# This file was automatically generated by SWIG (http://www.swig.org). # Version 2.0.4 # # Do not make changes to this file unless you know what you are doing--modify # the SWIG interface file instead. from sys import version_info if version_info >= (2,6,0): def swig_import_helper(): from os.path import dirname import imp fp = None try: fp, pathname, description = imp.find_module('_IPY_RoleItem', [dirname(__file__)]) except ImportError: import _IPY_RoleItem return _IPY_RoleItem if fp is not None: try: _mod = imp.load_module('_IPY_RoleItem', fp, pathname, description) finally: fp.close() return _mod _IPY_RoleItem = swig_import_helper() del swig_import_helper else: import _IPY_RoleItem del version_info try: _swig_property = property except NameError: pass # Python < 2.2 doesn't have 'property'. def _swig_setattr_nondynamic(self,class_type,name,value,static=1): if (name == "thisown"): return self.this.own(value) if (name == "this"): if type(value).__name__ == 'SwigPyObject': self.__dict__[name] = value return method = class_type.__swig_setmethods__.get(name,None) if method: return method(self,value) if (not static): self.__dict__[name] = value else: raise AttributeError("You cannot add attributes to %s" % self) def _swig_setattr(self,class_type,name,value): return _swig_setattr_nondynamic(self,class_type,name,value,0) def _swig_getattr(self,class_type,name): if (name == "thisown"): return self.this.own() method = class_type.__swig_getmethods__.get(name,None) if method: return method(self) raise AttributeError(name) def _swig_repr(self): try: strthis = "proxy of " + self.this.__repr__() except: strthis = "" return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,) try: _object = object _newclass = 1 except AttributeError: class _object : pass _newclass = 0 class SwigPyIterator(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, SwigPyIterator, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, SwigPyIterator, name) def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract") __repr__ = _swig_repr __swig_destroy__ = _IPY_RoleItem.delete_SwigPyIterator __del__ = lambda self : None; def value(self): return _IPY_RoleItem.SwigPyIterator_value(self) def incr(self, n = 1): return _IPY_RoleItem.SwigPyIterator_incr(self, n) def decr(self, n = 1): return _IPY_RoleItem.SwigPyIterator_decr(self, n) def distance(self, *args): return _IPY_RoleItem.SwigPyIterator_distance(self, *args) def equal(self, *args): return _IPY_RoleItem.SwigPyIterator_equal(self, *args) def copy(self): return _IPY_RoleItem.SwigPyIterator_copy(self) def next(self): return _IPY_RoleItem.SwigPyIterator_next(self) def __next__(self): return _IPY_RoleItem.SwigPyIterator___next__(self) def previous(self): return _IPY_RoleItem.SwigPyIterator_previous(self) def advance(self, *args): return _IPY_RoleItem.SwigPyIterator_advance(self, *args) def __eq__(self, *args): return _IPY_RoleItem.SwigPyIterator___eq__(self, *args) def __ne__(self, *args): return _IPY_RoleItem.SwigPyIterator___ne__(self, *args) def __iadd__(self, *args): return _IPY_RoleItem.SwigPyIterator___iadd__(self, *args) def __isub__(self, *args): return _IPY_RoleItem.SwigPyIterator___isub__(self, *args) def __add__(self, *args): return _IPY_RoleItem.SwigPyIterator___add__(self, *args) def __sub__(self, *args): return _IPY_RoleItem.SwigPyIterator___sub__(self, *args) def __iter__(self): return self SwigPyIterator_swigregister = _IPY_RoleItem.SwigPyIterator_swigregister SwigPyIterator_swigregister(SwigPyIterator) class IntVector(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IntVector, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IntVector, name) __repr__ = _swig_repr def iterator(self): return _IPY_RoleItem.IntVector_iterator(self) def __iter__(self): return self.iterator() def __nonzero__(self): return _IPY_RoleItem.IntVector___nonzero__(self) def __bool__(self): return _IPY_RoleItem.IntVector___bool__(self) def __len__(self): return _IPY_RoleItem.IntVector___len__(self) def pop(self): return _IPY_RoleItem.IntVector_pop(self) def __getslice__(self, *args): return _IPY_RoleItem.IntVector___getslice__(self, *args) def __setslice__(self, *args): return _IPY_RoleItem.IntVector___setslice__(self, *args) def __delslice__(self, *args): return _IPY_RoleItem.IntVector___delslice__(self, *args) def __delitem__(self, *args): return _IPY_RoleItem.IntVector___delitem__(self, *args) def __getitem__(self, *args): return _IPY_RoleItem.IntVector___getitem__(self, *args) def __setitem__(self, *args): return _IPY_RoleItem.IntVector___setitem__(self, *args) def append(self, *args): return _IPY_RoleItem.IntVector_append(self, *args) def empty(self): return _IPY_RoleItem.IntVector_empty(self) def size(self): return _IPY_RoleItem.IntVector_size(self) def clear(self): return _IPY_RoleItem.IntVector_clear(self) def swap(self, *args): return _IPY_RoleItem.IntVector_swap(self, *args) def get_allocator(self): return _IPY_RoleItem.IntVector_get_allocator(self) def begin(self): return _IPY_RoleItem.IntVector_begin(self) def end(self): return _IPY_RoleItem.IntVector_end(self) def rbegin(self): return _IPY_RoleItem.IntVector_rbegin(self) def rend(self): return _IPY_RoleItem.IntVector_rend(self) def pop_back(self): return _IPY_RoleItem.IntVector_pop_back(self) def erase(self, *args): return _IPY_RoleItem.IntVector_erase(self, *args) def __init__(self, *args): this = _IPY_RoleItem.new_IntVector(*args) try: self.this.append(this) except: self.this = this def push_back(self, *args): return _IPY_RoleItem.IntVector_push_back(self, *args) def front(self): return _IPY_RoleItem.IntVector_front(self) def back(self): return _IPY_RoleItem.IntVector_back(self) def assign(self, *args): return _IPY_RoleItem.IntVector_assign(self, *args) def resize(self, *args): return _IPY_RoleItem.IntVector_resize(self, *args) def insert(self, *args): return _IPY_RoleItem.IntVector_insert(self, *args) def reserve(self, *args): return _IPY_RoleItem.IntVector_reserve(self, *args) def capacity(self): return _IPY_RoleItem.IntVector_capacity(self) __swig_destroy__ = _IPY_RoleItem.delete_IntVector __del__ = lambda self : None; IntVector_swigregister = _IPY_RoleItem.IntVector_swigregister IntVector_swigregister(IntVector) class DoubleVector(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, DoubleVector, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, DoubleVector, name) __repr__ = _swig_repr def iterator(self): return _IPY_RoleItem.DoubleVector_iterator(self) def __iter__(self): return self.iterator() def __nonzero__(self): return _IPY_RoleItem.DoubleVector___nonzero__(self) def __bool__(self): return _IPY_RoleItem.DoubleVector___bool__(self) def __len__(self): return _IPY_RoleItem.DoubleVector___len__(self) def pop(self): return _IPY_RoleItem.DoubleVector_pop(self) def __getslice__(self, *args): return _IPY_RoleItem.DoubleVector___getslice__(self, *args) def __setslice__(self, *args): return _IPY_RoleItem.DoubleVector___setslice__(self, *args) def __delslice__(self, *args): return _IPY_RoleItem.DoubleVector___delslice__(self, *args) def __delitem__(self, *args): return _IPY_RoleItem.DoubleVector___delitem__(self, *args) def __getitem__(self, *args): return _IPY_RoleItem.DoubleVector___getitem__(self, *args) def __setitem__(self, *args): return _IPY_RoleItem.DoubleVector___setitem__(self, *args) def append(self, *args): return _IPY_RoleItem.DoubleVector_append(self, *args) def empty(self): return _IPY_RoleItem.DoubleVector_empty(self) def size(self): return _IPY_RoleItem.DoubleVector_size(self) def