#!/usr/bin/python # -*- coding: GBK -*- # ##@package # # @todo: ¼õËÙרÓã¬ÊÜÊôÐÔÓ°ÏìÈç·ûÎÄ # # @author: Alee # @date 2019-5-8 ÏÂÎç02:55:40 # @version 1.0 # # @note: # #------------------------------------------------------------------------------ #µ¼Èë import ChConfig import PlayerControl import IPY_GameWorld #--------------------------------------------------------------------- ## buff·ÇÏßÐÔ¼õÉÙÊôÐÔ # @param defender Buff³ÐÊÜÕß # @param curEffect ¼¼ÄÜЧ¹û # @param calcDict ¼¼ÄÜЧ¹ûÀÛ¼Ó×ܱí # @return None def OnCalcBuffEx(defender, curEffect, calcDict, curBuff): effect = curEffect.GetEffectValue(0) if curBuff and curBuff.GetLayer(): # ²ã¼¶µþ¼ÓЧ¹û effect = effect*curBuff.GetLayer() effect += curBuff.GetValue() calcDict[ChConfig.TYPE_Calc_AttrSpeed] = calcDict.get(ChConfig.TYPE_Calc_AttrSpeed, 0) - effect return ## ·µ»ØbuffÀàÐÍ£¬ÏßÐÔÓë·ñ # @param # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def GetCalcType(): return ChConfig.TYPE_NoLinear ##¼ÆËãÔöǿֵ # @param attacker ¹¥»÷ÕßʵÀý # @param curSkill ¼¼ÄÜʵÀý # @param curEffect µ±Ç°¼¼ÄÜЧ¹û1 # @return ×ÜÖµ def CalcBuffValue(attacker, defender, curSkill, changeBuffValueDict): return [PlayerControl.GetSubSpeedPer(attacker)]