#!/usr/bin/python # -*- coding: GBK -*- ##@package GMToolsDeleteFamily # Êý¾Ý¿âGMÃüÁîÖ´ÐÐ->ɾ³ý¼Ò×å # # @author mark # @date 2010-3-31 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-14 9:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵ #--------------------------------------------------------------------- #µ¼Èë import GMCommon import ChConfig import GameWorld import PlayerFamily #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ(ÕâÀïcurPlayer = None) ## Ö´ÐÐÂß¼­ # @param curPlayer µ±Ç°Íæ¼Ò # @param list [money] # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def OnExec(curPlayer, gmList): cmdIndex = gmList[0] gmAccID = gmList[1] delFamilyID = int(gmList[2]) result = __DoLogic_DelFamily( delFamilyID , gmAccID ) if result : GMCommon.Send_DataServer_GMCommandResult(cmdIndex, ChConfig.Def_GMTool_Succeed) else: GMCommon.Send_DataServer_GMCommandResult(cmdIndex, ChConfig.Def_GMTool_Fail) ## ɾ³ý¼Ò×å # @param delFamilyID ɾ³ýµÄ¼ÛÖµID # @param gmAccID gmID # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def __DoLogic_DelFamily( delFamilyID , gmAccID ): family = GameWorld.GetFamilyManager().FindFamily( delFamilyID ) if not family: GameWorld.Log('###ÍÑ»ú¹¤¾ßɾ³ý¼Ò×å = %s,Òì³£,Î޴˼Ò×å'%( delFamilyID )) return PlayerFamily.DoLogic_DeleteFamily( None , family , GameWorld.GetGameWorld().GetTick() ) GameWorld.Log('ÍÑ»ú¹¤¾ßɾ³ý¼Ò×å = %s ³É¹¦ gmAccID = %s'%( delFamilyID , gmAccID ) ) return True