clear(self): return _IPY_RoleItem.DoubleVector_clear(self) def swap(self, *args): return _IPY_RoleItem.DoubleVector_swap(self, *args) def get_allocator(self): return _IPY_RoleItem.DoubleVector_get_allocator(self) def begin(self): return _IPY_RoleItem.DoubleVector_begin(self) def end(self): return _IPY_RoleItem.DoubleVector_end(self) def rbegin(self): return _IPY_RoleItem.DoubleVector_rbegin(self) def rend(self): return _IPY_RoleItem.DoubleVector_rend(self) def pop_back(self): return _IPY_RoleItem.DoubleVector_pop_back(self) def erase(self, *args): return _IPY_RoleItem.DoubleVector_erase(self, *args) def __init__(self, *args): this = _IPY_RoleItem.new_DoubleVector(*args) try: self.this.append(this) except: self.this = this def push_back(self, *args): return _IPY_RoleItem.DoubleVector_push_back(self, *args) def front(self): return _IPY_RoleItem.DoubleVector_front(self) def back(self): return _IPY_RoleItem.DoubleVector_back(self) def assign(self, *args): return _IPY_RoleItem.DoubleVector_assign(self, *args) def resize(self, *args): return _IPY_RoleItem.DoubleVector_resize(self, *args) def insert(self, *args): return _IPY_RoleItem.DoubleVector_insert(self, *args) def reserve(self, *args): return _IPY_RoleItem.DoubleVector_reserve(self, *args) def capacity(self): return _IPY_RoleItem.DoubleVector_capacity(self) __swig_destroy__ = _IPY_RoleItem.delete_DoubleVector __del__ = lambda self : None; DoubleVector_swigregister = _IPY_RoleItem.DoubleVector_swigregister DoubleVector_swigregister(DoubleVector) class PairInt(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, PairInt, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, PairInt, name) __repr__ = _swig_repr def __init__(self, *args): this = _IPY_RoleItem.new_PairInt(*args) try: self.this.append(this) except: self.this = this __swig_setmethods__["first"] = _IPY_RoleItem.PairInt_first_set __swig_getmethods__["first"] = _IPY_RoleItem.PairInt_first_get if _newclass:first = _swig_property(_IPY_RoleItem.PairInt_first_get, _IPY_RoleItem.PairInt_first_set) __swig_setmethods__["second"] = _IPY_RoleItem.PairInt_second_set __swig_getmethods__["second"] = _IPY_RoleItem.PairInt_second_get if _newclass:second = _swig_property(_IPY_RoleItem.PairInt_second_get, _IPY_RoleItem.PairInt_second_set) def __len__(self): return 2 def __repr__(self): return str((self.first, self.second)) def __getitem__(self, index): if not (index % 2): return self.first else: return self.second def __setitem__(self, index, val): if not (index % 2): self.first = val else: self.second = val __swig_destroy__ = _IPY_RoleItem.delete_PairInt __del__ = lambda self : None; PairInt_swigregister = _IPY_RoleItem.PairInt_swigregister PairInt_swigregister(PairInt) import IPY_PlayerDefine import IPY_ServerDefine class IPY_Expiation(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_Expiation, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_Expiation, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_Expiation() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_Expiation __del__ = lambda self : None; def SetInstance(self, *args): return _IPY_RoleItem.IPY_Expiation_SetInstance(self, *args) def GetExpiationIndex(self): return _IPY_RoleItem.IPY_Expiation_GetExpiationIndex(self) def GetAccID(self): return _IPY_RoleItem.IPY_Expiation_GetAccID(self) def GetExpiationTime(self): return _IPY_RoleItem.IPY_Expiation_GetExpiationTime(self) def GetGold(self): return _IPY_RoleItem.IPY_Expiation_GetGold(self) def GetGoldPaper(self): return _IPY_RoleItem.IPY_Expiation_GetGoldPaper(self) def GetSilver(self): return _IPY_RoleItem.IPY_Expiation_GetSilver(self) def GetSilverPaper(self): return _IPY_RoleItem.IPY_Expiation_GetSilverPaper(self) def GetItemTypeID(self): return _IPY_RoleItem.IPY_Expiation_GetItemTypeID(self) def GetCount(self): return _IPY_RoleItem.IPY_Expiation_GetCount(self) def GetIsLocked(self): return _IPY_RoleItem.IPY_Expiation_GetIsLocked(self) def GetItemPlaceType(self): return _IPY_RoleItem.IPY_Expiation_GetItemPlaceType(self) def GetItemPlaceIndex(self): return _IPY_RoleItem.IPY_Expiation_GetItemPlaceIndex(self) def GetIsBind(self): return _IPY_RoleItem.IPY_Expiation_GetIsBind(self) def GetItemStarLV(self): return _IPY_RoleItem.IPY_Expiation_GetItemStarLV(self) def GetIdentifyPar(self): return _IPY_RoleItem.IPY_Expiation_GetIdentifyPar(self) def GetCurDurg(self): return _IPY_RoleItem.IPY_Expiation_GetCurDurg(self) def GetMaxDurg(self): return _IPY_RoleItem.IPY_Expiation_GetMaxDurg(self) def GetCanPlaceStoneCount(self): return _IPY_RoleItem.IPY_Expiation_GetCanPlaceStoneCount(self) def GetItemProperty(self): return _IPY_RoleItem.IPY_Expiation_GetItemProperty(self) def GetSoulProperty(self): return _IPY_RoleItem.IPY_Expiation_GetSoulProperty(self) def GetMaker(self): return _IPY_RoleItem.IPY_Expiation_GetMaker(self) def GetMakerName(self): return _IPY_RoleItem.IPY_Expiation_GetMakerName(self) def GetStone1(self): return _IPY_RoleItem.IPY_Expiation_GetStone1(self) def GetStone2(self): return _IPY_RoleItem.IPY_Expiation_GetStone2(self) def GetStone3(self): return _IPY_RoleItem.IPY_Expiation_GetStone3(self) def GetStone4(self): return _IPY_RoleItem.IPY_Expiation_GetStone4(self) def GetStone5(self): return _IPY_RoleItem.IPY_Expiation_GetStone5(self) def GetStone6(self): return _IPY_RoleItem.IPY_Expiation_GetStone6(self) def GetStone7(self): return _IPY_RoleItem.IPY_Expiation_GetStone7(self) def GetStone8(self): return _IPY_RoleItem.IPY_Expiation_GetStone8(self) def GetStone9(self): return _IPY_RoleItem.IPY_Expiation_GetStone9(self) def GetRemainHour(self): return _IPY_RoleItem.IPY_Expiation_GetRemainHour(self) def GetCreateTime(self): return _IPY_RoleItem.IPY_Expiation_GetCreateTime(self) def GetElementEffect(self): return _IPY_RoleItem.IPY_Expiation_GetElementEffect(self) def GetIsSuite(self): return _IPY_RoleItem.IPY_Expiation_GetIsSuite(self) def GetFitLV(self): return _IPY_RoleItem.IPY_Expiation_GetFitLV(self) def GetEquipAddSkillCnt(self): return _IPY_RoleItem.IPY_Expiation_GetEquipAddSkillCnt(self) def GetExpireTime(self): return _IPY_RoleItem.IPY_Expiation_GetExpireTime(self) def GetBaseAtkPlus(self): return _IPY_RoleItem.IPY_Expiation_GetBaseAtkPlus(self) def GetBaseDefPlus(self): return _IPY_RoleItem.IPY_Expiation_GetBaseDefPlus(self) def GetAddSkillData(self): return _IPY_RoleItem.IPY_Expiation_GetAddSkillData(self) def GetBaseHP(self): return _IPY_RoleItem.IPY_Expiation_GetBaseHP(self) def GetBaseMagicDef(self): return _IPY_RoleItem.IPY_Expiation_GetBaseMagicDef(self) def GetEquipMinAtkValue(self): return _IPY_RoleItem.IPY_Expiation_GetEquipMinAtkValue(self) def GetProficiency(self): return _IPY_RoleItem.IPY_Expiation_GetProficiency(self) def GetRelMaxAddSkillCnt(self): return _IPY_RoleItem.IPY_Expiation_GetRelMaxAddSkillCnt(self) def GetFamilyActiveValue(self): return _IPY_RoleItem.IPY_Expiation_GetFamilyActiveValue(self) def GetUserData(self): return _IPY_RoleItem.IPY_Expiation_GetUserData(self) def GetExpiationType(self): return _IPY_RoleItem.IPY_Expiation_GetExpiationType(self) def SetExpiationType(self, *args): return _IPY_RoleItem.IPY_Expiation_SetExpiationType(self, *args) IPY_Expiation_swigregister = _IPY_RoleItem.IPY_Expiation_swigregister IPY_Expiation_swigregister(IPY_Expiation) class IPY_IdentifyItem(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_IdentifyItem, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_IdentifyItem, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_IdentifyItem() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_IdentifyItem __del__ = lambda self : None; def SetInstance(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetInstance(self, *args) def GetID(self): return _IPY_RoleItem.IPY_IdentifyItem_GetID(self) def GetStarLV(self): return _IPY_RoleItem.IPY_IdentifyItem_GetStarLV(self) def GetSoulProperty(self): return _IPY_RoleItem.IPY_IdentifyItem_GetSoulProperty(self) def GetProperty(self): return _IPY_RoleItem.IPY_IdentifyItem_GetProperty(self) def SetID(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetID(self, *args) def SetStarLV(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetStarLV(self, *args) def SetSoulProperty(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetSoulProperty(self, *args) def SetProperty(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetProperty(self, *args) def GetRate(self): return _IPY_RoleItem.IPY_IdentifyItem_GetRate(self) def SetRate(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetRate(self, *args) def SetIsBind(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetIsBind(self, *args) def GetIsBind(self): return _IPY_RoleItem.IPY_IdentifyItem_GetIsBind(self) def SetHoleCount(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetHoleCount(self, *args) def GetHoleCount(self): return _IPY_RoleItem.IPY_IdentifyItem_GetHoleCount(self) def GetMoneyType(self): return _IPY_RoleItem.IPY_IdentifyItem_GetMoneyType(self) def SetMoneyType(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetMoneyType(self, *args) def GetMoney(self): return _IPY_RoleItem.IPY_IdentifyItem_GetMoney(self) def SetMoney(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetMoney(self, *args) def GetCount(self): return _IPY_RoleItem.IPY_IdentifyItem_GetCount(self) def SetCount(self, *args): return _IPY_RoleItem.IPY_IdentifyItem_SetCount(self, *args) IPY_IdentifyItem_swigregister = _IPY_RoleItem.IPY_IdentifyItem_swigregister IPY_IdentifyItem_swigregister(IPY_IdentifyItem) class IPY_IdentifyManager(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_IdentifyManager, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_IdentifyManager, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_IdentifyManager() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_IdentifyManager __del__ = lambda self : None; def SetInstance(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_SetInstance(self, *args) def Clear(self): return _IPY_RoleItem.IPY_IdentifyManager_Clear(self) def GetItem(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_GetItem(self, *args) def GetCount(self): return _IPY_RoleItem.IPY_IdentifyManager_GetCount(self) def SetCount(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_SetCount(self, *args) def GetResult(self): return _IPY_RoleItem.IPY_IdentifyManager_GetResult(self) def SetResult(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_SetResult(self, *args) def SetIdentifyCount(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_SetIdentifyCount(self, *args) def GetIdentifyCount(self): return _IPY_RoleItem.IPY_IdentifyManager_GetIdentifyCount(self) def GetCanContinue(self): return _IPY_RoleItem.IPY_IdentifyManager_GetCanContinue(self) def SetCanContinue(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_SetCanContinue(self, *args) def SetIdentifyIndex(self, *args): return _IPY_RoleItem.IPY_IdentifyManager_SetIdentifyIndex(self, *args) def GetIdentifyIndex(self): return _IPY_RoleItem.IPY_IdentifyManager_GetIdentifyIndex(self) def NotifyIdentifyResult(self): return _IPY_RoleItem.IPY_IdentifyManager_NotifyIdentifyResult(self) def NotifyGamblingResult(self): return _IPY_RoleItem.IPY_IdentifyManager_NotifyGamblingResult(self) def NotifyStoneBreakResult(self): return _IPY_RoleItem.IPY_IdentifyManager_NotifyStoneBreakResult(self) IPY_IdentifyManager_swigregister = _IPY_RoleItem.IPY_IdentifyManager_swigregister IPY_IdentifyManager_swigregister(IPY_IdentifyManager) class IPY_SellItemList(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_SellItemList, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_SellItemList, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_SellItemList() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_SellItemList __del__ = lambda self : None; def GetInstance(self): return _IPY_RoleItem.IPY_SellItemList_GetInstance(self) def AddItem(self, *args): return _IPY_RoleItem.IPY_SellItemList_AddItem(self, *args) IPY_SellItemList_swigregister = _IPY_RoleItem.IPY_SellItemList_swigregister IPY_SellItemList_swigregister(IPY_SellItemList) class IPY_RoleItem(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_RoleItem, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_RoleItem, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_RoleItem() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_RoleItem __del__ = lambda self : None; def GetInstance(self): return _IPY_RoleItem.IPY_RoleItem_GetInstance(self) def SetInstance(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetInstance(self, *args) def GetItem(self): return _IPY_RoleItem.IPY_RoleItem_GetItem(self) def PutIn(self, *args): return _IPY_RoleItem.IPY_RoleItem_PutIn(self, *args) def Switch(self, *args): return _IPY_RoleItem.IPY_RoleItem_Switch(self, *args) def GetEffectCount(self): return _IPY_RoleItem.IPY_RoleItem_GetEffectCount(self) def GetEffectByIndex(self, *args): return _IPY_RoleItem.IPY_RoleItem_GetEffectByIndex(self, *args) def IsEmpty(self): return _IPY_RoleItem.IPY_RoleItem_IsEmpty(self) def AssignItem(self, *args): return _IPY_RoleItem.IPY_RoleItem_AssignItem(self, *args) def GetItemTypeID(self): return _IPY_RoleItem.IPY_RoleItem_GetItemTypeID(self) def GetLV(self): return _IPY_RoleItem.IPY_RoleItem_GetLV(self) def GetIdentify(self): return _IPY_RoleItem.IPY_RoleItem_GetIdentify(self) def GetName(self): return _IPY_RoleItem.IPY_RoleItem_GetName(self) def GetB64ItemData(self): return _IPY_RoleItem.IPY_RoleItem_GetB64ItemData(self) def GetType(self): return _IPY_RoleItem.IPY_RoleItem_GetType(self) def GetEquipPlace(self): return _IPY_RoleItem.IPY_RoleItem_GetEquipPlace(self) def GetPackCount(self): return _IPY_RoleItem.IPY_RoleItem_GetPackCount(self) def GetUseLV(self): return _IPY_RoleItem.IPY_RoleItem_GetUseLV(self) def GetCanSell(self): return _IPY_RoleItem.IPY_RoleItem_GetCanSell(self) def GetCanRepair(self): return _IPY_RoleItem.IPY_RoleItem_GetCanRepair(self) def GetCanTrade(self): return _IPY_RoleItem.IPY_RoleItem_GetCanTrade(self) def GetCanDrop(self): return _IPY_RoleItem.IPY_RoleItem_GetCanDrop(self) def GetCanBind(self): return _IPY_RoleItem.IPY_RoleItem_GetCanBind(self) def GetDieDrop(self): return _IPY_RoleItem.IPY_RoleItem_GetDieDrop(self) def GetCanPlaceInShortcut(self): return _IPY_RoleItem.IPY_RoleItem_GetCanPlaceInShortcut(self) def GetCDType(self): return _IPY_RoleItem.IPY_RoleItem_GetCDType(self) def GetCDTime(self): return _IPY_RoleItem.IPY_RoleItem_GetCDTime(self) def GetPriceGene(self): return _IPY_RoleItem.IPY_RoleItem_GetPriceGene(self) def GetGoldPrice(self): return _IPY_RoleItem.IPY_RoleItem_GetGoldPrice(self) def GetSilverPrice(self): return _IPY_RoleItem.IPY_RoleItem_GetSilverPrice(self) def GetUseTag(self): return _IPY_RoleItem.IPY_RoleItem_GetUseTag(self) def GetUseDist(self): return _IPY_RoleItem.IPY_RoleItem_GetUseDist(self) def GetCanInsertHole(self): return _IPY_RoleItem.IPY_RoleItem_GetCanInsertHole(self) def GetJobLimit(self): return _IPY_RoleItem.IPY_RoleItem_GetJobLimit(self) def JobCanUse(self, *args): return _IPY_RoleItem.IPY_RoleItem_JobCanUse(self, *args) def GetSexReq(self): return _IPY_RoleItem.IPY_RoleItem_GetSexReq(self) def