ£´æµÄÌõÊý ActionTypeSaveCnt = { ShareDefine.Def_ActionType_FamilyPray:10 , #¼Ò×åÆí¸£ ShareDefine.Def_ActionType_FamilyArrest:7, #¼Ò×åÐüÉÍ ShareDefine.Def_ActionType_FamilyAdd:30, #ÉêÇë½øÈë¼Ò×å ShareDefine.Def_ActionType_FamilyMember:1, #¼Ç¼¼Ò×å³ÉÔ±ÐÅÏ¢ ShareDefine.Def_ActionType_LeaderImpeachTime:1, # ×峤ÏÂÏßÁ˶à¾Ã ShareDefine.Def_ActionType_FamilyBossFB:1, # ¼Ç¼¼Ò×åboss¸±±¾ÐÅÏ¢ ShareDefine.Def_ActionType_FamilyStore:30, #²Ö¿â²Ù×÷¼Ç¼ ShareDefine.Def_ActionType_OfficerModelEquip:10, # ¼Ç¼¼Ò×åÓÐְλµÄ³ÉԱģÐÍ×°±¸ÐÅÏ¢(ÃËÖ÷+¸±ÃËÖ÷*2+Õ½¶·¶Ó³¤*5) ShareDefine.Def_ActionType_FamilyEvent:50, # ¼Ç¼¼Ò×åʼþ } #²éѯÎÞÏÞÖÆ¼Ò×åµÄÐÐΪÀàÐÍÁбí Def_QueryNoLimit_ActionTypeList = [ShareDefine.Def_ActionType_OfficerModelEquip] #------------------------------------------------------------------------------ #Íæ¼ÒͨÓÃÐÅÏ¢¼Ç¼ÀàÐͱ£´æµÄÌõÊý UniversalGameRecTypeSaveCnt = { ShareDefine.Def_UniversalGameRecType_BossDropGoodItemInfo:100, #bossµôÂäºÃÎïÆ·ÐÅÏ¢ ShareDefine.Def_UniversalGameRecType_HijackTruck:10, #½ÙïÚ ShareDefine.Def_UniversalGameRecType_Reward:1000000, #½±Àø ShareDefine.Def_UniversalGameRecType_GrabRedAllRecord:1000000, #ÇÀºì°ü×ܼǼ ShareDefine.Def_UniversalGameRecType_GrabRedNewRecord:1000000, #ÇÀºì°ü¿ÉÇÀÐÅÏ¢¼Ç¼ ShareDefine.Def_UniversalGameRecType_GrabRedOldRecord:1000000, #ÇÀºì°üÒÑÇÀÍêÐÅÏ¢¼Ç¼ ShareDefine.Def_UniversalGameRecType_FamilyRedPacketAllRecord:1000000, #ÏÉÃ˺ì°ü×ܼǼ ShareDefine.Def_UniversalGameRecType_FamilyRedPacketGrabRecord:10000000, #ÏÉÃ˺ì°üÒÑÇÀÐÅÏ¢¼Ç¼ ShareDefine.Def_UniversalGameRecType_DujieHelpAllRecord:500, #¶É½Ù¸±±¾»¤·¨×ܼǼ ShareDefine.Def_UniversalGameRecType_DujieHelpRecord:10000, #¶É½Ù¸±±¾»¤·¨Ïêϸ¼Ç¼ ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord:100, #ÖïÏÉBOSS½áËã¼Ç¼ ShareDefine.Def_UniversalGameRecType_LuckyTreasure:5, #ÐÒÔ˼ø±¦¼Ç¼ } #--------------------------------------------------------------------- #±È½Ï±êʶ Def_Cmp_Lower = -1 #СÓÚ Def_Cmp_Equ = 0 #µÈÓÚ Def_Cmp_Greater = 1 #´óÓÚ #-----------»î¶¯Ïà¹Ø--------------------------------------------------------- #»î¶¯±êʶ Def_Action_Count = 4 ( Def_Action_Close, #¹Ø±Õ±êʶ Def_Action_Open, #¿ªÆô±êʶ Def_Action_Going, #»î¶¯³ÖÐøÖÐ Def_Action_Pause, #»î¶¯ÔÝÍ£ ) = range( Def_Action_Count ) #---ÅÅÐаñ-------------------------------------------------------------------- #ÅÅÐаñ±£´æÀàÐÍ ( Def_BT_SaveType_NoSaveDB, #²»±£´æÊý¾Ý¿â Def_BT_SaveType_SaveDB, #±£´æÊý¾Ý¿â ) = range(0, 1 + 1) #ÅÅÐаñÉϰñ¸öÊý(ºÍBillboardTypeÆ¥Åä), ×¢Ê͵ôµÄΪÔÝʱ²»ÓõÄÅÅÐаñ Def_BT_Cnt = { ShareDefine.Def_BT_LV : 100, #¸öÈ˵ȼ¶ÈÕ°ñ ShareDefine.Def_BT_FightPower : 100, #¸öÈËÕ½¶·Á¦ ShareDefine.Def_BT_FightPower_Warrior : 100, #½£ÐÞÕ½¶·Á¦ ShareDefine.Def_BT_FightPower_Wizard : 100, #µÀʦս¶·Á¦ ShareDefine.Def_BT_FightPower_Assassin : 100, #ǹºÀÕ½¶·Á¦ ShareDefine.Def_BT_FightPower_Horse : 100, #×øÆïÕ½¶·Á¦×ܰñ ShareDefine.Def_BT_FightPower_Pet : 100, #³èÎï×ÜÕ½Á¦°ñ ShareDefine.Def_BT_TrialTower : 100, #ÌìÉñÖ®Ëþ°ñ ShareDefine.Def_BT_SkyTower : 100, #ÌìÐÇËþ°ñ ShareDefine.Def_BT_OffLineEfficient : 100, #ÍÑ»úЧÂʰñ ShareDefine.Def_BT_Realm : 100, #¾³½ç°ñ ShareDefine.Def_BT_TotalRecharge : 100, #³äÖµ°ñ ShareDefine.Def_BT_Campaign_Plus : 100, #Ç¿»¯Õ½Á¦(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_Horse : 100, #×øÆïÕ½Á¦(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_StoneLV : 100, #±¦Ê¯µÈ¼¶(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_LV : 100, #³å¼¶ÅÅÐÐ(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_RealmLV : 100, #¾³½çµÈ¼¶(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_FightPower : 100, #Õ½Á¦ÅÅÐÐ(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_RuneLV : 100, #·ûÓ¡µÈ¼¶(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_GodWeaponLV : 100, #Éñ±øµÈ¼¶(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_Recharge : 100, #ÀۼƳäÖµ(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_PetLV : 100, #Áé³èµÈ¼¶(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_LingGen : 100, #Áé¸ù×ܵã(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_StarLV : 100, #ÉýÐǵȼ¶(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_Campaign_Wash : 100, #Ï´Á·Õ½Á¦(¿ª·þ»î¶¯°ñ) ShareDefine.Def_BT_FCCostGold : 5, #Ïû·ÑÅÅÐаñ(ÏɽçÊ¢µä) ShareDefine.Def_BT_NewFCCostGold : 5, #Ïû·ÑÅÅÐаñ(ÏɽçÊ¢µä) } #ÅÅÐаñ±£´æÀàÐÍ(ºÍBillboardTypeÆ¥Åä), ĬÈϱ£´æ, Èç¹û²»±£´æ£¬¿ÉÅäÖýøÈ¥ Def_BT_SaveType = { } #-----´ðÌâ------------------------- #Ìâ¿âÀàÐͶÔÓ¦µÄÌâ¿âÃû Def_ExamSubjectNameDict = { ShareDefine.Def_Game_Exam_ZGTX : 'Exam_ZGTX', ShareDefine.Def_Game_Exam_BSL : 'Exam_BSL' , ShareDefine.Def_Game_Exam_JQBD : 'Exam_JQBD', ShareDefine.Def_Game_Exam_ZXH : 'Exam_ZXH' , } #Ìâ¿âÀàÐͶÔÓ¦µÄÌâ¿âÅÅÐаñ Def_ExamSubjectBTDict = { } #½ûֹʹÓÃ10 01²é¿´µÄÅÅÐаñ Def_InterdictLook_BT_Type = [] #Íæ¼ÒÊý¾Ý²É¼¯·þÎñ¶ËÊý¾Ý°æ±¾ºÅ Def_DataCollect_Ver = 1.0 #Íæ¼ÒÊý¾Ý²É¼¯¼ÓÃÜkey Def_PlayerDataCollect_Key = 0x86 #---SetDict Íæ¼Ò×ֵ䲻´æÊý¾Ý¿â--- Def_Player_NoSave_Dict_PlayerExamRightCnt = 'PlayerExamRightCnt_1_%s' # Íæ¼Ò´ðÌâÕýÈ·ÊýÁ¿ Def_Player_NoSave_Dict_PlayerExamCRightCnt = 'PlayerExamCRightCnt_1_%s' # Íæ¼Ò´ðÌâÁ¬ÐøÕýÈ·ÊýÁ¿ Def_PlayerKey_KillFamilyPlayer = "KillFamilyPlayer_2_%s" # ɱËÀ²Î¼Ó°ï»áÕù°ÔÕ½µÄ°ï»á¸÷¸öÍæ¼Ò(°ïÖ÷¡¢»¤·¨¡¢³¤ÀÏ)´ÎÊý Def_PlayerKey_KillFamilyPlayerCnt = "KillFamilyPlayerCnt_3" # ɱËÀ²Î¼Ó°ï»áÕù°ÔÕ½µÄ°ï»áÍæ¼Ò(°ïÖ÷¡¢»¤·¨¡¢³¤ÀÏ)×ÜÈËÊý Def_PlayerKey_BoonActionNoticeType = "BoonActionNoticeType_4_%s" # ¸£Àû»î¶¯Í¨Öª¹ýµÄÀàÐÍ Def_PlayerKey_PyTableType = "PyTableType" #²éѯµÄpytableÀàÐÍ Def_PlayerKey_IsStopSendDBCommand = "StopSendDBCom" #ÊÇ·ñÍ£Ö¹·¢ËÍÊý¾Ý¿â²Ù×÷ÃüÁî Def_PlayerKey_SendDBComTick = "SendDBComTick" #·¢ËÍDBÃüÁîʱ¼ä Def_PlayerKey_CrossRegisterMap = "CrossRegisterMap" #¿ç·þ×¢²á»î¶¯µØÍ¼, dataMapID Def_PlayerKey_MergeRegisterRoomID = "MergeRegisterRoomID" #µ±Ç°ÉÏ´«Êý¾ÝµÄroomID Def_PlayerKey_IsLoginToMergeServer = "IsLoginToMergeServer" #ÊÇ·ñÒªµÇ½¿ç·þ·þÎñÆ÷ Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching" #ÊÇ·ñ¿ç·þÆ¥ÅäÖÐ Def_PlayerKey_PlayerFromPID = "PlayerFromPID" #pid Def_PDict_LoginMapID = "LoginMapID" #µÇ¼´¦ÀíʱµÄµØÍ¼ID Def_PlayerKey_OnGotoMergeServerTick = "OnGotoMergeServerTick" #¼´½«Ìø×ªµ½¿ç·þ·þÎñÆ÷µÄʱ¼ä Def_OnlineType = "onlinetype" # ÔÚÏßÇé¿ö Çø·ÖÍÑ»ú¹ÒÔÚÏß C++Ò²ÔÚÓÃÐÞ¸ÄÐè֪ͨ Def_TJGTime = "TJGTime" # Ê£ÓàÍÑ»úʱ¼ä Def_ForbiddenTalk = "ForbiddenTalk" # ½ûÑÔ Def_TalkTick = "ForbiddenTalk" # ÁÄÌì¼ä¸ô Def_PDict_GeTuiSet = "GetuiSet" # ÍÆËÍÌáÐѵÄÉèÖà Def_PDict_NoGeTuiTime = "NoGetuiTime" # ÍÆËÍÌáÐÑÃâ´òÈÅʱ¼ä£¬½«×Ö·û´®×éºÏÊý×Ö Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s" #²éѯPKÅÅÐаñtick£¬²ÎÊý£¨zoneID, seasonID£© #Ö÷³ÇµØÍ¼¡¢çÎç¿×Ú Def_FBMapID_MainCity = 10010 #¶É½Ù¸±±¾ Def_FBMapID_DuJie = 31110 #ÏÉÃËÁªÈü Def_FBMapID_FamilyWar = 31220 #ÏÉÃËÑç»á Def_FBMapID_FamilyParty = 31230 #Õ½Ã˸±±¾-Òì½çÈëÇÖ¡¢ÊØÎÀÈË»Ê Def_FBMapID_FamilyInvade = 31170 #·âħ̳ Def_FBMapID_SealDemon = 52010 #ÖïÏÉBOSS Def_FBMapID_ZhuXianBoss = 31380 #ÏÉħ֮Õù Def_FBMapID_XMZZ = 31010 #ÏÉÃËboss¸±±¾ Def_FBMapID_FamilyBossMap = 31210 #¶àÏÉÃËBoss Def_FBMapID_AllFamilyBoss = 31260 #×ÚÃÅÊÔÁ¶ Def_FBMapID_MunekadoTrial = 60010 #»ìÂÒÑýÓò Def_FBMapID_ChaosDemon = 31180 #ÌÖ·¥Ñýħ Def_FBMapID_KillDevil = 31280 #æ´»ÊÒż£ Def_FBMapID_QueenRelics = 51010 #¿ç·þ¾º¼¼³¡ Def_FBMapID_CrossRealmPK = 32010 #¿ç·þÅîÀ³Ïɾ³ Def_FBMapID_CrossPenglai = 32020 #¿ç·þÑýÍõ Def_FBMapID_CrossDemonKing = 32030 #±¾·þÑýÍõ Def_FBMapID_DemonKing = 22030 #Æï³èBoss Def_FBMapID_HorsePetBoss = 31200 #¿ç·þÁé²ÝÔ° Def_FBMapID_CrossGrasslandLing = 32040 #¿ç·þÏɲÝÔ° Def_FBMapID_CrossGrasslandXian = 32050 #ÐèҪˢÊÀ½çBOSSµÄ¸±±¾ WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing] #¿ç·þµØÍ¼ Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian] #¿ç·þ·ÖÇøÀàÐÍÅäÖÃ, ûÅäÖõÄĬÈÏ CrossZoneComm Def_CrossZoneTypeName = {0:"CrossZoneComm", # ÌØÊâ0£¬Ä¬Èϳ£¹æ·ÖÇø Def_FBMapID_CrossPenglai:"CrossZoneComm", Def_FBMapID_CrossRealmPK:"CrossZonePK", Def_FBMapID_CrossDemonKing:"CrossZonePK", Def_FBMapID_CrossGrasslandLing:"CrossZonePK", Def_FBMapID_CrossGrasslandXian:"CrossZonePK", } #¿ç·þ·ÖÇø¶ÔÓ¦µØÍ¼ÅäÖñíÃû - ½öÊÊÓÃÓڹ̶¨µØÍ¼¼°ÐéÄâ·ÖÏߵĿç·þÍæ·¨ Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap", } #ÐèÒª¶¯Ì¬·ÖÅäÏß·µÄ¿ç·þµØÍ¼ Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian] #ÐèҪͳ¼Æ¸±±¾¹¦ÄÜÏß·IDÈËÊýµÄ¿ç·þµØÍ¼ Def_NeedCountFBFuncLinePlayerCrossMap = [Def_FBMapID_CrossDemonKing] #ͬϵְҵö¾Ù JOB_TYPY_COUNT = 5 ( TYPE_NONE, #ÎÞ TYPE_WARRIOR, #սʿϵ/ǹ TYPE_WIZARD, #·¨Ê¦Ïµ/ÕÈ TYPE_ASSASSIN, #¹­ÊÖϵ/½£ TYPE_CHAPLAIN, #ħ½£Ïµ ) = range(0 , JOB_TYPY_COUNT) #Ö°ÒµÀà±ð¶ÔÓ¦×Öµä JOB_TYPE_DICT = { ShareDefine.PlayerJob_Warrior : TYPE_WARRIOR, #½£Ê¿¶ÔӦսʿϵ ShareDefine.PlayerJob_Wizard : TYPE_WIZARD, #·¨Ê¦¶ÔÓ¦·¨Ê¦Ïµ ShareDefine.PlayerJob_Assassin : TYPE_ASSASSIN, #¹­ÊÖ¶ÔÓ¦¹­ÊÖϵ ShareDefine.PlayerJob_Chaplain : TYPE_CHAPLAIN, #ħ½£¶ÔӦħ½£Ïµ ShareDefine.PlayerJob_Knight : TYPE_WARRIOR, #ÆïÊ¿¶ÔӦսʿϵ ShareDefine.PlayerJob_ForceUser : TYPE_WIZARD, #ħµ¼¶ÔÓ¦·¨Ê¦Ïµ ShareDefine.PlayerJob_BowMaster : TYPE_ASSASSIN, #ÉäÊÖ¶ÔÓ¦¹­ÊÖϵ ShareDefine.PlayerJob_Max : TYPE_CHAPLAIN, #ħ½£¶ÔӦħ½£Ïµ } # Óʼþ£¨²¹³¥£©Ä¬ÈÏ·¢¼þÈË, ¾ßÌå×ö»î¶¯ÔÙ¶¨ Def_Mail_SenderSys = "SenderSys" # ĬÈÏÓʼþ·¢ËÍÈË # Êú¸Ü Def_Str_Montant = "|" # 0 ²»ÔÚÏß 1 ÔÚÏß 2 ÍÑ»úÔÚÏß Def_Offline = 0 Def_Online = 1 Def_OnlineNoClient = 2 # ·Ö×é 1 ×î½üÁªÏµÈË 2 ºÃÓÑ 3 ³ðÈË 4 ºÚÃûµ¥ ( Def_SocialGroup_Contacts, Def_SocialGroup_Friend, Def_SocialGroup_Enemy, Def_SocialGroup_Black, ) = range(1, 5) Def_CDBPlayerRefresh_Online = "OnlineType" # µØÍ¼ÀàÐÍ MapFBType = ( fbtNull, # 0³£¹æµØÍ¼ fbtSingle, # 1µ¥È˸±±¾ fbtTeam, # 2×é¶Ó¸±±¾ fbtFamily, # 3¼Ò×帱±¾ fbtFamilyWar, # 4¼Ò×åÕ½¸±±¾ fbtCountryExam, # 5¹ú¼Ò´ðÌâ fbtCountry, # 6¹ú¼Ò¸±±¾ fbtAllByCountry, # 7ÕóÓª¸±±¾ fbtAll, # 8ËùÓÐ fbtVsRoom, # 9PK·¿¼ä ) = range(10) #VIPÌØÈ¨±àºÅÁбí, ʹÓõ½¾ßÌåÌØÈ¨Ê±£¬ÐÞ¸ÄϾßÌåµÄÃüÃû VIPPrivilegeList = ( VIPPrivilege_VIPKillNPCAddAtk, #1 vip·¨±¦-¼Ó¹¥ - ·ÏÆú VIPPrivilege_2, #2 vip±¦Ê¯¿×-·ÏÆú£¬¶Á¹¦ÄÜÅäÖñí GemOpenVip VIPPrivilege_TeamVIPBuff, #3 VIPbuff-¹¥ÊØÍ¬ÃË, ×é¶ÓÊôÐÔ¼Ó³É VIPPrivilege_BourseTax, #4 ½»Ò×˰¼õÃâ¶î¶È(Íò·Ö±È) VIPPrivilege_5, #5 ˽ÈËÃØÊ飨ÏûÏ¢ÍÆËÍ£© VIPPrivilege_FreeTransport, #6 Ãâ·Ñ´«ËÍ VIPPrivilege_7, #7 ×Ô¶¯ÏÉÃËÈÎÎñ - ǰ¶Ë VIPPrivilege_CollTimeReduceRate, #8 ²É¼¯´óʦ, ²ÉÆìʱ¼ä¼õÉÙÍò·Ö±È VIPPrivilege_9, #9 °ÙÕ½²»ËÀ - ·ÏÆú VIPPrivilege_FightExpRate, #10 ɱ¹Ö¾­ÑéÌáÉý(Íò·Ö±È) VIPPrivilege_EatItem, #11 ÍÌÊÉ×°±¸¾­ÑéÌáÉý(Íò·Ö±È) VIPPrivilege_NPCSPRate, #12 ɱ¹ÖSPÖµ(Íò·Ö±È) VIPPrivilege_MoneyPray, #13 ½ð±ÒÆíÔ¸ VIPPrivilege_ExpPray, #14 ¾­ÑéÆíÔ¸ VIPPrivilege_15, #15 ¸öÈËboss¶îÍâ´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_BossHome, #16 bossÖ®¼Ò²ãÊýȨÏÞ VIPPrivilege_17, #17 Áé³è¸±±¾¹ºÂò´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_18, #18 Ï´Á¶¸±±¾¹ºÂò´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_19, #19 ÐéÎÞ½ûµØ¶îÍâ´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_20, #20 ĺ¹âÉñÃí¹ºÂò´ÎÊý VIPPrivilege_21, #21 ¶ñħÉîÔ¨¹ºÂò´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_22, #22 ºÚ°µÖ®ÃŹºÂò´ÎÊý VIPPrivilege_FamilyGoldPack, #23 ÏÉÃË×êʯºì°ü VIPPrivilege_BoursePwd, #24 ¼¯ÊÐÉϼÜʹÓÃÃÜÂë VIPPrivilege_25, #25 ·âħ̳¹ºÂò´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_BoursePwd, #26 VIP±»¶¯¼¼Äܿסª¡ªVIP4רÊô±»¶¯¼¼ÄÜ¿× VIPPrivilege_BOSSHomeKillLimit, #27 BOSSÖ®¼ÒÆ£ÀÍÖµÉÏÏÞ VIPPrivilege_FMTDouble, #28 ·âħ̳˫±¶»÷ɱ VIPPrivilege_29, #29 æ´»ÊÒż£¹ºÂò´ÎÊý - ¸±±¾×ܱíͳһ´¦Àí VIPPrivilege_BindJadeWheel, #30 °óÓñתÅÌ´ÎÊý VIPPrivilege_PrayElixir, #31 µ¤Ò©Æí¸£´ÎÊý VIPPrivilege_32, #32 ·âħ̳×Ô¶¯ÌôÕ½ VIPPrivilege_33, #33 VIPPrivilege_34, #34 ) = range(1, 35) #ÓÎÏ·»õ±ÒÀ´Ô´ÀàÐͶ¨Òå ( Def_GiveMoney_Unknown, # δ֪ 0 Def_GiveMoney_GM, Def_GiveMoney_CTG, Def_GiveMoney_GMTCTG, Def_GiveMoney_CoinToGold, Def_GiveMoney_SuperAccountCreate, # ´´½ÇÔùËÍ 5 Def_GiveMoney_Mission, # ÈÎÎñ Def_GiveMoney_Pray, # Æíµ» Def_GiveMoney_UseItem, # ʹÓÃÎïÆ· Def_GiveMoney_Pickup, # ʰȡ Def_GiveMoney_Bourse, # ½»Ò×Ëù 10 Def_GiveMoney_GoldInvest, # °ó×êͶ×Ê Def_GiveMoney_Recover, # ×ÊÔ´ÕÒ»Ø Def_GiveMoney_RedPacket, # ºì°ü Def_GiveMoney_RefineGift, # Á¶Öƽ±Àø Def_GiveMoney_Mail, # Óʼþ£¨²¹³¥£© 15 Def_GiveMoney_RuneDecompose, # ·ûÓ¡ Def_GiveMoney_Warehouse, # ²Ö¿â Def_GiveMoney_SellPackItem, # ³öÊÛ±³°üÎïÆ· Def_GiveMoney_CollectNPC, # ²É¼¯NPC Def_GiveMoney_BossFirstKill, # BossÊ×ɱ Def_GiveMoney_21, Def_GiveMoney_Trade, # ½»Ò× Def_GiveMoney_Truck, # ÔËïÚ Def_GiveMoney_FreeGoods, # ¼«Æ·°×Äà Def_GiveMoney_BindJadeWheel, # °óÓñתÅÌ 25 Def_GiveMoney_GatherSoulDecompose, #¾Û»ê·Ö½â 26 Def_GiveMoney_AuctionBidReturn, #ÅÄÂô¾º¼Û·µ»¹ Def_GiveMoney_AuctionGain, #ÅÄÂô»ñµÃÀûÈó ) = range(1000, 1000 + 29)