#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Player.PlayerBillboard # # @todo:ÅÅÐаñ # @author hxp # @date 2018-03-06 # @version 1.0 # # ÏêϸÃèÊö: ÅÅÐаñ # #------------------------------------------------------------------------------- #"""Version = 2018-03-06 11:00""" #------------------------------------------------------------------------------- import ShareDefine import GameWorld import ChConfig import PlayerControl import OpenServerCampaign import GameFuncComm import EventReport def DoBillboardOpen(curPlayer): ## ÅÅÐаñ¿ªÆôʱÐèÒª´¦ÀíµÄ UpdatePlayerBillboardOnLeaveServer(curPlayer, True) # Ö÷¶¯Í¬²½Ò»´Î°ñµ¥ OpenServerCampaign.DoBillboardOpen(curPlayer) # ͬ²½¿ª·þ»î¶¯°ñµ¥ return def GetBillboardOperateInfo(curPlayer): # ÅÅÐаñÖÐËù±£´æµÄÔËÓªÉÌÏà¹ØÐÅÏ¢ platform = curPlayer.GetAccID() if platform in ["tencent"]: return curPlayer.GetOperateInfo() return platform def GetBillboardJob(curPlayer): return curPlayer.GetJob() + PlayerControl.GetJobRank(curPlayer) * 10 #¸öλÊÇjob ʮλ°ÙλÊÇjobrank def UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=False): ##ÏÂÏ߸üÐÂÍæ¼ÒÅÅÐаñ #UpdateTotalRechargeBillboard(curPlayer) UpdatePlayerLVBillboard(curPlayer) # µÈ¼¶°ñ UpdatePlayerFPTotalBillboard(curPlayer, True) # Õ½¶·Á¦°ñ UpdateHorseBillboard(curPlayer, True, False) # ×øÆï°ñ UpdatePyPetBillboard(curPlayer, True, False) # Áé³è°ñ UpdateRealmBillboard(curPlayer) # ¾³½ç°ñ if isAll: UpdateRuneTowerBillboard(curPlayer) UpdateZhuXianTowerBillboard(curPlayer) #UpdateTJGBillboard(curPlayer, minuteExp) ÍÑ»úЧÂʿɲ»¸üРreturn def __CanPlayerBillboardComm(curPlayer): ## Íæ¼Ò¿É·ñÉϰñͨÓüì²é if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard): GameWorld.DebugLog("ÅÅÐаñ먦Æô,ÎÞ·¨Éϰñ!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID()) return False return True def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, exInfo=[]): ## ¸üÐÂÍæ¼ÒÅÅÐаñ #if not cmpValue and not cmpValue2 and not cmpValue3: # return if not __CanPlayerBillboardComm(curPlayer): return playerJob = GetBillboardJob(curPlayer) playerID = curPlayer.GetID() playerName = curPlayer.GetName() playerOpInfo = GetBillboardOperateInfo(curPlayer) if bType in ShareDefine.BTValue1_OfficialRankList: value1 = curPlayer.GetOfficialRank() GameServer_UpdateBillboard(bType, playerJob, playerID, playerName, playerOpInfo, value1, value2, cmpValue, cmpValue2, cmpValue3, 0, exInfo) return def GameServer_UpdateBillboard(bType, bType2, bID, bName, bName2, value1, value2, cmpValue, cmpValue2=0, cmpValue3=0, bID2=0, exInfo=[]): sendMsg = "%s" % ({"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo, "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3}) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboard", sendMsg, len(sendMsg)) GameWorld.DebugLog("ͬ²½GameServerÅÅÐаñ:bType=%s,%s" % (bType, sendMsg)) return def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True): ##¸üÐÂÍæ¼Ò×ÜÕ½¶·Á¦ playerFightPower = curPlayer.GetFightPower() if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Total, playerFightPower, isForceUpdate, isCheckRule): return PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FightPower_Total, playerFightPower, ChConfig.Def_PDictType_FightPower) familyID = curPlayer.GetFamilyID() GameWorld.DebugLog("¸üÐÂ×ÜÕ½¶·Á¦£ºplayerFightPower=%s" % (playerFightPower), curPlayer.GetPlayerID()) UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower, playerFightPower, exInfo=[familyID]) EventReport.WriteEvent_FightPower(curPlayer) return def __CheckFightPowerCanUpdate(curPlayer, key, fightPower, isForceUpdate=False, isCheckRule=True): ''' ¼ì²éÍæ¼Ò¿É·ñ¸üÐÂÕ½¶·Á¦ @param curPlayer Íæ¼ÒʵÀý @param key Õ½¶·Á¦ÀàÐͶÔÓ¦key @param fightPower µ±Ç°Õ½¶·Á¦ @param isForceUpdate ÊÇ·ñÇ¿ÖÆ¸üУ¨ÈôÉèÖÃÇ¿ÖÆ¸üУ¬ÔÚijЩDZ¹æÔòÏÂÒ²²»Ò»¶¨ÄÜÇ¿ÖÆ¸üУ¬ÈçGMµÈ£© @param isCheckRule ÊÇ·ñ¼ì²éÕ½Á¦·¶Î§¸üвîÖµ @return True-¿É¸üР''' if fightPower <= 0: return False historyFightPower = curPlayer.NomalDictGetProperty(key, 0, ChConfig.Def_PDictType_FightPower) if not __CanPlayerBillboardComm(curPlayer): return False if isForceUpdate: GameWorld.DebugLog("Õ½¶·Á¦¸üмì²é£ºÇ¿ÖƸüРkey=%s,fightPower=%s,history=%s" % (key, fightPower, historyFightPower), curPlayer.GetPlayerID()) return True if fightPower == historyFightPower: GameWorld.DebugLog("Õ½¶·Á¦¸üмì²é£ºÓëÉÏ´ÎÏàͬ£¬Ä¬Èϲ»¸üРkey=%s,fightPower=%s,history=%s" % (key, fightPower, historyFightPower), curPlayer.GetPlayerID()) return False return True def __GetUpdFightPower(curPlayer, key, fightPower): ##»ñÈ¡¸üÐÂÅÅÐаñµÄÕ½Á¦ #Ôݶ¨¸üÐÂʵ¼ÊÕ½Á¦ PlayerControl.NomalDictSetProperty(curPlayer, key, fightPower, ChConfig.Def_PDictType_FightPower) return fightPower def UpdateHorseBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True): ##¸üÐÂÍæ¼Ò×øÆïÅÅÐаñ HorseFightPower = PlayerControl.GetMFPFightPower(curPlayer, ShareDefine.Def_MFPType_Horse) if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Horse, HorseFightPower, isForceUpdate): return HorseFightPower = __GetUpdFightPower(curPlayer, ChConfig.Def_PDict_FightPower_Horse, HorseFightPower) UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower_Horse, HorseFightPower) if isUpdateTotal: UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate) return def UpdatePyPetBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True): ## ¸üгèÎïÅÅÐаñ petMaxAtk = PlayerControl.GetPetMaxAtk(curPlayer) if not petMaxAtk: return UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower_Pet, petMaxAtk) if isUpdateTotal: UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate) return def UpdatePlayerLVBillboard(curPlayer, isForceUpdate=True): ##¸üÐÂÍæ¼ÒµÈ¼¶ÅÅÐаñ UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_LV, curPlayer.GetLV()) return def UpdateRuneTowerBillboard(curPlayer): ##¸üÐÂÍæ¼Ò·ûÓ¡ËþÅÅÐаñ passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_TrialTower, passLV) return def UpdateZhuXianTowerBillboard(curPlayer): ##ÖïÏÉËþ°ñ£¨Í¨¹ØÊ±³¤Ã»ÓеÄĬÈÏ50Ã룩 costTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, 50) passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerPassLV) UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passLV, 10000-costTime) return def UpdateTJGBillboard(curPlayer, minuteExp): ##ÍÑ»úЧÂʰñ if not minuteExp: return expPoint = minuteExp / ChConfig.Def_PerPointValue exp = minuteExp % ChConfig.Def_PerPointValue UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OffLineEfficient, expPoint, exp) return def UpdateRealmBillboard(curPlayer): ##¾³½ç°ñ if not curPlayer.GetOfficialRank(): return UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_Realm, curPlayer.GetOfficialRank()) return ###################################### ÒÔÏ´úÂëÔÝʱûÓã¬ÐÞ¸ÄʱÔÙÕûºÏ ################################################ ##Íæ¼ÒµÇ¼ÅÅÐд¦Àí # @param curPlayer Íæ¼ÒʵÀý # @return def BillboardOnLogin(curPlayer): # ÉÏÏßĬÈÏͬ²½ÅÅÐаñ UpdatePlayerBillboardOnLeaveServer(curPlayer) #ÅÅÐаñÒÑʵʱ¸üУ¬¹ÊÉÏÏß²»ÔÙͬ²½ return ## ¸üе±Ç°ïÚ³µÐÅÏ¢ # @param playerID: Íæ¼ÒID # @param playerName: Íæ¼ÒÃû×Ö # @param playerOpInfo: Íæ¼Òƽ̨ÐÅÏ¢ # @param playerLV: Íæ¼ÒµÈ¼¶ # @param truckLV: ïÚ³µµÈ¼¶ # @param truckMapID: ïÚ³µËùÔÚµØÍ¼ID # @return: def UpdateBillboardPlayerTruck(playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID): #µ±truckMapIDΪ0ʱ±íʾÔÚÅÅÐÐÔÚɾ³ý¸ÃïÚ³µµÄ¼Ç¼ #[Íæ¼ÒID, Íæ¼ÒÃû×Ö, Íæ¼ÒµÈ¼¶, ïÚ³µµÈ¼¶, ïÚ³µÎ»ÖÃ] cmdList = [playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID] GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboardPlayerTruck", '%s' % (cmdList), len(str(cmdList))) return ## ¸üгäÖµÅÅÐÐÌØ»ÝÅÅÐаñ # @param playerID: Íæ¼ÒID # @return: def UpdateRechargeRankBillboard(curPlayer, actionID, actionNum, updateGold): # if GameWorld.IsGM(curPlayer): # #GM²»Éϰñ # return #ÅÅÐаñÐèÒªÊý¾Ý[Íæ¼ÒID, Íæ¼ÒÃû×Ö, Íæ¼ÒÖ°Òµ, »÷ɱÊý] playerID = curPlayer.GetID() playerName = curPlayer.GetName() playerOpInfo = curPlayer.GetOperateInfo() playerJob = curPlayer.GetJob() playerLV = curPlayer.GetLV() familyName = curPlayer.GetFamilyName() GameWorld.DebugLog("¸üÐÂÌØ»Ý³äÖµÅÅÐаñ: actionID=%s,actionNum=%s,updateGold=%s" % (actionID, actionNum, updateGold), curPlayer.GetPlayerID()) sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold]) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdRechargeRankBillboard', \ sendMsg, len(sendMsg)) return ## ¸üÐÂÏû·ÑÅÅÐÐÌØ»ÝÅÅÐаñ # @param playerID: Íæ¼ÒID # @return: def UpdateCostRankBillboard(curPlayer, actionID, actionNum, updateGold): # if GameWorld.IsGM(curPlayer): # #GM²»Éϰñ # return #ÅÅÐаñÐèÒªÊý¾Ý[Íæ¼ÒID, Íæ¼ÒÃû×Ö, Íæ¼ÒÖ°Òµ, »÷ɱÊý] playerID = curPlayer.GetID() playerName = curPlayer.GetName() playerOpInfo = curPlayer.GetOperateInfo() playerJob = curPlayer.GetJob() playerLV = curPlayer.GetLV() familyName = curPlayer.GetFamilyName() GameWorld.DebugLog("¸üÐÂÌØ»ÝÏû·ÑÅÅÐаñ: actionID=%s,actionNum=%s,updateGold=%s" % (actionID, actionNum, updateGold), curPlayer.GetPlayerID()) sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold]) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdCostRankBillboard', \ sendMsg, len(sendMsg)) return ##¸üÐÂÍæ¼Ò³äÖµÅÅÐаñ # @param curPlayer Íæ¼ÒʵÀý # @return ÈÎÎñʵÀý # @remarks def UpdateTotalRechargeBillboard(curPlayer): # if GameWorld.IsGM(curPlayer): # #GM²»Éϰñ # return totalChangeCoinPoint = curPlayer.GetChangeCoinPointTotal() #ÅÅÐаñÐèÒªÊý¾Ý[Íæ¼ÒID, Íæ¼ÒÃû×Ö, Íæ¼ÒÖ°Òµ, Íæ¼ÒµÈ¼¶] playerID = curPlayer.GetID() playerName = curPlayer.GetName() playerOpInfo = curPlayer.GetOperateInfo() playerJob = curPlayer.GetJob() playerLV = curPlayer.GetLV() sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, totalChangeCoinPoint]) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdateTotalRechargeBillboard', \ sendMsg, len(sendMsg)) return