GetEventCanUse(self): return _IPY_RoleItem.IPY_RoleItem_GetEventCanUse(self) def GetItemColor(self): return _IPY_RoleItem.IPY_RoleItem_GetItemColor(self) def GetItemQuality(self): return _IPY_RoleItem.IPY_RoleItem_GetItemQuality(self) def GetMaxHoleCount(self): return _IPY_RoleItem.IPY_RoleItem_GetMaxHoleCount(self) def GetCanBreak(self): return _IPY_RoleItem.IPY_RoleItem_GetCanBreak(self) def GetEndureReduceType(self): return _IPY_RoleItem.IPY_RoleItem_GetEndureReduceType(self) def GetUseRestrict(self): return _IPY_RoleItem.IPY_RoleItem_GetUseRestrict(self) def GetBindType(self): return _IPY_RoleItem.IPY_RoleItem_GetBindType(self) def GetMaxAddSkillCnt(self): return _IPY_RoleItem.IPY_RoleItem_GetMaxAddSkillCnt(self) def GetExpireTime(self): return _IPY_RoleItem.IPY_RoleItem_GetExpireTime(self) def GetSuiteID(self): return _IPY_RoleItem.IPY_RoleItem_GetSuiteID(self) def GetWeight(self): return _IPY_RoleItem.IPY_RoleItem_GetWeight(self) def GetLimitSTR(self): return _IPY_RoleItem.IPY_RoleItem_GetLimitSTR(self) def GetLimitPHY(self): return _IPY_RoleItem.IPY_RoleItem_GetLimitPHY(self) def GetLimitPNE(self): return _IPY_RoleItem.IPY_RoleItem_GetLimitPNE(self) def IsBothHands(self): return _IPY_RoleItem.IPY_RoleItem_IsBothHands(self) def GetPlayerID(self): return _IPY_RoleItem.IPY_RoleItem_GetPlayerID(self) def GetCount(self): return _IPY_RoleItem.IPY_RoleItem_GetCount(self) def GetItemPlaceType(self): return _IPY_RoleItem.IPY_RoleItem_GetItemPlaceType(self) def GetItemPlaceIndex(self): return _IPY_RoleItem.IPY_RoleItem_GetItemPlaceIndex(self) def GetIsBind(self): return _IPY_RoleItem.IPY_RoleItem_GetIsBind(self) def GetGearScore(self): return _IPY_RoleItem.IPY_RoleItem_GetGearScore(self) def GetGoldPaperPrice(self): return _IPY_RoleItem.IPY_RoleItem_GetGoldPaperPrice(self) def GetSilverPaperPrice(self): return _IPY_RoleItem.IPY_RoleItem_GetSilverPaperPrice(self) def SetPlayerID(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetPlayerID(self, *args) def SetCount(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetCount(self, *args) def SetItemPlaceType(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetItemPlaceType(self, *args) def SetItemPlaceIndex(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetItemPlaceIndex(self, *args) def SetIsBind(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetIsBind(self, *args) def SetGearScore(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetGearScore(self, *args) def Clear(self): return _IPY_RoleItem.IPY_RoleItem_Clear(self) def Wipe(self): return _IPY_RoleItem.IPY_RoleItem_Wipe(self) def GetIsLocked(self): return _IPY_RoleItem.IPY_RoleItem_GetIsLocked(self) def GetIsDeadLocked(self): return _IPY_RoleItem.IPY_RoleItem_GetIsDeadLocked(self) def SetIsLocked(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetIsLocked(self, *args) def GetNoEndureDisappear(self): return _IPY_RoleItem.IPY_RoleItem_GetNoEndureDisappear(self) def GetAddSkill(self, *args): return _IPY_RoleItem.IPY_RoleItem_GetAddSkill(self, *args) def GetAddSkillCount(self): return _IPY_RoleItem.IPY_RoleItem_GetAddSkillCount(self) def GetGameWorldItemType(self): return _IPY_RoleItem.IPY_RoleItem_GetGameWorldItemType(self) def Sync_Item(self): return _IPY_RoleItem.IPY_RoleItem_Sync_Item(self) def GetCreateTime(self): return _IPY_RoleItem.IPY_RoleItem_GetCreateTime(self) def SetCreateTime(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetCreateTime(self, *args) def GetGUID(self): return _IPY_RoleItem.IPY_RoleItem_GetGUID(self) def SetGUID(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetGUID(self, *args) def GetRemainHour(self): return _IPY_RoleItem.IPY_RoleItem_GetRemainHour(self) def SetRemainHour(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetRemainHour(self, *args) def GetIsSoulOfWar(self): return _IPY_RoleItem.IPY_RoleItem_GetIsSoulOfWar(self) def GetCanRenZhu(self): return _IPY_RoleItem.IPY_RoleItem_GetCanRenZhu(self) def GetCanIdentifyAppear(self): return _IPY_RoleItem.IPY_RoleItem_GetCanIdentifyAppear(self) def GetReincarnationLv(self): return _IPY_RoleItem.IPY_RoleItem_GetReincarnationLv(self) def SetUserAttr(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetUserAttr(self, *args) def GetUserAttr(self, *args): return _IPY_RoleItem.IPY_RoleItem_GetUserAttr(self, *args) def AddUserAttr(self, *args): return _IPY_RoleItem.IPY_RoleItem_AddUserAttr(self, *args) def DelUserAttr(self, *args): return _IPY_RoleItem.IPY_RoleItem_DelUserAttr(self, *args) def ClearUserAttr(self, *args): return _IPY_RoleItem.IPY_RoleItem_ClearUserAttr(self, *args) def GetUserAttrCount(self, *args): return _IPY_RoleItem.IPY_RoleItem_GetUserAttrCount(self, *args) def GetUserAttrByIndex(self, *args): return _IPY_RoleItem.IPY_RoleItem_GetUserAttrByIndex(self, *args) def UpdataUserAttrByIndex(self, *args): return _IPY_RoleItem.IPY_RoleItem_UpdataUserAttrByIndex(self, *args) def GetUserData(self): return _IPY_RoleItem.IPY_RoleItem_GetUserData(self) def GetIsSuite(self): return _IPY_RoleItem.IPY_RoleItem_GetIsSuite(self) def SetIsSuite(self, *args): return _IPY_RoleItem.IPY_RoleItem_SetIsSuite(self, *args) IPY_RoleItem_swigregister = _IPY_RoleItem.IPY_RoleItem_swigregister IPY_RoleItem_swigregister(IPY_RoleItem) class IPY_RolePack(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_RolePack, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_RolePack, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_RolePack() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_RolePack __del__ = lambda self : None; def SetInstance(self, *args): return _IPY_RoleItem.IPY_RolePack_SetInstance(self, *args) def InitItems(self, *args): return _IPY_RoleItem.IPY_RolePack_InitItems(self, *args) def GetAt(self, *args): return _IPY_RoleItem.IPY_RolePack_GetAt(self, *args) def GetCount(self): return _IPY_RoleItem.IPY_RolePack_GetCount(self) def SetCount(self, *args): return _IPY_RoleItem.IPY_RolePack_SetCount(self, *args) def GetMaxCount(self): return _IPY_RoleItem.IPY_RolePack_GetMaxCount(self) def WipePack(self, *args): return _IPY_RoleItem.IPY_RolePack_WipePack(self, *args) def Sync_Refresh(self): return _IPY_RoleItem.IPY_RolePack_Sync_Refresh(self) def Sync_PackCanUseCount(self): return _IPY_RoleItem.IPY_RolePack_Sync_PackCanUseCount(self) IPY_RolePack_swigregister = _IPY_RoleItem.IPY_RolePack_swigregister IPY_RolePack_swigregister(IPY_RolePack) class IPY_RoleItemManager(_object): __swig_setmethods__ = {} __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_RoleItemManager, name, value) __swig_getmethods__ = {} __getattr__ = lambda self, name: _swig_getattr(self, IPY_RoleItemManager, name) __repr__ = _swig_repr def __init__(self): this = _IPY_RoleItem.new_IPY_RoleItemManager() try: self.this.append(this) except: self.this = this __swig_destroy__ = _IPY_RoleItem.delete_IPY_RoleItemManager __del__ = lambda self : None; def SetInstance(self, *args): return _IPY_RoleItem.IPY_RoleItemManager_SetInstance(self, *args) def GetPack(self, *args): return _IPY_RoleItem.IPY_RoleItemManager_GetPack(self, *args) def GetPackCount(self): return _IPY_RoleItem.IPY_RoleItemManager_GetPackCount(self) def InitPackType(self, *args): return _IPY_RoleItem.IPY_RoleItemManager_InitPackType(self, *args) def DeleteItem(self, *args): return _IPY_RoleItem.IPY_RoleItemManager_DeleteItem(self, *args) IPY_RoleItemManager_swigregister = _IPY_RoleItem.IPY_RoleItemManager_swigregister IPY_RoleItemManager_swigregister(IPY_RoleItemManager) # This file is compatible with both classic and new-style classes.